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construct/share/webapp/js/util.js

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/*
2018-02-04 03:22:01 +01:00
// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
*/
'use strict';
/*
******************************************************************************
******************************************************************************
*
* Abstract Utils
*
*/
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/**
*/
let defined = (value) =>
value !== undefined;
/** typeif - Functional if(typeof(foo) == "bar") { ... }
*/
let typeif = (value, type, closure) =>
typeof(value) === type? closure() : undefined;
/** typeswitch - Functional switch(typeof(value)). Allows type
* cases to be defined more liberally in the dictionary argument as well.
*/
let typeswitch = (value, cases) =>
{
const type = typeof(value);
const _case = cases[type];
switch(typeof(_case))
{
case "undefined": return cases["default"];
case "function": return _case();
default: return _case;
}
};
/** empty - What we consider to be "empty" values. Intended as the test
* functor for the Object.clean() function (defined later) which removes
* useless values from objects usually before transmitting or storing etc.
*/
let empty = (value) =>
typeswitch(value,
{
"undefined": true,
"object": () => value === null || !Object.keys(value).length,
"string": () => !value.length,
"function": false,
"boolean": false,
"number": false,
"default": false,
})
;
/** length -
*/
let length = (value) =>
typeswitch(value,
{
"object": () => value === null? 0 : Object.keys(value).length,
"string": () => value.length,
"default": undefined,
})
;
/** maybe - V8-style nested traversal which handles the exceptions for bad access.
* Access a nested value inside the maybe() closure to return the value if valid,
* or return undefined when it doesn't exist or can't be traversed etc.
*
* Consider object:
* { foo: { bar: 'baz' } }
*
* let a = foo.bar.baz; // exception thrown (bad)
* let b = maybe(() => foo.bar.baz); // b = undefined (good)
* let c = maybe(() => foo.bar.baz.bam); // c = undefined (good)
* let d = maybe(() => foo.bar); // d = 'baz' (good)
*/
let maybe = (closure = () => undefined) =>
{
try
{
return closure();
}
catch(e)
{
if(e instanceof ReferenceError)
return undefined;
if(e instanceof TypeError)
return undefined;
throw e;
}
};
let mayif = (test = () => true, closure = () => undefined) =>
{
return maybe(() => closure(test()));
};
/**
*/
let toggle = (obj, key, value = undefined) =>
{
if(value === undefined)
obj[key] =! obj[key];
else
obj[key] = value;
};
/**
* Like "toggle" but prunes the object of the key when switching
* to the false state.
*/
let togdel = (obj, key, value = true) =>
{
if(!(key in obj) && value !== false)
obj[key] = value;
else
delete obj[key];
};
/**
* Like "togdel" but checks the current value against the argument
*/
let togswap = (obj, key, value = true) =>
{
if((key in obj) && (obj[key] === value || value === false))
delete obj[key];
else if(value !== undefined)
obj[key] = value;
};
/** Object.always() - Returns the argument unless undefined or null, then
* an empty object is returned instead.
*/
Object.always = (obj) =>
obj !== undefined && obj !== null? obj : {}
;
/** Object.each() - a forEach for an object where the closure argument
* is presented with a (key, value) pair
*/
Object.each = (obj, closure) =>
Object.keys(Object.always(obj)).forEach((key, i) =>
closure(key, obj[key], i)
)
;
/** Object.reach() - reverse iteration from Object.each()
*/
Object.reach = (obj, closure) =>
Object.keys(Object.always(obj)).reverse().forEach((key, i) =>
closure(key, obj[key], i)
)
;
/** Object.oeach() - enumeration with own properties
*/
Object.oeach = (obj, closure) =>
Object.getOwnPropertyNames(Object.always(obj)).forEach((key, i) =>
closure(key, obj[key], i)
)
;
/** Object.aeach() - enumeration of all properties
*/
Object.aeach = (obj, closure) =>
{
let i = 0;
for(let key in obj)
closure(key, obj[key], i++);
return i;
};
/** Object.peach() - enumeration of prototype properties
*/
Object.peach = (obj, closure) =>
{
let i = 0;
for(let key in obj)
if(!obj.hasOwnProperty(key))
closure(key, obj[key], i++);
return i;
};
/** Object.ofeach()
*/
Object.ofeach = (obj, closure) =>
{
let i = 0;
if(maybe(() => obj[Symbol.iterator] === 'function'))
for(let [key, val] of obj)
closure(key, val, i++);
return i;
};
/** Object.map()
*/
Object.map = (obj, closure) =>
{
let ret = {};
Object.each(obj, (key, val) =>
ret[key] = closure(key, val)
);
return ret;
};
/** Object.values() - Fills in for the experimental Object.values() standard js
* function which is not always available.
