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[submodule "deps/pbc"]
path = deps/pbc
url = https://github.com/blynn/pbc.git
[submodule "doc"]
path = doc
url = https://github.com/matrix-construct/construct.wiki.git

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Subproject commit a91f7dd0d9f4dbc6bb42a8117814db9589a73bd2

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doxygen
html
TAGS
latex
xml

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# Architectural Philosophy
### libircd
##### Single-threaded✝
The design of `libircd` is fully-asynchronous, oriented around a single-thread
event-loop. No code in the library _blocks_ the process. All operations are
conducted on top of a single `boost::asio::io_service` which must be supplied
by the executable linking to `libircd`. That `io_service` must be run by the
executable at its discretion; typically the embedder's call to `ios.run()` is
the only place the process will _block_.
The single-threaded approach ensures there is an _uninterrupted_, _uncontended_,
_predictable_ execution which is easy for developers to reason about intuitively
with sequential-consistency. This is ideal for the I/O-bound application being
facilitated. If there are periods of execution which are computationally intense
like parsing, hashing, cryptography, etc: this is absorbed in lieu of thread
synchronization and bus contention.
This system achieves scale through running multiple independent instances which
synchronize at the application-logic level through passing the application's own
messages.
✝ However, do not assume a truly threadless execution for the entire address
space. If there is ever a long-running background computation or a call to a
3rd party library which will block the event loop, we may use an additional
`std::thread` to "offload" such an operation. Thus we do have a threading model,
but it is heterogeneous.
##### Introduces userspace threading
IRCd presents an interface introducing stackful coroutines, a.k.a. userspace
context switching, a.k.a. green threads, a.k.a. fibers. The library avoids
callbacks as the way to break up execution when waiting for events. Instead, we
harken back to the simple old ways of synchronous programming where control
flow and data are easy to follow. If there are certain cases where we don't
want a stack to linger which may jeopardize the c10k'ness of the daemon the
asynchronous pattern is still used (this is a hybrid system).
Consider coroutines like "macro-ops" and asynchronous callbacks like
"micro-ops." The pattern tends to use a coroutine to perform a large and
complex operation which may involve many micro-ops behind the scenes. This
approach relegates the asynchronous callback pattern to simple tasks contained
within specific units which require scale, encapsulating the complexity away
from the rest of the project.
##### Runs only one server at a time
Keeping with the spirit of simplicity of the original architecture, `libircd`
continues to be a "singleton" object which uses globals and keeps actual server
state in the library itself. In other words, **only one IRC daemon can exist
within a process's address space at a time.** Whether or not this was a pitfall
of the original design, it has emerged over the decades as a very profitable
decision for making IRCd an accessible open source internet project.
##### Formal grammars, RTTI, exceptions
We utilize the `boost::spirit` system of parsing and printing through
compile-time formal grammars, rather than writing our own parsers manually.
In addition, we build several tools on top of such formal devices like a
type-safe format string library acting as a drop-in for `::sprintf()`, but
accepting objects like `std::string` without `.c_str()` and prevention of
outputting unprintable/unwanted characters that may have been injected into
the system somewhere prior.

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## BUILD (standalone)
##### Compatibility Primer
This section is intended to allow building with dependencies that have not
made their way to mainstream systems. Important notes that may affect you:
- Boost: The required version is available through `apt` as `libboost-all-dev` on
Ubuntu Cosmic (18.10). All earlier releases (including 18.04 LTS) can configure
with `--with-included-boost` as instructed below.
- RocksDB: THE COMPLETE SOURCE-CODE OF ROCKSDB MUST BE AVAILABLE TO BUILD CONSTRUCT.
This is different from the `include/` and `lib/` files installed by your
distribution's package system. You do not have to build the source, but it must
be available. ALL UBUNTU USERS MUST BUILD THE SOURCE AS WELL (SKIP TO NEXT BULLET).
```
git submodule update --init deps/rocksdb
cd deps/rocksdb
git fetch --tags --force
git checkout v5.17.2
```
> For best performance and stability, please check for the version available on
your system for the above `git checkout`.
- RocksDB: All Ubuntu users on all releases must configure Construct with the
option `--with-included-rocksdb`. This will fetch and properly build rocksdb.
> Ubuntu builds their library with `-Bsymbolic-functions`. This conflicts with
the requirements of Construct's embedding.
##### Installation Primer
A general overview of what construct will build and install is given here. At
this time it is suggested to supply `./configure` with a `--prefix` path,
especially for development. Example `--prefix=~/.local/`.
