mirror of
https://github.com/matrix-construct/construct
synced 2024-11-25 16:22:35 +01:00
ircd::ctx: Split this_ctx:: from ctx.h; minor reorg.
This commit is contained in:
parent
154f7a9f59
commit
a2eb756548
3 changed files with 287 additions and 268 deletions
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@ -59,42 +59,7 @@ namespace ircd::ctx
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void yield(ctx &); // Direct context switch to arg
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}
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namespace ircd::ctx { inline namespace this_ctx
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/// Interface to the currently running context
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{
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struct critical_assertion; // Assert no yielding for a section
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struct exception_handler; // Must be present to yield in a handler
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/// Points to the currently running context or null for main stack (do not modify)
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extern __thread struct ctx *current;
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ctx &cur(); ///< Assumptional reference to *current
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const uint64_t &id(); // Unique ID for cur ctx
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string_view name(); // Optional label for cur ctx
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void wait(); // Returns when context is woken up.
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void yield(); // Allow other contexts to run before returning.
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void interruption_point(); // throws interrupted if interruption_requested()
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bool interruption_requested(); // interruption(cur())
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// Return remaining time if notified; or <= 0 if not, and timeout thrown on throw overloads
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microseconds wait(const microseconds &, const std::nothrow_t &);
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template<class E, class duration> nothrow_overload<E, duration> wait(const duration &);
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template<class E = timeout, class duration> throw_overload<E, duration> wait(const duration &);
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// Returns false if notified; true if time point reached, timeout thrown on throw_overloads
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bool wait_until(const time_point &tp, const std::nothrow_t &);
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template<class E> nothrow_overload<E, bool> wait_until(const time_point &tp);
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template<class E = timeout> throw_overload<E> wait_until(const time_point &tp);
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// Ignores notes. Throws if interrupted.
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void sleep_until(const time_point &tp);
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template<class duration> void sleep(const duration &);
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void sleep(const int &secs);
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}}
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#include "this_ctx.h"
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#include "context.h"
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#include "prof.h"
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#include "list.h"
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@ -129,120 +94,3 @@ namespace ircd
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using ctx::critical_assertion;
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}
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/// An instance of critical_assertion detects an attempt to context switch.
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///
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/// For when the developer specifically does not want any yielding in a
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/// section or anywhere up the stack from it. This device does not prevent
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/// a switch and may carry no meaning outside of debug-mode compilation. It is
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/// good practice to use this device even when it appears obvious the
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/// section's callgraph has no chance of yielding: code changes, and everything
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/// up the graph can change without taking notice of your section.
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///
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class ircd::ctx::this_ctx::critical_assertion
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{
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bool theirs;
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public:
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critical_assertion();
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~critical_assertion() noexcept;
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};
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/// An instance of exception_handler must be present to allow a context
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/// switch inside a catch block. This is due to ABI limitations that stack
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/// exceptions with thread-local assumptions and don't expect catch blocks
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/// on the same thread to interleave when we switch the stack.
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///
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/// We first increment the refcount for the caught exception so it remains
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/// intuitively accessible for the rest of the catch block. Then the presence
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/// of this object makes the ABI believe the catch block has ended.
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///
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/// The exception cannot then be rethrown. DO NOT RETHROW THE EXCEPTION.
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///
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struct ircd::ctx::this_ctx::exception_handler
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:std::exception_ptr
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{
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exception_handler() noexcept;
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exception_handler(exception_handler &&) = delete;
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exception_handler(const exception_handler &) = delete;
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exception_handler &operator=(exception_handler &&) = delete;
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exception_handler &operator=(const exception_handler &) = delete;
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};
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/// This overload matches ::sleep() and acts as a drop-in for ircd contexts.
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/// interruption point.
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inline void
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ircd::ctx::this_ctx::sleep(const int &secs)
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{
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sleep(seconds(secs));
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}
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/// Yield the context for a period of time and ignore notifications. sleep()
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/// is like wait() but it only returns after the timeout and not because of a
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/// note.
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/// interruption point.
