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https://github.com/matrix-construct/construct
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254 lines
9.6 KiB
Text
254 lines
9.6 KiB
Text
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send.c re-work
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PREFIXES
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========
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Server prefixes are the ":%s" strings at the beginning of messages.
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They are used by servers to route the message properly and by servers to
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local clients to update their idea of who is whom.
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":nick!user@host" is a prefix ":name" where name is either a nick
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or name of a server is another valid prefix.
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Typical prefix for a local client to a channel:
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":Dianora!db@irc.db.net"
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for a prefix to a remote server:
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":Dianora"
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e.g. as seen locally on a channel:
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":Dianora!db@irc.db.net PRIVMSG #us-opers :ON TOP OF ...\r\n"
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e.g. as seen sent to a remote server:
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":Dianora PRIVMSG #us-opers :ON TOP OF ...\r\n"
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It has been argued that full prefixes sent locally are a waste of bandwidth
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(Isomer from Undernet has argued this). i.e. instead of sending:
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":nick!user@host" for a local prefix, one could just send ":nick"..
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Unfortunately, this breaks many clients badly. Personally I feel that
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until clients are updated to understand that a full prefix isn't always
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going to be sent, that this should be held off on.
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As much as possible, prefix generation is now moved "upstairs" as
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much as possible. i.e. if its known its a local client only, then the
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onus of the prefix generation, is the users, not hidden in send.c
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This allows somewhat faster code to be written, as the prefix doesn't
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have to be regenerated over and over again.
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Prefixes aren't sent in all cases, such as a new user using NICK
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A prefix is needed when it must be routed.
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i.e.
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NICK newnick
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There is obviously no prefix needed from a locally connected client.
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FUNCTIONS
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=========
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sendto_one() - Should be used for _local_ clients only
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it expects the prefix to be pre-built by user.
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usage - sendto_one(struct Client *to, char *pattern, ...);
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typical use:
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sendto_one(acptr,":%s NOTICE %s :I'm tired", me.name,
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acptr->name);
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Note: This was from a server "me" hence only one
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name in prefix.
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This would be an example of a client sptr, noticing
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acptr IF acptr is known to be a local client:
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sendto_one(acptr,":%s!%s@%s NOTICE %s :You there?",
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sptr->name,
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sptr->username,
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sptr->host,
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acptr->name);
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sendto_one_prefix()
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- Sends a message to a remote client, with proper
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prefix and target (name or UID).
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usage - sendto_one_prefix(struct Client *target_p,
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struct Client *source_p,
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const char *command,
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const char *pattern, ...)
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typical use:
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sendto_one_prefix(target_p, source_p, "INVITE", ":%s",
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chptr->chname);
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sendto_one_notice()
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- Sends a notice from this server to target. Target may
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be a local or remote client.
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Prefix and target are chosen based on TS6 capability.
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typical use:
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sendto_one_notice(source_p, ":You suck. Yes, really.");
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sendto_one_numeric()
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- Sends a numeric from this server to target. Target may
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be a local or remote client.
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Prefix and target are chosen based on TS6 capability.
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typical use:
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sendto_one_numeric(source_p, RPL_STATSDEBUG,
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"p :%u staff members", count);
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sendto_channel_flags()
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- This function sends a var args message to a channel globally,
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except to the client specified as "one", the prefix
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is built by this function on the fly as it has to
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be sent both to local clients on this server and to
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remote servers.
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For type use one of:
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ONLY_SERVERS ALL_MEMBERS ONLY_CHANOPS ONLY_CHANOPSVOICED
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If type is not ALL_MEMBERS it's not sent to not-CHW-capable
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servers.
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Deaf (umode +D) clients are always skipped.
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usage - sendto_channel_flags(struct Client *one,
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int type,
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struct Client *from,
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struct Channel *chptr,
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const char *pattern, ... );
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sendto_channel_butone(cptr, ALL_MEMBERS, sptr, chptr
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"PRIVMSG %s :HI!",
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chptr->chname);
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e.g. if channel message is coming from "cptr"
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it must not be sent back to cptr.
