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construct/ircd/run.cc

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// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2020 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
// internal interface to ircd::run (see ircd/run.h)
namespace ircd::run
{
static enum level _level, _chadburn;
// change the current runlevel (private use by ircd.cc only right now)
bool set(const enum level &);
}
decltype(ircd::run::level)
ircd::run::level
{
_level
};
decltype(ircd::run::chadburn)
ircd::run::chadburn
{
_chadburn
};
//
// run::changed
//
template<>
decltype(ircd::run::changed::allocator)
ircd::util::instance_list<ircd::run::changed>::allocator
{};
template<>
decltype(ircd::run::changed::list)
ircd::util::instance_list<ircd::run::changed>::list
{
allocator
};
decltype(ircd::run::changed::dock)
ircd::run::changed::dock;
//
// run::changed::changed
//
// Out-of-line placement
ircd::run::changed::changed()
noexcept
{
}
// Out-of-line placement
ircd::run::changed::~changed()
noexcept
{
}
/// The notification will be posted to the io_context. This is important to
/// prevent the callback from continuing execution on some ircd::ctx stack and
/// instead invoke their function on the main stack in their own io_context
/// event slice.
bool
ircd::run::set(const enum level &new_level)
try
{
// ignore any redundant calls during and after a transition.
if(new_level == chadburn)
return false;
// When called during a transition already in progress, the behavior
// is to wait for the transition to complete; if the caller is
// asynchronous they cannot make this call.
if(!ctx::current && level != chadburn)
throw panic
{
"Transition '%s' -> '%s' already in progress; cannot wait without ctx",
reflect(chadburn),
reflect(level),
};
// Wait for any pending runlevel transition to complete before
// continuing with another transition.
changed::dock.wait([]
{
return level == chadburn;
});
// Ignore any redundant calls which made it this far.
if(level == new_level)
return false;
// Indicate the new runlevel here; the transition starts here, and ends
// when chatburn=level, set unconditionally on unwind.
_level = new_level;
const unwind chadburn_{[]
{
_chadburn = level;
}};
log::notice
{
"IRCd %s", reflect(level)
};
log::flush();
changed::dock.notify_all();
for(const auto &handler : changed::list) try
{
handler->handler(level);
}
catch(const std::exception &e)
{
switch(level)
{
case level::HALT: break;
case level::QUIT: break;
case level::IDLE: throw;
default: throw;
}
log::error
{
"Runlevel transition to '%s' handler(%p) :%s",
reflect(level),
handler,
e.what(),
};
continue;
}
if(level == level::HALT)
return true;
log::debug
{
"IRCd level transition from '%s' to '%s' (dock:%zu callbacks:%zu)",
reflect(chadburn),
reflect(level),
changed::dock.size(),
changed::list.size(),
};
return true;
}
catch(const std::exception &e)
{
switch(new_level)
{
case level::IDLE: throw;
default: break;
}
log::critical
{
"IRCd level change to '%s' :%s",
reflect(new_level),
e.what()
};
return false;
}
ircd::string_view
ircd::run::reflect(const enum run::level &level)
{
switch(level)
{
case level::HALT: return "HALT";
case level::READY: return "READY";
case level::START: return "START";
case level::IDLE: return "IDLE";
case level::RUN: return "RUN";
case level::QUIT: return "QUIT";
case level::FAULT: return "FAULT";
}
return "??????";
}