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construct/modules/static/js/main.js

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/*
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// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
*/
'use strict';
/******************************************************************************
*
* Main
*
*/
/**
* Main synchronous loop. This drives the client by receiving updates from
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* /sync or tries to figure out why it can't, fix it, and then continues to
* poll /sync. Otherwise if there is no hope that /sync can ever be called,
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* the client is cleanly shut down and the function returns. Call mc.run()
* after this happens.
*
* Any exceptions out of here are abnormal and the window should be reloaded.
*/
mc.main = async function()
{
var ret = 0;
let sopts = {};
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if(await mc.main.init()) while(1) try
{
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// Calling apply() before and after the await is insufficient because
// we want an application of what mc.sync() also did before waiting a
// long time for the response. The apply.later() pushes an async apply
// to the js queue which paints once after this stack starts to wait.
mc.ng.apply.later();
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await mc.sync(sopts);
}
catch(error)
{
// When sync() throws, the error is evalulated for whether or not
// to call sync() again or to clean shutdown. Throwing another exception
// here (double fault) results in program abort.
if((await mc.main.fault(error)) === true)
continue;
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console.error("Unable to recover from main fault: shutting down...");
break;
}
// The destruction sequence should always be reached except on abort.
await mc.main.fini();
return ret;
};
/**
* Place for things that need to happen before the main loop.
*/
mc.main.init = async function()
{
// WebStorage related
console.log("Loading WebStorage...");
mc.storage.init();
// Angular related
console.log("Configuring Angular...");
mc.ng.init();
// Local room interfaces
console.log("Creating local pseudo-rooms...");
mc.rooms.init();
mc.settings.init();
mc.console.init();
// This event will break the main loop and allow a clean shutdown.
window.addEventListener("beforeunload", mc.main.beforeunload,
{
passive: false,
once: true,
});
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// Fault this manually to ensure authenticity for now.
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console.log("Initial login attempt...");
let errors =
{
m:
{
errcode: "M_MISSING_TOKEN",
},
};
mc.apply.later();
if(!(await mc.main.fault(errors)))
{
let catch_elem = (idx, flow) =>
flow.result.element = $("#charybdis_login_form");
Object.each(errors.auth, catch_elem);
return false;
}
mc.storage.sync();
mc.apply();
return true;
};
/**
* Place for things that need to happen after the main loop.
*/
mc.main.fini = async function()
{
console.log("Synchronizing WebStorage..."); try
{
mc.storage.sync();
}
catch(error)
{
console.error("Error synchronizing WebStorage: " + error);
}
console.log("Stopping remaining tasks..."); try
{
await mc.main.interrupt();
}
catch(error)
{
console.error("Error synchronizing account data: " + error);
}
console.log("Synchronizing account_data..."); try
{
await mc.storage.account.sync();
}
catch(error)
{
console.error("Error synchronizing account data: " + error);
}
console.log("Logging out..."); try
{
await mc.auth.logout();
}
catch(error)
{
console.error("Error logging out: " + error);
}
finally
{
mc.main.on_logout();
}
console.log("Resynchronizing WebStorage..."); try
{
mc.storage.sync();
}
catch(error)
{
console.error("Error synchronizing WebStorage: " + error);
}
console.log("Final angular repaint..."); try
{
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delete mc.ng.root().error;
delete mc.ng.mc().error;
mc.ng.apply();
}
catch(error)
{
console.error("Error repainting: " + error);
}
};
/**
*/
mc.main["beforeunload"] = function(event)
{
mc.main.interrupt();
event.preventDefault();
return false;
};
mc.main.interrupt = function()
{
return Promise.all(
[
mc.io.cancel.all("interrupt"),
]);
};
/**
* @returns boolean whether the sync loop can continue. If false,
* the client has a clean exit. Throws to crash with exception.