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sendto_server()
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- This function sends specified var args message
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to all connected servers except the client "one"
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which have all of "caps" capabilities but none
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of "nocaps" capabilities.
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If "chptr" is not NULL and is a local channel,
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nothing is sent.
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usage - sendto_server(struct Client *one,
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struct Channel *chptr,
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unsigned long caps,
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unsigned long nocaps,
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const char *format, ... );
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sendto_common_channels_local()
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- This function is used only by m_nick and exit_one_client
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its used to propagate nick changes to all channels user
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is in, and QUIT messages to all channels user is in.
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As it only sends to local clients, prefix generation
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is left to the user. It also sends the message to the
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user if the user isn't on any channels.
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usage - sendto_common_channels_local(struct Client *user,
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const char *pattern,
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...);
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sendto_channel_local()
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- This function is used to send only locally, never
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to remote servers. This is useful when removing
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local chanops, or adding a local chanop. MODE/SJOIN
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sent to remote server allows that server to propagate
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mode changes to its clients locally.
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The message is also sent to deaf (umode +D) clients.
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usage - sendto_channel_local(int type,
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struct Channel *chptr,
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const char *pattern, ... );
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prefix must be pre-built. type is a flag
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denoting ONE of
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ALL_MEMBERS - all members locally are sent to
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ONLY_CHANOPS_VOICED - only chanops and voiced see this
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ONLY_CHANOPS - only chanops see this
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sendto_match_butone()
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- only used for the old style oper masking
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i.e. /msg #hostmask which in hyb7 is /msg $#hostmask
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or /msg $servermask in hyb7 /msg $$servermask
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usage - sendto_match_butone(struct Client *one,
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struct Client *source_p,
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char *mask,
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int what,
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const char *pattern, ... );
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one is the client not to send to
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mask is the actual mask
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what is either MATCH_HOST or MATCH_SERVER
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sendto_match_servs()
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- Allows sending a message to servers whose names match
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the given mask. A message is also sent to non-matching
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servers which have matching servers behind them.
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Used for ENCAP, remote kline, etc.
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No message is sent to source_p->from.
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usage - sendto_match_servs(struct Client *source_p,
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const char *mask,
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int cap, int nocap,
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const char *pattern, ...);
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sendto_anywhere()
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- Allows the sending of a message to any client on the net
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without knowing whether its local or remote. The penalty
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is the calculation of a run-time prefix.
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It is less efficient then sendto_one()
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usage - sendto_anywhere(struct Client *to,
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struct Client *from,
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const char *command,
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const char *pattern, ...);
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e.g.
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sendto_anywhere(target_p, source_p,
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"PRIVMSG", ":Hi, Where ever you are");
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sendto_realops_flags()
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- combines old sendto_realops and sendto_realops_flags
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sends specified message to opers locally only
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depending on umodes. UMODE_ALL is UMODE_SERVNOTICE.
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the message is sent as a server notice, prefixed with
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"*** Notice -- ".
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usage - sendto_realops_flags(int flags,
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const char *pattern, ... );
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e.g.
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sendto_realops_flags(UMODE_ALL,
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"Don't eat the yellow snow");
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sendto_wallops_flags()
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- sends specified message to opers/users locally,
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depending on umodes. used for messages that need
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to be in wallops form
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- some policy decisions about who gets what live in here
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usage - sendto_wallops_flags(int flags,
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struct Client *, const char *patterm ...);
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e.g.
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sendto_wallops_flags(UMODE_LOCOPS,
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sptr, "Message");
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-- Diane Bruce
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Updated Jan 2006 by jilles with ratbox and late hybrid7 changes
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$Id: send.txt 587 2006-01-27 19:45:11Z jilles $
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