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modules/federation/send_join: Populate the auth_chain array in response.
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1a0c359a6d
commit
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1 changed files with 17 additions and 14 deletions
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@ -123,16 +123,9 @@ put__send_join(client &client,
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event, vmopts
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};
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// Riotapse wants the state before this join event. This means we have
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// to iterate the state btree which is slower than the sequential
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// present-state table :/
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const m::event::prev prevs{event};
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const m::room::state state
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{
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m::room
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{
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room_id, prevs.prev_event(0)
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}
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room_id
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};
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//TODO: direct to socket
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@ -159,6 +152,17 @@ put__send_join(client &client,
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{
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auth_chain_m
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};
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const auto appender{[&auth_chain_a]
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(const m::event &event)
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{
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auth_chain_a.append(event);
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}};
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state.get(std::nothrow, "m.room.create", "", appender);
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state.get(std::nothrow, "m.room.power_levels", "", appender);
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state.get(std::nothrow, "m.room.join_rules", "", appender);
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state.get(std::nothrow, "m.room.member", at<"state_key"_>(event), appender);
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}
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{
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@ -177,17 +181,16 @@ put__send_join(client &client,
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{
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state_a.append(event);
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});
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}
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}
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const json::array response
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{
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out.completed()
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};
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return resource::response
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{
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client, response
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client, json::array
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{
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out.completed()
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}
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};
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}
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