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presence: Add _butone() variant of sendto_common_channels_local_with_capability().

This commit is contained in:
William Pitcock 2009-06-02 02:38:38 -05:00
parent 48c5e056ca
commit 972e31192f
2 changed files with 68 additions and 1 deletions

View file

@ -66,6 +66,7 @@ extern void sendto_channel_local_butone(struct Client *, int type, struct Channe
extern void sendto_common_channels_local(struct Client *, const char *, ...) AFP(2, 3); extern void sendto_common_channels_local(struct Client *, const char *, ...) AFP(2, 3);
extern void sendto_common_channels_local_with_capability(struct Client *, int, const char *, ...) AFP(3, 4); extern void sendto_common_channels_local_with_capability(struct Client *, int, const char *, ...) AFP(3, 4);
extern void sendto_common_channels_local_butone(struct Client *, const char *, ...) AFP(2, 3); extern void sendto_common_channels_local_butone(struct Client *, const char *, ...) AFP(2, 3);
extern void sendto_common_channels_local_with_capability_butone(struct Client *, int, const char *, ...) AFP(3, 4);
extern void sendto_match_butone(struct Client *, struct Client *, extern void sendto_match_butone(struct Client *, struct Client *,

View file

@ -761,7 +761,7 @@ sendto_common_channels_local(struct Client *user, const char *pattern, ...)
} }
/* /*
* sendto_common_channels_local() * sendto_common_channels_local_with_capability()
* *
* inputs - pointer to client * inputs - pointer to client
* - capability * - capability
@ -877,6 +877,72 @@ sendto_common_channels_local_butone(struct Client *user, const char *pattern, ..
rb_linebuf_donebuf(&linebuf); rb_linebuf_donebuf(&linebuf);
} }
/*
* sendto_common_channels_local_with_capability_butone()
*
* inputs - pointer to client
* - capability
* - pattern to send
* output - NONE
* side effects - Sends a message to all people on local server who are
* in same channel with user, except the user themselves.
* used by m_nick.c and exit_one_client.
*/
void
sendto_common_channels_local_with_capability_butone(struct Client *user, int capability, const char *pattern, ...)
{
va_list args;
rb_dlink_node *ptr;
rb_dlink_node *next_ptr;
rb_dlink_node *uptr;
rb_dlink_node *next_uptr;
struct Channel *chptr;
struct Client *target_p;
struct membership *msptr;
struct membership *mscptr;
buf_head_t linebuf;
rb_linebuf_newbuf(&linebuf);
va_start(args, pattern);
rb_linebuf_putmsg(&linebuf, pattern, &args, NULL);
va_end(args);
++current_serial;
/* Skip them -- jilles */
user->serial = current_serial;
RB_DLINK_FOREACH_SAFE(ptr, next_ptr, user->user->channel.head)
{
mscptr = ptr->data;
chptr = mscptr->chptr;
RB_DLINK_FOREACH_SAFE(uptr, next_uptr, chptr->locmembers.head)
{
msptr = uptr->data;
target_p = msptr->client_p;
if(!IsCapable(target_p, capability))
continue;
if(IsIOError(target_p) ||
target_p->serial == current_serial)
continue;
target_p->serial = current_serial;
send_linebuf(target_p, &linebuf);
}
}
/* this can happen when the user isnt in any channels, but we still
* need to send them the data, ie a nick change
*/
if(MyConnect(user) && (user->serial != current_serial))
send_linebuf(user, &linebuf);
rb_linebuf_donebuf(&linebuf);
}
/* sendto_match_butone() /* sendto_match_butone()
* *
* inputs - server not to send to, source, mask, type of mask, va_args * inputs - server not to send to, source, mask, type of mask, va_args