*/
Object.values = Object.values? Object.values : (obj) =>
{
const push = (val, key) =>
{
val.push(obj[key]);
return val;
};
return Object.keys(Object.always(obj)).reduce(push, []);
};
/** Object.defaults() - Unlike Object.update(), an existing value in the target object
* is not touched if it exists, otherwise the source value is used.
* recursive.
*/
Object.defaults = (tgt,
src,
enumerator = Object.each) =>
enumerator(src, (key, val) =>
{
if(typeof(tgt[key]) == "undefined")
{
if(typeof(val) == "object")
tgt[key] = Object.copy(val, enumerator);
else
tgt[key] = val;
}
else if(typeof(tgt[key]) == "object")
{
if(typeof(val) == "object")
Object.defaults(tgt[key], val, enumerator);
}
});
/** Object.update() - Like Object.assign() it writes over the target property
* with the source property, but recursively in tgt.
* recursive.
*/
Object.update = (tgt,
src,
enumerator = Object.each) =>
enumerator(src, (key, val) =>
{
if(typeof(val) == "object")
{
if(typeof(tgt[key]) != "object")
tgt[key] = Object.copy(val, enumerator);
else
Object.update(tgt[key], val, enumerator);
}
else tgt[key] = val;
});
/** Object.clear()
*/
Object.clear = (src,
enumerator = Object.each) =>
enumerator(src, (key, val) =>
{
delete src[key];
});
/** Object.clean() - Recursively strip keys in an object where the value passes the test.
* The test is empty() by default. Objects like {foo: undefined} which still enumerate
* the key 'foo' as a member can have 'foo' deleted using this function.
* recursive.
*/
Object.clean = (obj,
test = empty,
enumerator = Object.each) =>
enumerator(obj, (key, val) =>
{
switch(typeof(val))
{
case "object":
Object.clean(val, test, enumerator);
//[[fallthrough]]
default:
if(test(val))
delete obj[key];
break;
};
});
/** Object.copy() - Creates and returns fresh object updated from src
* recursive.
*/
Object.copy = (src,
enumerator = Object.each) =>
{
const tgts =
{
"object": Array.isArray(src)? [] : {},
"default": {},
};
const tgt = typeswitch(src, tgts);
Object.update(tgt, src, enumerator);
return tgt;
};
/** Object.copy() - Creates and returns fresh object updated from src
* recursive.
*/
Object.copy.include = (src,
whitelist = [],
enumerator = Object.each) =>
{
whitelist = typeswitch(whitelist,
{
"object": whitelist,
"string": [whitelist],
});
const tgt = typeswitch(src,
{
"object": Array.isArray(src)? [] : {},
"default": {},
});
Object.update(tgt, src, (obj, closure) =>
enumerator(obj, (key, val) =>
{
if((key in whitelist))
closure(key, val);
})
);
return tgt;
};
/** Object.copy() - Creates and returns fresh object updated from src
* recursive.
*/
Object.copy.exclude = (src,
blacklist = [],
enumerator = Object.each) =>
{
blacklist = typeswitch(blacklist,
{
"object": blacklist,
"string": [blacklist],
});
const tgt = typeswitch(src,
{
"object": Array.isArray(src)? [] : {},
"default": {},
});
Object.update(tgt, src, (obj, closure) =>
enumerator(obj, (key, val) =>
{
if(!(key in blacklist))
closure(key, val);
})
);
return tgt;
};
/** Object.defaults() - Unlike Object.update(), an existing value in the target object
* is not touched if it exists, otherwise the source value is used.
* recursive.