*/
mc.main.fault = async function(error)
{
if(maybe(() => error.m.errcode))
if((error.m.errcode in mc.main.fault))
return mc.main.fault[error.m.errcode](error);
switch(error.status)
{
case "Client":
if(error.name == "disconnected")
{
console.warn("client disconnected");
mc.unhandled(error);
return false;
}
if(error.name == "killed")
{
console.error("client fatal");
mc.unhandled(error);
return false;
}
if(error.name == "timeout")
{
console.warn("client timeout");
mc.ng.root().error = undefined;
mc.ng.mc().error = undefined;
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mc.ng.apply.later();
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await new Promise((res, rej) =>
{
mc.timeout(5000, () =>
{
res();
});
});
return true;
}
console.warn("client unhandled " + error);
mc.unhandled(error);
return false;
default:
console.error("fault unhandled");
throw error;
}
return false;
};
/**
* Called when main() faults with an authentication issue. This function
* invokes the mc.auth system to try and get credentials for the user to
* allow sync() to continue. A guest registration may occur in desperation.
* If no access token is obtained then false is returned.
*/
mc.main.fault["M_MISSING_TOKEN"] = async function(error)
{
error.auth = {};
if((await mc.auth(error.auth)) === true)
{
await mc.main.on_login();
return true;
}
for(let i in error.auth)
{
let flow = error.auth[i];
let type = flow.type;
let result = flow.result;
console.error("Authentication via " + type + ": " + result);
}
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mc.main.on_logout();
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mc.ng.apply();
return false;
};
/* Most of this logic can probably be moved into Angular directives
*/
mc.main.on_login = async function()
{
await mc.filter.init();
mc.main.menu["ROOMS"].hide = false;
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mc.main.menu["MENU"].hide = false;
mc.show["#charybdis_rooms"] = true;
mc.rooms.current.add("!rooms:mc");
if(!mc.session.guest)
{
mc.show["#charybdis_login"] = false;
mc.main.menu["LOGOUT"].hide = false;
mc.main.menu["LOGIN"].hide = true;
}
if(!maybe(() => mc.rooms.current.list.length))
{
mc.show["#charybdis_menu"] = true;
} else {
mc.show["#charybdis_menu"] = false;
}
};
/* Most of this logic can probably be moved into Angular directives
*/
mc.main.on_logout = function()
{
mc.main.menu["ACCOUNT"].hide = true;
mc.main.menu["ROOMS"].hide = true;
mc.main.menu["USERS"].hide = true;
mc.main.menu["LOGIN"].hide = false;
mc.main.menu["LOGOUT"].hide = true;
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mc.main.menu["MENU"].hide = true;
mc.rooms.current.clear();
mc.show["#charybdis_menu"] = true;
mc.show["#charybdis_login"] = true;
mc.show["#charybdis_rooms"] = false;
};
/**
* Main menu
*/
mc.main.menu =
{
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"MENU":
{
icon: "fa-bars",
target: "#charybdis_menu",
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hide: true,
},
"ROOMS":
{
icon: "fa-th",
hide: true,
sticky: true,
selected: () => mc.rooms.current("!rooms:mc"),
click: function(event)
{
if(this.selected())
mc.rooms.current.del("!rooms:mc");
else
mc.rooms.current.add("!rooms:mc");
},
},
"IRCd":
{
icon: "fa-home",
selected: () => mc.rooms.current("!home:mc"),
click: function(event)
{
if(this.selected())
mc.rooms.current.del("!home:mc");
else
mc.rooms.current.add("!home:mc");
},
},
"USERS":
{
icon: "fa-users",
hide: true,
sticky: true,
target: "#charybdis_users",
},
"ACCOUNT":
{
icon: "fa-user",
hide: true,
sticky: true,
target: "#charybdis_account",
},
"SETTINGS":
{
icon: "fa-cogs",
selected: () => mc.rooms.current("!settings:mc"),
click: function(event)
{
if(this.selected())
mc.rooms.current.del("!settings:mc");
else
mc.rooms.current.add("!settings:mc");
},
},
"HELP":
{
icon: "fa-question-circle",
selected: () => mc.rooms.current("!help:mc"),
sticky: true,
click: function(event)
{
if(this.selected())
mc.rooms.current.del("!help:mc");
else
mc.rooms.current.add("!help:mc");
},
},
"LOGIN":
{
icon: "fa-sign-in",
target: "#charybdis_login",
click: (event) =>
{
let login = $(this.target);
$(login).find("#charybdis_login_form input[name=username]").focus();
},
},
"LOGOUT":
{
icon: "fa-sign-out",
hide: true,
click: (event) =>
{
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mc.auth.logout();
},
},
};