- Binary executable `$prefix/bin/construct`
- Shared library `$prefix/lib/libircd.so`
- Shared library modules `$prefix/lib/modules/construct/*.so`
- Header files `$prefix/include/ircd/*`
- Read-only shared assets `$prefix/share/construct/*`
- Database directory may be established at `$prefix/var/db/construct/`
```
Do not set your `--prefix` path to a directory inside your git repository or
an invocation of `git clean` will erase your database in $prefix/var/db/.
```
#### STANDALONE BUILD PROCEDURE
```
./autogen.sh
./configure --prefix=$PWD/build
make install
```
> The `--with-included-*` will fetch, configure **and build** the dependencies included
as submodules. The result will not be installable on the system without this repository
remaining intact. Please read the compatibility primer first to understand which options
you need or don't need on your system.
### Additional build options
#### Debug mode
```
--enable-debug
```
Full debug mode. Includes additional code within `#ifdef RB_DEBUG` sections.
Optimization level is `-Og`, which is still valgrind-worthy. Debugger support
is `-ggdb`. Log level is `DEBUG` (maximum). Assertions are enabled. No
sanitizer instrumentation is generated by default in this mode.
#### Generic mode binary (for distribution packages)
Construct developers have set the default compilation to generate native
hardware operations which may only be supported on very specific targets. For
a generic mode binary, package maintainers may require this option.
```
--enable-generic
```
Sets `-mtune=generic` as `native` is otherwise the default.
#### Compact mode (experimental)
```
--enable-compact
```
Create the smallest possible resulting output. This will optimize for size
(if optimization is enabled), remove all debugging, strip symbols, and apply
any toolchain-feature or #ifdef in code that optimizes the output size.
_This feature is experimental. It may not build or execute on all platforms
reliably. Please report bugs._
#### Manually enable assertions
```
--enable-assert
```
Implied by `--enable-debug`. This is useful to specifically enable `assert()`
statements when `--enable-debug` is not used.
```
--with-assert=trap
```
Recommended when using `--enable-assert` for debugging. This replaces the
default mechanism of assertion with traps rather than aborts; allowing
developers to explore an unterminated program.
#### Manually enable optimization
```
--enable-optimize
```
This manually applies full release-mode optimizations even when using
`--enable-debug`. Implied when not in debug mode.
#### Disable third-party dynamic allocator libraries
```
--disable-malloc-libs
```
`./configure` will detect alternative `malloc()` implementations found in
libraries installed on the system (jemalloc/tcmalloc/etc). Construct developers
may enable these to be configured by default, if detected. To always prevent
any alternative to the default standard library allocator specify this option.
#### Enable third-party dynamic allocator libraries
Currently:
```
--enable-jemalloc
```
`./configure` will detect alternative `malloc()` implementations found in
libraries installed on the system (jemalloc/tcmalloc/etc). Construct developers
may not enable these to be configured by default, falling back on the default
allocator. To always use one of the alternative allocators use one option here.
#### Logging level
```
--with-log-level=
```
This manually sets the level of logging. All log levels at or below this level
will be available. When a log level is not available, all code used to generate
its messages will be entirely eliminated via *dead-code-elimination* at compile
time.
The log levels are (from logger.h):
```
7 DEBUG Maximum verbosity for developers.
6 DWARNING A warning but only for developers (more frequent than WARNING).
5 DERROR An error but only worthy of developers (more frequent than ERROR).
4 INFO A more frequent message with good news.
3 NOTICE An infrequent important message with neutral or positive news.
2 WARNING Non-impacting undesirable behavior user should know about.
1 ERROR Things that shouldn't happen; user impacted and should know.
0 CRITICAL Catastrophic/unrecoverable; program is in a compromised state.
```
When `--enable-debug` is used `--with-log-level=DEBUG` is implied. Otherwise
for release mode `--with-log-level=INFO` is implied. Large deployments with
many users may consider lower than `INFO` to maximize optimization and reduce
noise.

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# FREQUENTLY ASKED QUESTIONS
##### Why does it say IRCd everywhere?
This is a long story which is not covered in full here. The short version
is that this project was originally intended to implement an IRC federation
using an extended superset of the rfc1459/rfc2812 protocol. This concept went
through several iterations. The Atheme Services codebase was first considered
for development into a "gateway" for IRC networks to connect to each other.
That was succeeded by the notion of eliminating separate services-daemons in
favor of IRCd-meshing for redundancy and scale. At that point Charybdis/4 was
chosen as a basis for the project.