*/
Object.defaulting = (tgt,
key,
defaulting_value = {}) =>
{
if(!(key in tgt)) switch(typeof(defaulting_value))
{
case "object":
tgt[key] = Object.copy(defaulting_value);
break;
case "function":
tgt[key] = defaulting_value();
break;
default:
tgt[key] = defaulting_value;
break;
}
return tgt[key];
}
/* This is obviously no good if you don't leave the last element off your path
*/
Object.traverse = (obj, path) =>
{
path.forEach((part) =>
obj = obj[part]
);
return obj;
};
/* Traverse the path up to the second to last element
*/
Object.penultimate = (obj, path) =>
Object.traverse(obj, path.slice(0, path.length - 1));
/* Traverses the path to present the parent and child at the destination
*/
Object.terminal_edge = (obj, path, destination) =>
destination(Object.dotdot(obj, path)[path.back()], Object.dotdot(obj, path));
/** set theory suite
*/
Object.union = (a, b, closure) =>
{
Object.keys(a).map((key, i) =>
{
closure(key);
});
Object.keys(b).map((key, i) =>
{
if(!(key in a))
closure(key);
});
};
/** set theory suite
*/
Object.intersection = (a, b, closure) =>
Object.keys(a).map((key, i) =>
{
if((key in b))
closure(key);
});
;
/** set theory suite
*/
Object.difference = (a, b, closure) =>
Object.keys(a).map((key, i) =>
{
if(!(key in b))
closure(key);
});
;
/** set theory suite
*/
Object.symmetric_difference = (a, b, closure) =>
{
Object.difference(a, b, closure);
Object.difference(b, a, closure);
};
/** Count returns an integer for the number of elements
* that pass the condition
*/
Array.count = function(array, condition)
{
const reducer = (acc, val) => acc += val;
const mapper = (element, index, array) => condition(element, index, array)? true : false;
return array.map(mapper).reduce(reducer, 0);
};
/** C++ style first-element access
*/
Object.defineProperty(Array.prototype, 'front',
{
writable: false,
enumerable: false,
configurable: false,
value: function()
{
return (this)[0];
},
});
/** C++ style last-element access
*/
Object.defineProperty(Array.prototype, 'back',
{
writable: false,
enumerable: false,
configurable: false,
value: function()
{
return (this)[this.length - 1];
},
});
/** filterIndex() returns an array of indexes rather than values
*/
Object.defineProperty(Array.prototype, 'filterIndex',
{
writable: false,
enumerable: false,
configurable: false,
value: function(condition)
{
let ret = [];
this.forEach((element, index, array) =>
{
if(condition(element, index, array))
ret.push(index);
});
return ret;
},
});
/** Non-cryptographic Bernstein string hasher
*/
Object.defineProperty(String.prototype, 'hash',
{
writable: false,
enumerable: false,
configurable: false,
value: function(ret = 7681, i = 0)
{
for(; i < this.length; i++)
ret = (ret * 33) ^ this.charCodeAt(i);
return ret;
},
});
/* Augmentation of Function
*/
const Class =
{
construction: Symbol("Class.construction"),
};
/** Bind a tree of functions organized into namespaces (using
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* a nested object hierarchy) to a this value
*/
Function.bindtree = function(obj, that, ...args)
{
const binding = function(src, that)
{
let ret = typeswitch(src,
{
"function": () =>
{
switch(src[Class.construction])
{
case true:
return new src(that, ...args);
default:
return src.bind(that);
}
},
"object": () =>
{
try
{
return Object.create(new src.__proto__(that));
}
catch(e) {}
try
{
return Object.create(src.__proto__);
}
catch(e) {}
return Object.create(Object.prototype);
},
});
Object.each(src, (name, func) =>
{
switch(typeof(func))
{
case "function":
case "object":
ret[name] = binding(src[name], that);
break;
default:
ret[name] = src[name];
break;
}
});
return ret;
};
return binding(obj, that);
};
/** Bind a tree of functions organized into namespaces (using
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* a nested object hierarchy) to a this value
*/
Function.bindtree.self = function(self, obj, that = self)
{
Object.update(self, Function.bindtree(obj, that));
};
/** Extend this class to bind a tree of functions to your class.
*
* In your ctor: super(tree.root);
*/
Object.bindtree = class
{
constructor(obj, opts = {}, that = this)
{
Object.each(obj, (name, branch) =>
{
opts.value = Function.bindtree(branch, that);
Object.defineProperty(that, name, opts);
});
}
};
/**
* Creates a proxy handler which always returns more proxies instead of plain
* objects. The mission here is to have objects returned from anywhere under
* the root always have their access completely handled.
*/
Proxy.recursive = class
{
constructor()
{
//console.log("Proxy.recursive");
}
get(state, key, proxy)
{
console.log("Proxy.recursive.get(" + key + ") ((" + typeof(state[key]) + "))");
switch(typeof(state[key]))
{
case "object":
case "function":
return new Proxy(state[key], new Proxy.recursive());
default:
return state[key];
}
}
set(state, key, val, proxy)
{
console.log("Proxy.recursive.set(" + key + ", " + typeof(val) + ")");
switch(typeof(val))
{
case "object":
case "function":
state[key] = new Proxy(val, new Proxy.recursive());
return true;
default:
state[key] = val;
return true;
}
return true;
}
};
/**************************************
*
* Additional tools
*
*/
/** When using a "last argument is always the callback" convention, this finds that
* last argument of the function in which this is called and attempts to call it and
* forward the supplied arguments. Silent errors.
*/
function callback(arguments_object, ...callback_arguments)
{
if(!arguments_object.length)
return;
const user_function = arguments_object[arguments_object.length - 1];
if(typeof(user_function) != "function")
return;
return user_function(...callback_arguments);
}
/**
* Validate a string is a domain name (weak)
*/
function valid_domain(string)
{
if(typeof(string) != "string")
return false;
if(!string.length)
return false;
return valid_domain.expression.test(string);
}
//TODO: improve me
valid_domain.expression = new RegExp("^[a-zA-Z0-9][a-zA-Z0-9-]{1,61}[a-zA-Z0-9](?:\.[a-zA-Z]{1,})*$");