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construct/include/ircd/js/js.h

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/*
* Copyright (C) 2016 Charybdis Development Team
* Copyright (C) 2016 Jason Volk <jason@zemos.net>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice is present in all copies.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/* This header exposes the SpiderMonkey engine API to all ye who include it.
* It also anchors all of our own developed headers and utils which use and extend their API.
*
* This header is included after the 'stdinc header' <ircd/js.h>. That header creates the
* namespace ircd::js, and does not include any 3rd party symbols. <ircd/js.h> is included
* automatically in stdinc.h.
*
* This header should be included if you intend to get dirty with the JS engine subsystem
* which requires jsapi support and can't be satisfied by the stdinc header.
*/
#pragma once
#define HAVE_IRCD_JS_JS_H
// SpiderMonkey headers require an include basis e.g. -I/usr/include/mozjs-XX as their
// include directives are written as "jsxxx.h" or "mozilla/xxx.h" etc. Our includes are all
// <ircd/xxx.h> and shouldn't have any conflict issues.
#include <jsapi.h>
#include <js/Conversions.h>
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namespace ircd {
namespace js {
// Extend this class to store your data with any priv(),
// i.e priv(runtime, privdata*) or priv(context, privdata*) etc
struct privdata
{
virtual ~privdata() noexcept = 0; // Your object is managed by the host
};
inline const char *version(const JSVersion &v) { return JS_VersionToString(v); }
inline JSVersion version(const char *const &v) { return JS_StringToVersion(v); }
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} // namespace js
} // namespace ircd
#include "runtime.h"
#include "timer.h"
#include "context.h"
#include "compartment.h"
#include "debug.h"
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#include "error.h"
#include "native.h"
#include "value.h"
#include "string.h"
#include "id.h"
#include "object.h"
#include "script.h"
#include "function.h"
#include "function_literal.h"
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#include "vector.h"
#include "priv.h"
#include "has.h"
#include "get.h"
#include "set.h"
#include "del.h"
#include "call.h"
#include "for_each.h"
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#include "args.h"
#include "trap.h"