Around this time, the Matrix protocol was emerging as a potential candidate
for federating synchronous-messaging. Though far from perfect, it had enough
potential to outweigh the troubles of inventing and promoting yet another
messaging protocol in a wildly diverse and already saturated space.
Somewhile after, the original collaborators of this endeavor became
disillusioned by many of the finer details of Matrix. Many red-flags observed
about its stewards, community, and the overall engineering requirements placed
on implementations made it clear this project's goals would never be reached in
a timely or cost-effective way. Coupled with the political situation and
death-spiral of IRC itself, the original collaborators disbanded.
One developer decided to continue by simplifying the mission down to just
creating a Matrix server first, and worrying about IRC later, maybe through
TS6, or maybe never. This reasoning was bolstered by the ongoing poor
performance of Matrix's principal reference implementation in python+pgsql.
Today there is virtually nothing left of any original IRCd. The project
namespaces like "ircd::" and IRCD_ remain but they too might be replaced by
"ctor" etc at some time in the future.
##### Why is there a SpiderMonkey JavaScript embedding?
One of the goals of this project is realtime team collaboration and
development inside chat rooms. The embedding is intended to replace the
old notion of running a "bot" which is just a single instance of a program
that some user connects. The embedding facilitates a cloud-esque or so-called
"lambda" ecosystem of many untrusted user-written modules that are stored
and managed by the server.
*The SpiderMonkey embedding is defunct and no longer developed. It is planned
to be succeeded by WASM.*

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## SETUP
This guide will help you execute Construct for the first time. If you are
building from source code and have not already done so please follow the
instructions in [BUILD](BUILD.md) before continuing here.
#### NOTES
- We will refer to your server as `host.tld`. For those familiar with matrix:
this is your _origin_ and mxid `@user:host.tld` hostpart. If you delegate
your server's location to something like `matrix.host.tld:1234` we refer to
this as your _servername_.
> Construct clusters all share the same _origin_ but each individual instance
of the daemon has a unique _servername_.
- If you built construct yourself as a standalone build you will need to add
the included library directories before executing:
`export LD_LIBRARY_PATH=/path/to/src/deps/boost/lib:$LD_LIBRARY_PATH`
`export LD_LIBRARY_PATH=/path/to/src/deps/rocksdb:$LD_LIBRARY_PATH`
### PROCEDURE
1. Execute
There are two arguments: `<origin> [servername]`. If the _servername_
argument is missing, the _origin_ will be used for it instead.
```
bin/construct host.tld
````
> There is no configuration file.
> Log messages will appear in terminal concluding with notice `IRCd RUN`.
2. Strike ctrl-c on keyboard
> The command-line console will appear.
3. Create a general listener socket by entering the following command:
```
net listen matrix * 8448 privkey.pem cert.pem chain.pem
```
- `matrix` is your name for this listener; you can use any name.
- `*` and `8448` is the local address and port to bind.
- `privkey.pem` and `cert.pem` and `chain.pem` are paths (ideally
absolute paths) to PEM-format files for the listener's TLS.
> The Matrix Federation Tester should now pass. Browse to
https://matrix.org/federationtester/api/report?server_name=host.tld and
verify `"AllChecksOK": true`
4. To use a web-based client like Riot, configure the "web root" directory
to point at Riot's `webapp/` directory by entering the following:
```
conf set ircd.web.root.path /path/to/riot-web/webapp/
mod reload web_root
```
6. Browse to `https://host.tld:8448/` and register a user.
### ADDENDUM
* If you are employing a reverse-proxy you must review the apropos section in
the [TROUBLESHOOTING](TROUBLESHOOTING.md#trouble-with-reverse-proxies-and-middlewares)
guide or the server may not operate correctly.
* Logging to files is only enabled by default for CRITICAL, ERROR, and WARNING.
It is not enabled by default for the INFO level. To enable, use `conf set
ircd.log.info.file.enable true`.

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# How to CPP for IRCd
In the post-C++11 world it is time to leave C99+ behind and seriously consider
C++ as C proper. It has been a hard 30 year journey to finally earn that, but
now it is time. This document is the effective style guide for how Charybdis
will integrate -std=gnu++17 and how developers should approach it.
### C++ With Respect For C People
Remember your C heritage. There is nothing wrong with C, it is just incomplete.
There is also no overhead with C++, that is a myth. If you write C code in C++
it will be the same C code. Think about it like this: if C is like a bunch of
macros on assembly, C++ is a bunch of macros on C. This guide will not address
any more myths and for that we refer you [here](https://isocpp.org/blog/2014/12/myths-3).