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template<class duration>
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void
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ircd::ctx::this_ctx::sleep(const duration &d)
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{
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sleep_until(steady_clock::now() + d);
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}
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/// Wait for a notification until a point in time. If there is a notification
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/// then context continues normally. If there's never a notification then an
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/// exception (= timeout) is thrown.
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/// interruption point.
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template<class E>
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ircd::throw_overload<E>
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ircd::ctx::this_ctx::wait_until(const time_point &tp)
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{
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if(wait_until<std::nothrow_t>(tp))
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throw E();
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}
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/// Wait for a notification until a point in time. If there is a notification
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/// then returns true. If there's never a notification then returns false.
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/// interruption point. this is not noexcept.
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template<class E>
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ircd::nothrow_overload<E, bool>
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ircd::ctx::this_ctx::wait_until(const time_point &tp)
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{
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return wait_until(tp, std::nothrow);
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}
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/// Wait for a notification for at most some amount of time. If the duration is
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/// reached without a notification then E (= timeout) is thrown. Otherwise,
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/// returns the time remaining on the duration.
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/// interruption point
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template<class E,
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class duration>
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ircd::throw_overload<E, duration>
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ircd::ctx::this_ctx::wait(const duration &d)
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{
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const auto ret(wait<std::nothrow_t>(d));
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return ret <= duration(0)? throw E() : ret;
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}
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/// Wait for a notification for some amount of time. This function returns
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/// when a context is notified. It always returns the duration remaining which
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/// will be <= 0 to indicate a timeout without notification.
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/// interruption point. this is not noexcept.
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template<class E,
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class duration>
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ircd::nothrow_overload<E, duration>
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ircd::ctx::this_ctx::wait(const duration &d)
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{
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using std::chrono::duration_cast;
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const auto ret(wait(duration_cast<microseconds>(d), std::nothrow));
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return duration_cast<duration>(ret);
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}
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/// Reference to the currently running context. Call if you expect to be in a
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/// context. Otherwise use the ctx::current pointer.
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inline ircd::ctx::ctx &
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ircd::ctx::cur()
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{
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assert(current);
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return *current;
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}
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165
include/ircd/ctx/this_ctx.h
Normal file
165
include/ircd/ctx/this_ctx.h
Normal file
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@ -0,0 +1,165 @@
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// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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#pragma once
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#define HAVE_IRCD_CTX_THIS_CTX_H
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namespace ircd::ctx {
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/// Interface to the currently running context
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inline namespace this_ctx
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{
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struct critical_assertion; // Assert no yielding for a section
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struct exception_handler; // Must be present to yield in a handler
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/// Points to the currently running context or null for main stack (do not modify)
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extern __thread struct ctx *current;
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struct ctx &cur(); ///< Assumptional reference to *current
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const uint64_t &id(); // Unique ID for cur ctx
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string_view name(); // Optional label for cur ctx
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void wait(); // Returns when context is woken up.
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void yield(); // Allow other contexts to run before returning.
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void interruption_point(); // throws interrupted if interruption_requested()
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bool interruption_requested(); // interruption(cur())
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// Return remaining time if notified; or <= 0 if not, and timeout thrown on throw overloads
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microseconds wait(const microseconds &, const std::nothrow_t &);
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template<class E, class duration> nothrow_overload<E, duration> wait(const duration &);
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template<class E = timeout, class duration> throw_overload<E, duration> wait(const duration &);
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// Returns false if notified; true if time point reached, timeout thrown on throw_overloads
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bool wait_until(const time_point &tp, const std::nothrow_t &);
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template<class E> nothrow_overload<E, bool> wait_until(const time_point &tp);
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template<class E = timeout> throw_overload<E> wait_until(const time_point &tp);
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// Ignores notes. Throws if interrupted.
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void sleep_until(const time_point &tp);
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template<class duration> void sleep(const duration &);
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void sleep(const int &secs);
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}}
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/// An instance of critical_assertion detects an attempt to context switch.
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///
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/// For when the developer specifically does not want any yielding in a
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/// section or anywhere up the stack from it. This device does not prevent
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/// a switch and may carry no meaning outside of debug-mode compilation. It is
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/// good practice to use this device even when it appears obvious the
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/// section's callgraph has no chance of yielding: code changes, and everything
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/// up the graph can change without taking notice of your section.
