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construct/include/ircd/js/script.h

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/*
* Copyright (C) 2016 Charybdis Development Team
* Copyright (C) 2016 Jason Volk <jason@zemos.net>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice is present in all copies.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#define HAVE_IRCD_JS_SCRIPT_H
namespace ircd {
namespace js {
ctx::future<void *> compile_async(const JS::ReadOnlyCompileOptions &, const std::u16string &);
string decompile(const JS::Handle<JSScript *> &, const char *const &name, const bool &pretty = false);
size_t bytecodes(const JS::Handle<JSScript *> &, uint8_t *const &buf, const size_t &max);
bool compilable(const char *const &str, const size_t &len, const object &stack = {});
bool compilable(const std::string &str, const object &stack = {});
namespace basic {
template<lifetime L>
struct script
:root<JSScript *, L>
{
IRCD_OVERLOAD(yielding)
value<lifetime::stack> operator()(JS::AutoObjectVector &stack) const;
value<lifetime::stack> operator()() const;
using root<JSScript *, L>::root;
script(yielding_t, const JS::ReadOnlyCompileOptions &opts, const std::u16string &src);
script(const JS::ReadOnlyCompileOptions &opts, const std::u16string &src);
script(const JS::ReadOnlyCompileOptions &opts, const std::string &src);
script(const uint8_t *const &bytecode, const size_t &size);
script(JSScript *const &);
script(JSScript &);
};
} // namespace basic
using script = basic::script<lifetime::stack>;
using heap_script = basic::script<lifetime::heap>;
//
// Implementation
//
namespace basic {
template<lifetime L>
script<L>::script(JSScript &val)
:script<L>::root::type{&val}
{
}
template<lifetime L>
script<L>::script(JSScript *const &val)
:script<L>::root::type{val}
{
if(unlikely(!this->get()))
throw internal_error("NULL script");
}
template<lifetime L>
script<L>::script(const uint8_t *const &bytecode,
const size_t &size)
:script<L>::root::type
{
JS_DecodeScript(*cx, bytecode, size)
}
{
if(unlikely(!this->get()))
throw jserror(jserror::pending);
}
template<lifetime L>
script<L>::script(const JS::ReadOnlyCompileOptions &opts,
const std::string &src)
:script<L>::root::type{}
{
if(!JS::Compile(*cx, opts, src.data(), src.size(), &(*this)))
throw jserror(jserror::pending);
}
template<lifetime L>
script<L>::script(const JS::ReadOnlyCompileOptions &opts,
const std::u16string &src)
:script<L>::root::type{}
{
if(!JS::Compile(*cx, opts, src.data(), src.size(), &(*this)))
throw jserror(jserror::pending);
}
template<lifetime L>
script<L>::script(yielding_t,
const JS::ReadOnlyCompileOptions &opts,
const std::u16string &src)
:script<L>::root::type{[&opts, &src]
{
// This constructor compiles the script concurrently by yielding this ircd::ctx.
// The compilation occurs on another thread entirely, so other ircd contexts will
// still be able to run.
auto future(compile_async(opts, src));
void *const token(future.get());
return token? JS::FinishOffThreadScript(*cx, *rt, token):
script(opts, src).get();
}()}
{
if(unlikely(!this->get()))
throw jserror(jserror::pending);
}
template<lifetime L>
value<lifetime::stack>
script<L>::operator()()
const
{
value<lifetime::stack> ret;
if(!JS_ExecuteScript(*cx, *this, &ret))
throw jserror(jserror::pending);
return ret;
}
template<lifetime L>
value<lifetime::stack>
script<L>::operator()(JS::AutoObjectVector &stack)
const
{
value<lifetime::stack> ret;
if(!JS_ExecuteScript(*cx, stack, *this, &ret))
throw jserror(jserror::pending);
return ret;
}
} // namespace basic
} // namespace js
} // namespace ircd