#### Direct initialization
Use `=` only for assignment to an existing object. *Break your C habit right now.*
Use bracket initialization `{}` of all variables and objects. Fall back to parens `()`
if brackets conflict with an initializer_list constructor (such as with STL containers)
or if absolutely necessary to quash warnings about conversions.
> Quick note to preempt a confusion for C people:
> Initialization in C++ is like C but you don't have to use the `=`.
>
> ```C++
> struct user { const char *nick; };
> struct user you = {"you"};
> user me {"me"};
> ```
>
* Use Allman style for complex/long initialization statements. It's like a function
returning the value to your new object; it is easier to read than one giant line.
> ```C++
> const auto sum
> {
> 1 + (2 + (3 * 4) + 5) + 6
> };
> ```
* Do not put uninitialized variables at the top of a function and assign them
later.
* Even though C++17 mandates [copy elision](https://en.cppreference.com/w/cpp/language/copy_elision)
this project does not relax its comprehensive use of direct initialization.
#### Use full const correctness
`const` correctness should extend to all variables, pointers, arguments, and
functions- not just "pointed-to" data. If it *can* be `const` then make it
`const` and relax it later if necessary.
#### Use auto
Use `auto` whenever it is possible to use it; specify a type when you must.
If the compiler can't figure out the auto, that's when you indicate the type.
#### RAII will be in full force
All variables, whether they're function-local, class-members, even globals,
must always be under some protection at all times. There must be the
expectation at *absolutely any point* including *between those points*
everything will blow up randomly and the protection will be invoked to back-out
the way you came. That is, essentially, **the juice of why we are here.**
**This is really serious business.** You have to do one thing at a time. When you
move on to the next thing the last thing has to have already fully succeeded
or fully failed. Everything is a **transaction**. Nothing in the future exists.
There is nothing you need from the future to give things a consistent state.
* The program should be effectively reversible -- should be able to "go backwards"
or "unwind" from any point. Think in terms of stacks, not linear procedures.
This means when a variable, or member (a **resource**) first comes into scope,
i.e. it is declared or accessible (**acquired**), it must be **initialized**
to a completely consistent state at that point.
>
> Imagine pulling down a window shade to hide the sun. As you pull down, the canvas
> unrolls from its spool at the top. Your goal is to hook the shade on to the nail
> at the bottom of the window: that is reaching the return statement. If you slip
> and let go, the shade will roll back up into the spool at the top: that is an
> exception.
>
> What you can't do is prepare work on the way down which needs _any_ further pulling
> to be in a consistent state and not leak. You might slip and let go at any time for
> any reason. A `malloc()` on one line and a `free()` following it is an example of
> requiring more pulling.
>
> Indeed slipping and letting go is an accident -- but the point is that *accidents
> happen*. They're not always your fault, and many times are in other parts of the
> code which are outside of your control. This is a good approach for robust and
> durable code over long-lived large-scale projects.
#### Exceptions will be used
Wait, you were trolling "respect for C people" right? **No.** If you viewed
the above section merely through the prism avoiding classic memory leaks, and
can foresee how to now write stackful, reversible, protected programs without
even calling free() or delete: you not only have earned the right, but you
**have** to use exceptions. This is no longer a matter of arguing for or
against `if()` statement clutter and checking return types and passing errors
down the stack.
* Object construction (logic in the initialization list, constructor body, etc)
is actual real program logic. Object construction is not something to just
prepare some memory, like initializing it to zero, leaving an instance
somewhere for further functions to conduct operations on. Your whole program
could be running - the entire universe could be running - in some member
initializer somewhere. The only way to error out of this is to throw, and it
is perfectly legitimate to do so.
* Function bodies and return types should not be concerned with error
handling and passing of such. They only cause and generate the errors.
* Try/catch style note: We specifically discourage naked try/catch blocks.
In other words, **most try-catch blocks are of the
[function-try-catch](http://en.cppreference.com/w/cpp/language/function-try-block)
variety.** The style is simply to piggyback the try/catch where another block
would have been.
> ```C++
> while(foo) try
> {
> ...
> }
> catch(exception)
> {
> }
> ```
* We extend this demotion style of keywords to `do` as well, which should
avoid having its own line if possible.
> ```C++
> int x; do
> {
> ...
> }
> while((x = foo());
> ```
#### Encapsulation will be relaxed
To summarize, most structures will default to being fully public unless there
is a very pressing reason to create a private section. Such a reason is not
"the user *could* break something by touching this," instead it is "the user
*will only ever* break something by touching this."
