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construct/libcharybdis/event.c

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/*
* ircd-ratbox: A slightly useful ircd.
* event.c: Event functions.
*
* Copyright (C) 1998-2000 Regents of the University of California
* Copyright (C) 2001-2002 Hybrid Development Team
* Copyright (C) 2002-2005 ircd-ratbox development team
*
* Code borrowed from the squid web cache by Adrian Chadd.
* Original header:
*
* DEBUG: section 41 Event Processing
* AUTHOR: Henrik Nordstrom
*
* SQUID Internet Object Cache http://squid.nlanr.net/Squid/
* ----------------------------------------------------------
*
* Squid is the result of efforts by numerous individuals from the
* Internet community. Development is led by Duane Wessels of the
* National Laboratory for Applied Network Research and funded by the
* National Science Foundation. Squid is Copyrighted (C) 1998 by
* the Regents of the University of California. Please see the
* COPYRIGHT file for full details. Squid incorporates software
* developed and/or copyrighted by other sources. Please see the
* CREDITS file for full details.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*
* $Id: event.c 498 2006-01-15 16:40:33Z jilles $
*/
/*
* How its used:
*
* Should be pretty self-explanatory. Events are added to the static
* array event_table with a frequency time telling eventRun how often
* to execute it.
*/
#include "stdinc.h"
#include "config.h"
#include "ircd.h"
#include "event.h"
#include "client.h"
#include "send.h"
#include "memory.h"
#include "s_log.h"
#include "numeric.h"
static const char *last_event_ran = NULL;
struct ev_entry event_table[MAX_EVENTS];
static time_t event_time_min = -1;
/*
* void eventAdd(const char *name, EVH *func, void *arg, time_t when)
*
* Input: Name of event, function to call, arguments to pass, and frequency
* of the event.
* Output: None
* Side Effects: Adds the event to the event list.
*/
void
eventAdd(const char *name, EVH * func, void *arg, time_t when)
{
int i;
/* find first inactive index */
for (i = 0; i < MAX_EVENTS; i++)
{
if(event_table[i].active == 0)
{
event_table[i].func = func;
event_table[i].name = name;
event_table[i].arg = arg;
event_table[i].when = CurrentTime + when;
event_table[i].frequency = when;
event_table[i].active = 1;
if((event_table[i].when < event_time_min) || (event_time_min == -1))
event_time_min = event_table[i].when;
return;
}
}
/* erk! couldnt add to event table */
sendto_realops_snomask(SNO_DEBUG, L_ALL, "Unable to add event [%s] to event table", name);
}
void
eventAddOnce(const char *name, EVH *func, void *arg, time_t when)
{
int i;
/* find first inactive index */
for (i = 0; i < MAX_EVENTS; i++)
{
if(event_table[i].active == 0)
{
event_table[i].func = func;
event_table[i].name = name;
event_table[i].arg = arg;
event_table[i].when = CurrentTime + when;
event_table[i].frequency = 0;
event_table[i].active = 1;
if ((event_table[i].when < event_time_min) || (event_time_min == -1))
event_time_min = event_table[i].when;
return;
}
}
/* erk! couldnt add to event table */
sendto_realops_snomask(SNO_DEBUG, L_ALL,
"Unable to add event [%s] to event table", name);
}
/*
* void eventDelete(EVH *func, void *arg)
*
* Input: Function handler, argument that was passed.
* Output: None
* Side Effects: Removes the event from the event list
*/
void
eventDelete(EVH * func, void *arg)
{
int i;
i = eventFind(func, arg);
if(i == -1)
return;
event_table[i].name = NULL;
event_table[i].func = NULL;
event_table[i].arg = NULL;
event_table[i].active = 0;
}
/*
* void eventAddIsh(const char *name, EVH *func, void *arg, time_t delta_isa)
*
* Input: Name of event, function to call, arguments to pass, and frequency
* of the event.