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///
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class ircd::ctx::this_ctx::critical_assertion
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{
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bool theirs;
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public:
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critical_assertion();
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~critical_assertion() noexcept;
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};
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/// An instance of exception_handler must be present to allow a context
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/// switch inside a catch block. This is due to ABI limitations that stack
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/// exceptions with thread-local assumptions and don't expect catch blocks
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/// on the same thread to interleave when we switch the stack.
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///
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/// We first increment the refcount for the caught exception so it remains
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/// intuitively accessible for the rest of the catch block. Then the presence
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/// of this object makes the ABI believe the catch block has ended.
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///
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/// The exception cannot then be rethrown. DO NOT RETHROW THE EXCEPTION.
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///
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struct ircd::ctx::this_ctx::exception_handler
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:std::exception_ptr
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{
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exception_handler() noexcept;
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exception_handler(exception_handler &&) = delete;
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exception_handler(const exception_handler &) = delete;
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exception_handler &operator=(exception_handler &&) = delete;
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exception_handler &operator=(const exception_handler &) = delete;
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};
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/// This overload matches ::sleep() and acts as a drop-in for ircd contexts.
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/// interruption point.
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inline void
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ircd::ctx::this_ctx::sleep(const int &secs)
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{
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sleep(seconds(secs));
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}
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/// Yield the context for a period of time and ignore notifications. sleep()
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/// is like wait() but it only returns after the timeout and not because of a
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/// note.
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/// interruption point.
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template<class duration>
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void
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ircd::ctx::this_ctx::sleep(const duration &d)
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{
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sleep_until(steady_clock::now() + d);
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}
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/// Wait for a notification until a point in time. If there is a notification
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/// then context continues normally. If there's never a notification then an
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/// exception (= timeout) is thrown.
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/// interruption point.
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template<class E>
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ircd::throw_overload<E>
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ircd::ctx::this_ctx::wait_until(const time_point &tp)
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{
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if(wait_until<std::nothrow_t>(tp))
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throw E();
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}
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/// Wait for a notification until a point in time. If there is a notification
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/// then returns true. If there's never a notification then returns false.
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/// interruption point. this is not noexcept.
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template<class E>
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ircd::nothrow_overload<E, bool>
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ircd::ctx::this_ctx::wait_until(const time_point &tp)
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{
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return wait_until(tp, std::nothrow);
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}
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/// Wait for a notification for at most some amount of time. If the duration is
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/// reached without a notification then E (= timeout) is thrown. Otherwise,
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/// returns the time remaining on the duration.
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/// interruption point
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template<class E,
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class duration>
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ircd::throw_overload<E, duration>
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ircd::ctx::this_ctx::wait(const duration &d)
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{
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const auto ret(wait<std::nothrow_t>(d));
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return ret <= duration(0)? throw E() : ret;
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}
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/// Wait for a notification for some amount of time. This function returns
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/// when a context is notified. It always returns the duration remaining which
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/// will be <= 0 to indicate a timeout without notification.
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/// interruption point. this is not noexcept.
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template<class E,
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class duration>
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ircd::nothrow_overload<E, duration>
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ircd::ctx::this_ctx::wait(const duration &d)
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{
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using std::chrono::duration_cast;
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const auto ret(wait(duration_cast<microseconds>(d), std::nothrow));
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return duration_cast<duration>(ret);
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}
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/// Reference to the currently running context. Call if you expect to be in a
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/// context. Otherwise use the ctx::current pointer.
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inline ircd::ctx::ctx &
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ircd::ctx::this_ctx::cur()
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{
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assert(current);
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return *current;
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}
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236
ircd/ctx.cc
236
ircd/ctx.cc
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@ -262,115 +262,6 @@ ircd::ctx::ctx::interruption_point(std::nothrow_t)
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// ctx/ctx.h
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//
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__thread ircd::ctx::ctx *ircd::ctx::current;
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/// Yield the currently running context until `time_point` ignoring notes
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void
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ircd::ctx::this_ctx::sleep_until(const std::chrono::steady_clock::time_point &tp)
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{
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while(!wait_until(tp, std::nothrow));
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}
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/// Yield the currently running context until notified or `time_point`.