* Do not use the keyword `class` unless your sole intent is to have the members
immediately following it be private. Using `class` followed by a `public:`
label is nubile.
Note that public interfaces and private implementation patterns are still
widely used and encouraged, even expected, but not purely using the C++
language features. The intent here is to allow hacking on the project to be
easy. We don't want to stifle creativity by getting in the way of developers
implementing new ideas which do things that weren't originally intended.
In practice, interfaces try to expose as much as possible, but require only
a tiny surface by default for actual intended use.
#### Pointers and References
* The `&` or `*` prefixes the variable name; it does not postfix the type.
This is evidenced by comma-delimited declarations. There is only one exception
to this for universal references which is described later.
> ```C++
> int a, &b{a}, *c{&b}, *const d{&b}, *const *const e{&c};
> ```
* Biblical maxim: Use references when you can, pointers when you must.
* Pass arguments by const reference `const foo &bar` preferably, non-const
reference `foo &bar` if you must.
* Use const references even if you're not referring to anything created yet.
const references can construct, contain, and refer to an instance of the type
with all in one magic. This style has no sympathy for erroneously expecting
that a const reference is not a local construction; expert C++ developers
do not make this error. See reasons for using a pointer below.
* Passing by value indicates some kind of need for object construction in
the argument, or that something may be std::move()'ed to and from it. Except
for some common patterns, this is generally suspect.
* Passing to a function with an rvalue reference argument `foo &&bar` indicates
something will be std::move()'ed to it, and ownership is now acquired by that
function.
* In a function with a template `template<class foo>`, an rvalue reference in
the prototype for something in the template `void func(foo &&bar)` is actually
a [universal reference](https://isocpp.org/blog/2012/11/universal-references-in-c11-scott-meyers)
which has some differences from a normal rvalue reference. To make this clear
our style is to move the `&&` like so `void func(foo&& bar)`. This is actually
useful because a variadic template foo `template<class... foo>` will require
the prototype `void func(foo&&... bar)`.
* Passing a pointer, or pointer arguments in general, indicates something may
be null (optional), or to explicitly prevent local const construction which is
a rare reason. Otherwise suspect.
* Avoid using references as object members, you're most likely just limiting
the ability to assign, move, and reuse the object because references cannot be
reseated; then the "~~big three~~" "big five" custom constructors have to be
created and maintained, and it becomes an unnecessary mess.
#### Miscellaneous
* Prefer "locality" rather than "centrality." In other words, we keep things
in as local of a scope or file as possible to where it is used.
* new and delete should rarely if ever be seen. This is more true than ever with
C++14 std::make_unique() and std::make_shared().
* We allow some C-style arrays, especially on the stack, even C99 dynamic sized ones;
there's no problem here, just be responsible.
* `alloca()` will not be used.
* C format strings are still acceptable. This is an IRC project, with heavy
use of strings and complex formats and all the stringencies. We even have
our own custom *protocol safe* format string library, and that should be used
where possible.
* streams and standard streams are generally avoided in this project. We could have
have taken the direction to customize C++'s stream interface to make it
performant, but otherwise the streams are generally slow and heavy. Instead we
chose a more classical approach with format strings and buffers -- but without
sacrificing type safety with our RTTI-based fmt library.
* ~~varargs are still legitimate.~~ There are just many cases when template
varargs, now being available, are a better choice; they can also be inlined.
* Our template va_rtti is starting to emerge as a suitable replacement
for any use of varags.
* When using a `switch` over an `enum` type, put what would be the `default` case after/outside
of the `switch` unless the situation specifically calls for one. We use -Wswitch so changes to
the enum will provide a good warning to update any `switch`.
* Prototypes should name their argument variables to make them easier to understand, except if
such a name is redundant because the type carries enough information to make it obvious. In
other words, if you have a prototype like `foo(const std::string &message)` you should name
`message` because std::string is common and *what* the string is for is otherwise opaque.
OTOH, if you have `foo(const options &options, const std::string &message)` one should skip
the name for `options &` as it just adds redundant text to the prototype.
* Consider any code inside a runtime `assert()` statement to **entirely**
disappear in optimized builds. If some implementations of `assert()` may only
elide the boolean check and thus preserve the inner statement and the effects
of its execution: this is not standard; we do not rely on this. Do not use
`assert()` to check return values of statements that need to be executed in
optimized builds.
