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construct/ircd/cmds.cc

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/*
* Copyright (C) 2016 Charybdis Development Team
* Copyright (C) 2016 Jason Volk <jason@zemos.net>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice is present in all copies.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
namespace ircd {
namespace cmds {
std::map<std::string, cmd *, case_insensitive_less> cmds;
} // namespace cmds
} // namespace ircd
using namespace ircd;
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cmds::cmd::cmd(const std::string &name,
const decltype(handler) &handler)
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:name{name}
,handler{handler}
{
emplace();
}
cmds::cmd::~cmd()
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noexcept
{
cmds.erase(name);
log::info("Removed command \"%s\" by handler @ %p", name.c_str(), this);
}
void
cmds::cmd::operator()(client &client,
line line)
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{
handler(client, std::move(line));
}
void
cmds::cmd::emplace()
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{
const auto iit(cmds.emplace(name, this));
if(!iit.second)
throw already_exists("Command name \"%s\" already registered", name.c_str());
log::info("Registered command \"%s\" to handler @ %p", name.c_str(), this);
}
cmds::cmd &
cmds::find(const std::string &name)
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try
{
return *cmds.at(name);
}
catch(const std::out_of_range &e)
{
throw not_found("%s", name.c_str());
}
cmds::cmd *
cmds::find(const std::string &name,
const std::nothrow_t &)
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{
const auto it(cmds.find(name));
return it != end(cmds)? it->second : nullptr;
}
bool
cmds::exists(const std::string &name)
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{
return cmds.count(name);
}
//
// Museum of historical comments
//
// parse.c (1990 - 2016)
//
/* ok, fake prefix happens naturally during a burst on a nick
* collision with TS5, we cant kill them because one client has to
* survive, so we just send an error.
*/
/* meepfoo is a nickname (ignore)
* #XXXXXXXX is a UID (KILL)
* #XX is a SID (SQUIT)
* meep.foo is a server (SQUIT)
*/
/*
* *WARNING*
* Numerics are mostly error reports. If there is something
* wrong with the message, just *DROP* it! Don't even think of
* sending back a neat error message -- big danger of creating
* a ping pong error message...
*/
/*
* Prepare the parameter portion of the message into 'buffer'.
* (Because the buffer is twice as large as the message buffer
* for the socket, no overflow can occur here... ...on current
* assumptions--bets are off, if these are changed --msa)
* Note: if buffer is non-empty, it will begin with SPACE.
*/
/*
* We shouldn't get numerics sent to us,
* any numerics we do get indicate a bug somewhere..
*/
/* ugh. this is here because of nick collisions. when two servers
* relink, they burst each other their nicks, then perform collides.
* if there is a nick collision, BOTH servers will kill their own
* nicks, and BOTH will kill the other servers nick, which wont exist,
* because it will have been already killed by the local server.
*
* unfortunately, as we cant guarantee other servers will do the
* "right thing" on a nick collision, we have to keep both kills.
* ergo we need to ignore ERR_NOSUCHNICK. --fl_
*/
/* quick comment. This _was_ tried. i.e. assume the other servers
* will do the "right thing" and kill a nick that is colliding.
* unfortunately, it did not work. --Dianora
*/
/* note, now we send PING on server connect, we can
* also get ERR_NOSUCHSERVER..
*/
/* This message changed direction (nick collision?)
* ignore it.
*/
/* csircd will send out unknown umode flag for +a (admin), drop it here. */
/* Fake it for server hiding, if its our client */
/* bit of a hack.
* I don't =really= want to waste a bit in a flag
* number_of_nick_changes is only really valid after the client
* is fully registered..
*/