* Output: None
* Side Effects: Adds the event to the event list within +- 1/3 of the
* specified frequency.
*/
void
eventAddIsh(const char *name, EVH * func, void *arg, time_t delta_ish)
{
if(delta_ish >= 3.0)
{
const time_t two_third = (2 * delta_ish) / 3;
delta_ish = two_third + ((rand() % 1000) * two_third) / 1000;
/*
* XXX I hate the above magic, I don't even know if its right.
* Grr. -- adrian
*/
}
eventAdd(name, func, arg, delta_ish);
}
/*
* void eventRun(void)
*
* Input: None
* Output: None
* Side Effects: Runs pending events in the event list
*/
void
eventRun(void)
{
int i;
for (i = 0; i < MAX_EVENTS; i++)
{
if(event_table[i].active && (event_table[i].when <= CurrentTime))
{
last_event_ran = event_table[i].name;
event_table[i].func(event_table[i].arg);
event_time_min = -1;
/* event is scheduled more than once */
if(event_table[i].frequency)
event_table[i].when = CurrentTime + event_table[i].frequency;
else
{
event_table[i].name = NULL;
event_table[i].func = NULL;
event_table[i].arg = NULL;
event_table[i].active = 0;
}
}
}
}
/*
* time_t eventNextTime(void)
*
* Input: None
* Output: Specifies the next time eventRun() should be run
* Side Effects: None
*/
time_t
eventNextTime(void)
{
int i;
if(event_time_min == -1)
{
for (i = 0; i < MAX_EVENTS; i++)
{
if(event_table[i].active &&
((event_table[i].when < event_time_min) || (event_time_min == -1)))
event_time_min = event_table[i].when;
}
}
return event_time_min;
}
/*
* void eventInit(void)
*
* Input: None
* Output: None
* Side Effects: Initializes the event system.
*/
void
eventInit(void)
{
last_event_ran = NULL;
memset((void *) event_table, 0, sizeof(event_table));
}
/*
* int eventFind(EVH *func, void *arg)
*
* Input: Event function and the argument passed to it
* Output: Index to the slow in the event_table
* Side Effects: None
*/
int
eventFind(EVH * func, void *arg)
{
int i;
for (i = 0; i < MAX_EVENTS; i++)
{
if((event_table[i].func == func) &&
(event_table[i].arg == arg) && event_table[i].active)
return i;
}
return -1;
}
/*
* void show_events(struct Client *source_p)
*
* Input: Client requesting the event
* Output: List of events
* Side Effects: None
*/
void
show_events(struct Client *source_p)
{
int i;
if(last_event_ran)
sendto_one_numeric(source_p, RPL_STATSDEBUG,
"E :Last event to run: %s",
last_event_ran);
sendto_one_numeric(source_p, RPL_STATSDEBUG,
"E :Operation Next Execution");
for (i = 0; i < MAX_EVENTS; i++)
{
if(event_table[i].active)
{
sendto_one_numeric(source_p, RPL_STATSDEBUG,
"E :%-28s %-4d seconds",
event_table[i].name,
(int)(event_table[i].when - CurrentTime));
}
}
}
/*
* void set_back_events(time_t by)
* Input: Time to set back events by.
* Output: None.
* Side-effects: Sets back all events by "by" seconds.
*/
void
set_back_events(time_t by)
{
int i;
for (i = 0; i < MAX_EVENTS; i++)
{
if(event_table[i].when > by)
event_table[i].when -= by;
else
event_table[i].when = 0;
}
}
void
eventUpdate(const char *name, time_t freq)
{
int i;
for(i = 0; i < MAX_EVENTS; i++)
{
if(event_table[i].active &&
!irccmp(event_table[i].name, name))
{
event_table[i].frequency = freq;
/* update when its scheduled to run if its higher
* than the new frequency
*/
if((CurrentTime + freq) < event_table[i].when)
event_table[i].when = CurrentTime + freq;
return;
}
}
}