#### Comments
* `/* */` Multi-line comments are not normally used. We reserve this for
debugging and temporary multi-line grey-outs. The goal for rarely using this
is to not impede anybody attempting to refactor or grey-out a large swath of
code.
* `//` Primary developer comment; used even on multiple lines.
* `///` Documentation comment; the same style as the single line comment; the
documentation is applied to code that follows the comment block.
* `///<` Documentation comment; this documents code preceding the comment.
##### Documentation will be pedantic, windy and even patronizing
This is considered a huge anti-pattern in most other contexts where comments
and documentation are minimal, read by experts, end up being misleading, tend
to diverge from their associated code after maintenance, etc. This project is
an exception. Consider two things:
1. This is a free and open source public internet project. The goal here
is to make it easy for many-eyeballs to understand everything. Then,
many-eyeballs can help fix comments which become misleading.
2. Most free and open source public internet projects are written in C
because C++ is complicated with a steep learning curve. It is believed
C++ reduces the amount of many-eyeballs. A huge number of contributions
to these projects come from people with limited experience working on
their "first project."
Therefor, writers of documentation will consider a reader which has
encountered IRCd as their first project, specifically in C++. Patronizing
explanations of common/standard C++ patterns and intricacies can be made.
### Art & Tableaux
* Tab style is **tabs before spaces**. Tabs set an indentation level and
then spaces format things *at that level*. This is one of the hardest styles
to get right and then enforce, but it looks the best for everyone. The point
here is that the tab-width becomes a personal setting -- nobody has to argue
whether it's worth 2 or 4 or 8 spaces... Remember, tabs are never used to
align things that would fall out of alignment if the tab-width changed.
* Only one blank line at a time. While an entire section could be devoted to
*where* to create whitespace, for now, just know to only use a single blank
line to do so. There are ways to cheat. I am a huge fan of whitespace and I
will share some of these ways. For example, a comment block may end in a
line starting with `//` with no text after it. Combined with the allowed
completely blank line after that you now have more whitespace.
### Conventions
These are things you should know when mulling over the code as a whole. Knowing
these things will help you avoid various gotchas and not waste your tim
debugging little surprises. You may or may not agree with some of these
choices (specifically the lack of choices in many cases) but that's why they're
explicitly discussed here. Conventions are not laws: they can be ignored or
overruled on a case basis. One should follow them by default.
#### Null termination
- We don't rely on null terminated strings. We always carry around two points
of data to indicate such vectoring. Ideally this is a pair of pointers
indicating the `begin`/`end` like an STL iterator range. `string_view` et al
and the `buffer::` suite work this way.
- Null terminated strings can still be used and we even still create them in
many places on purpose just because we can.
- Null terminated creations use the BSD `strl*` style and *not* the `strn*`
style. Take note of this. When out of buffer space, such an `strl*` style
will *always* add a null to the end of the buffer. Since we almost always
have vectoring data and don't really need this null, a character of the string
may be lost. This can happen when creating a buffer tight to the length of an
expected string without a `+ 1`. This is actually the foundation of a case
to move *back* to `strn*` style but it's not prudent at this time.
- Anything named `print*` like `print(mutable_buffer, T)` always composes null
terminated output into the buffer. These functions usually return a size_t
which count characters printed *not including null*. They may return a
`string_view`/`const_buffer` of that size (never viewing the null).
#### Iteration protocols
When not using STL-iterators, you may encounter some closure/callback-based
iterator functions. Usually that's a `for_each()`. If we want to break out
of the loop, our conventions are as follows:
- *find protocol* for `find()` functions. The closure returns true to break
the loop at that element, false to continue. The `find()` function itself
then returns a pointer or reference to that element. If the end of the
iteration is reached then a `find()` usually returns `nullptr` or throws an
exception, etc.
- *test protocol* for `test()` functions (this has nothing to do with unit-
tests or development testing). This is the same logic as the find protocol
except the `test()` function itself returns true if the closure broke the
loop by returning true, or false if the end of the iteration was reached.
- *until protocol* for `until()` functions. The closure "remains true 'till
the end." When the end is reached, true is returned. The closure returns false
to break the loop, and then false is returned from until() as well.
Overloads of `for_each()` may be encountered accepting closures that return
`void` and others that return `bool`. The `bool` overloads use the
*until protocol* as that matches the same logic in a `for(; bool;)` loop.
#### nothrow is not noexcept
Often a function is overloaded with an std::nothrow_t argument or our
util::nothrow overload template. This means the function **will not throw
a specific exception expected from the overload alternative** (or set of
exceptions, etc). Any exception may still come out of that nothrow overload;
technically including the specific exception if it came from somewhere else!