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///
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/// Returns true if this function returned because `time_point` was hit or
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/// false because this context was notified.
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bool
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ircd::ctx::this_ctx::wait_until(const std::chrono::steady_clock::time_point &tp,
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const std::nothrow_t &)
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{
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auto &c(cur());
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c.alarm.expires_at(tp);
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c.wait(); // now you're yielding with portals
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return std::chrono::steady_clock::now() >= tp;
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}
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/// Yield the currently running context for `duration` or until notified.
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///
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/// Returns the duration remaining if notified, or <= 0 if suspended for
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/// the full duration, or unchanged if no suspend ever took place.
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std::chrono::microseconds
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ircd::ctx::this_ctx::wait(const std::chrono::microseconds &duration,
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const std::nothrow_t &)
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{
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auto &c(cur());
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c.alarm.expires_from_now(duration);
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c.wait(); // now you're yielding with portals
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const auto ret(c.alarm.expires_from_now());
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// return remaining duration.
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// this is > 0 if notified
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// this is unchanged if a note prevented any wait at all
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return std::chrono::duration_cast<std::chrono::microseconds>(ret);
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}
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/// Yield the currently running context until notified.
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void
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ircd::ctx::this_ctx::wait()
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{
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auto &c(cur());
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c.alarm.expires_at(std::chrono::steady_clock::time_point::max());
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c.wait(); // now you're yielding with portals
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}
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/// Post the currently running context to the event queue and then suspend to
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/// allow other contexts in the queue to run.
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///
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/// Until we have our own queue the ios queue makes no guarantees if the queue
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/// is FIFO or LIFO etc :-/ It is generally bad practice to use this function,
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/// as one should make the effort to devise a specific cooperative strategy for
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/// how context switching occurs rather than this coarse/brute technique.
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void
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ircd::ctx::this_ctx::yield()
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{
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bool done(false);
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const auto restore([&done, &me(cur())]
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{
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done = true;
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notify(me);
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});
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// All spurious notifications are ignored until `done`
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ios->post(restore); do
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{
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wait();
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}
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while(!done);
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}
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/// Throws interrupted if the currently running context was interrupted
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/// and clears the interrupt flag.
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void
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ircd::ctx::this_ctx::interruption_point()
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{
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return cur().interruption_point();
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}
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/// Returns true if the currently running context was interrupted and clears
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/// the interrupt flag.
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bool
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ircd::ctx::this_ctx::interruption_requested()
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{
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return interruption(cur());
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}
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/// Returns unique ID of currently running context
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const uint64_t &
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ircd::ctx::this_ctx::id()
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{
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static const uint64_t zero{0};
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return current? id(cur()) : zero;
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}
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/// Returns optional developer-given name for currently running context
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ircd::string_view
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ircd::ctx::this_ctx::name()
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{
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static const string_view nada{"*"};
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return current? name(cur()) : nada;
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}
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/// Yield to context `ctx`.
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///
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///
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@ -481,6 +372,121 @@ ircd::ctx::id(const ctx &ctx)
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return ctx.id;
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}
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///////////////////////////////////////////////////////////////////////////////
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//
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// ctx/this_ctx.h
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//
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__thread ircd::ctx::ctx *
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ircd::ctx::this_ctx::current;
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/// Yield the currently running context until `time_point` ignoring notes
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void
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ircd::ctx::this_ctx::sleep_until(const std::chrono::steady_clock::time_point &tp)
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{
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while(!wait_until(tp, std::nothrow));
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}
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/// Yield the currently running context until notified or `time_point`.