Use the noexcept keyword with tact, not by default. Most of the project
propagates exceptions. Functions that handle their errors and are expected to
return (i.e since they catch `std::exception`), still throw special exceptions
like `ircd::ctx::terminated`. If the `catch(...)` and `noexcept` features are
used: developers must cooperate by handling ctx interruptions and propagating
terminations. This is not an issue on leaf and simple functions where we tend
to make use of `noexcept`, especially for non-inlines allowing for better
compiler optimizations to occur.
#### Indications of yielding and IO's
There is a section on how yielding and IO can occur far up the stack from a
benign-looking callsite in ctx/README. We try to make comments to indicate
these things directly in the definitions and certainly in documentation.
Some of those indications may say nothing more than `[GET]` and `[SET]` without
any other comment. That is the minimum acceptable marking for something which
will likely do read or write IO respectively to disk or even the network. In
any such case the ircd::ctx will definitely yield if that happens.
#### Nothing ticks
The project makes considerable use of userspace threads which may be spawned by
various subsystems to perform tasks: some of those tasks tend to be performed at
intervals or in some cases may require scanning data at an interval (i.e timeout
check). Our style is to not wakeup a context (or similarly queue a callback in
the plain event loop) for an empty dataset. In other words, when there is no
work, the program should be entirely comatose and not woken up by the OS.
For example: if you were to `strace(1)` construct and then pull the network
cable: eventually there would be complete silence.
### Git / Development related
Commits in this project tend to have a `prefix:` like `ircd::m:`. This is
simply an indicator of where the change occurred. If multiple areas of the
project are changed: first determine if the change in each area can stand on
its own and break what you're doing into multiple commits; this is generally
the case when adding a low-level feature to support something built at a higher
level. Otherwise, prefix the commit with the largest/most-fundamental area
being changed.
- Prefixes tend to just be the namespace where the change is occurring.
- Prefixes can be an actual class name if that class has a lot of nested
assets and pretty much acts as a namespace.
- Prefixes for changes in `modules/` where code is not in any namespace tend
to be the path to the module i.e `modules/s_conf:` or `modules/client/sync:`
- Prefixes for other areas of the project can just be the directory like `doc:`
or `tools:` or `README:`
Existing conventions for commit wording are documented here as follows:
Generally after the prefix, the most frequent words a commit start with
are "Add" "Fix" "Move" "Remove" and "Improve" and though it is not
required, if you can classify what you're doing with one of those that
is ideal.
- The use of the word "minor" indicates that no application logic was
affected by a commit: i.e code formatting changes and "minor cleanup" etc.
- The use of the word "various" indicates many not-very-related changes
or very spread-out changes: i.e "various fixes" etc; this tends not to be
something one is proud of using.
- The use of the word "checkpoint" indicates something sloppy and
incomplete is being committed; it compiles and runs; there is a pressing
need to get it out of the dirty head for the time being.

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# TROUBLESHOOTING
##### Useful program options
Start the daemon with one or more of the following program options to make it
easier to troubleshoot and perform maintenance:
- *-single* will start in "single user mode" which is a convenience combination
of *-nolisten -wa -console* options described below.
- *-nolisten* will disable the loading of any listener sockets during startup.
- *-wa* write-avoid will discourage (but not deny) writes to the database. This
prevents a lot of background tasks and other noise for any maintenance.
- *-console* convenience to immediately drop to the adminstrator console
after startup.
- *-debug* enables full debug log output.
##### Recovering from broken configurations
If your server ever fails to start from an errant conf item: you can override
any item using an environmental variable before starting the program. To do
this simply replace the '.' characters with '_' in the name of the item when
setting it in the environment. The name is otherwise the same, including its
lower case.
Otherwise, the program can be run with the option `-defaults`. This will
prevent initial loading of the configuration from the database. It will
not prevent environmental variable overrides (as mentioned above). Values
will not be written back to the database unless they are explicitly set by
the user in the console.
##### Recovering from database corruption
In very rare cases after a hard crash the journal cannot completely restore
data before the crash. Due to the design of rocksdb and the way we apply it
for Matrix, data is lost in chronological order starting from the most recent
transaction (matrix event). The database is consistent for all events up until
the first corrupt event, called the point-in-time.
When any loss has occurred the daemon will fail to start normally. To enable
point-in-time recovery use the command-line option `-pitrecdb` at the next
invocation.