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///
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/// Returns true if this function returned because `time_point` was hit or
|
||||
/// false because this context was notified.
|
||||
bool
|
||||
ircd::ctx::this_ctx::wait_until(const std::chrono::steady_clock::time_point &tp,
|
||||
const std::nothrow_t &)
|
||||
{
|
||||
auto &c(cur());
|
||||
c.alarm.expires_at(tp);
|
||||
c.wait(); // now you're yielding with portals
|
||||
|
||||
return std::chrono::steady_clock::now() >= tp;
|
||||
}
|
||||
|
||||
/// Yield the currently running context for `duration` or until notified.
|
||||
///
|
||||
/// Returns the duration remaining if notified, or <= 0 if suspended for
|
||||
/// the full duration, or unchanged if no suspend ever took place.
|
||||
std::chrono::microseconds
|
||||
ircd::ctx::this_ctx::wait(const std::chrono::microseconds &duration,
|
||||
const std::nothrow_t &)
|
||||
{
|
||||
auto &c(cur());
|
||||
c.alarm.expires_from_now(duration);
|
||||
c.wait(); // now you're yielding with portals
|
||||
const auto ret(c.alarm.expires_from_now());
|
||||
|
||||
// return remaining duration.
|
||||
// this is > 0 if notified
|
||||
// this is unchanged if a note prevented any wait at all
|
||||
return std::chrono::duration_cast<std::chrono::microseconds>(ret);
|
||||
}
|
||||
|
||||
/// Yield the currently running context until notified.
|
||||
void
|
||||
ircd::ctx::this_ctx::wait()
|
||||
{
|
||||
auto &c(cur());
|
||||
c.alarm.expires_at(std::chrono::steady_clock::time_point::max());
|
||||
c.wait(); // now you're yielding with portals
|
||||
}
|
||||
|
||||
/// Post the currently running context to the event queue and then suspend to
|
||||
/// allow other contexts in the queue to run.
|
||||
///
|
||||
/// Until we have our own queue the ios queue makes no guarantees if the queue
|
||||
/// is FIFO or LIFO etc :-/ It is generally bad practice to use this function,
|
||||
/// as one should make the effort to devise a specific cooperative strategy for
|
||||
/// how context switching occurs rather than this coarse/brute technique.
|
||||
void
|
||||
ircd::ctx::this_ctx::yield()
|
||||
{
|
||||
bool done(false);
|
||||
const auto restore([&done, &me(cur())]
|
||||
{
|
||||
done = true;
|
||||
notify(me);
|
||||
});
|
||||
|
||||
// All spurious notifications are ignored until `done`
|
||||
ios->post(restore); do
|
||||
{
|
||||
wait();
|
||||
}
|
||||
while(!done);
|
||||
}
|
||||
|
||||
/// Throws interrupted if the currently running context was interrupted
|
||||
/// and clears the interrupt flag.
|
||||
void
|
||||
ircd::ctx::this_ctx::interruption_point()
|
||||
{
|
||||
return cur().interruption_point();
|
||||
}
|
||||
|
||||
/// Returns true if the currently running context was interrupted and clears
|
||||
/// the interrupt flag.
|
||||
bool
|
||||
ircd::ctx::this_ctx::interruption_requested()
|
||||
{
|
||||
return interruption(cur());
|
||||
}
|
||||
|
||||
/// Returns unique ID of currently running context
|
||||
const uint64_t &
|
||||
ircd::ctx::this_ctx::id()
|
||||
{
|
||||
static const uint64_t zero{0};
|
||||
return current? id(cur()) : zero;
|
||||
}
|
||||
|
||||
/// Returns optional developer-given name for currently running context
|
||||
ircd::string_view
|
||||
ircd::ctx::this_ctx::name()
|
||||
{
|
||||
static const string_view nada{"*"};
|
||||
return current? name(cur()) : nada;
|
||||
}
|
||||
|
||||
//
|
||||
// exception_handler
|
||||
//
|
||||
|
@ -495,13 +501,8 @@ noexcept
|
|||
assert(!std::current_exception());
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// ctx/continuation.h
|
||||
//
|
||||
|
||||
//
|
||||
// Support for critical_assertion (ctx.h)
|
||||
// critical_assertion
|
||||
//
|
||||
|
||||
namespace ircd::ctx
|
||||
|
@ -522,6 +523,11 @@ noexcept
|
|||
critical_asserted = theirs;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// ctx/continuation.h
|
||||
//
|
||||
|
||||
//
|
||||
// continuation
|
||||
//
|
||||
|
|
Loading…
Reference in a new issue