##### Trouble with reverse proxies and middlewares
Construct is designed to be capable internet service software and should
perform best when directly interfacing with remote parties. Nevertheless,
some users wish to employ middlewares known as "reverse-proxies" through
which all communication is forwarded. This gives the appearance, from the
server's perspective, that all clients are connecting from the same IP
address on different ports.
At this time there are some known issues with reverse proxies which may be
mitigated by administrators having reviewed the following:
1. The connection limit from a single remote IP address must be raised from
its default, for example by entering the following in !control or console:
```
conf set ircd.client.max_client_per_peer 65535
```
2. The server does not yet support non-SSL listening sockets. Administrators
may have to generate locally signed certificates for communication from the
reverse-proxy.

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@ -1,97 +0,0 @@
## TUNING
This guide is intended for system administrators to optimize Construct and
maximize its performance for their environment. This does not cover [BUILD](BUILD.md)
tuning, and it is expected that Construct is already installed and the [SETUP](SETUP.md)
has been completed.
- Some instructions may reference Construct's configuration system. This is
accessed via the administrator's console which can be reached by striking
`ctrl-c (SIGINT)` and then using the `conf` command (see: `help conf`). The
console can also be reached interactively through your preferred client in
the `!control` room. Alternatively, configuration state can be manipulated
directly through the `!conf` room. Configuration changes take effect as a
result of state events sent to the `!conf` room, thus all aforementioned
methods to change configuration are the same.
- CHANGES TO CONFIGURATION ARE EFFECTIVE IMMEDIATELY. ERRONEOUS VALUES MAY
CAUSE UNEXPECTED BEHAVIOR AND RESULT IN PROGRAM TERMINATION. CONFIGURATION
ERRORS MAY ALSO PREVENT STARTUP. Please see the
[TROUBLESHOOTING](TROUBLESHOOTING.md#recovering-from-broken-configurations)
guide for how to recover from configuration errors.
### Event Cache Tuning
Most of Construct's runtime footprint in RAM consists of a cache of Matrix
events read from the database. The data in many of these events may be
directly accessed for fundamental server operations; for example, a client's
access-token and user information is stored with events in special server
rooms. The event cache is a set of LRU (Least Recently Used) caches. The size
of these caches should be tuned to at least the "working-set size" expected
by the server. If these caches are too small, load will be placed
on the next storage tier. For storage devices with poor random access
characteristics it is important these caches cover the server's working-set
size.
To list the event cache information, try the following commands (example output
shown):
```
> db cache events *
COLUMN PCT HITS MISSES INSERT CACHED CAPACITY INSERT TOTAL LOCKED
* 61.94% 18742243 3818637 3814446 1.41 GiB (1517280856) 2.28 GiB (2449473536) 4.46 GiB (4787594200) 4.41 MiB (4628512)
```
```
> db cache events **
COLUMN PCT HITS MISSES INSERT CACHED CAPACITY INSERT TOTAL LOCKED
content 17.85% 2113271 85256 83255 22.85 MiB (23962992) 128.00 MiB (134217728) 569.37 MiB (597026848) 0.00 B (0)
depth 90.71% 11292 96431 96431 58.06 MiB (60876968) 64.00 MiB (67108864) 59.68 MiB (62575248) 0.00 B (0)
event_id 9.24% 191518 153523 153523 5.92 MiB (6202768) 64.00 MiB (67108864) 865.07 MiB (907093240) 0.00 B (0)
origin_server_ts 99.99% 9852 566483 566258 64.00 MiB (67103832) 64.00 MiB (67108864) 353.29 MiB (370455584) 0.00 B (0)
room_id 99.99% 1015939 216695 216694 63.99 MiB (67102496) 64.00 MiB (67108864) 132.05 MiB (138467768) 1.93 MiB (2019088)
sender 39.18% 56357 80879 80879 50.16 MiB (52592768) 128.00 MiB (134217728) 50.36 MiB (52809616) 0.00 B (0)
state_key 40.49% 7336 89035 87181 25.91 MiB (27171856) 64.00 MiB (67108864) 383.42 MiB (402049648) 0.00 B (0)
type 99.92% 1716885 66485 66485 31.97 MiB (33527264) 32.00 MiB (33554432) 40.69 MiB (42667312) 0.00 B (0)
_event_idx 99.99% 652575 505956 505955 255.98 MiB (268418416) 256.00 MiB (268435456) 635.40 MiB (666268064) 23.45 KiB (24016)
_room_events 62.14% 308312 13144 13144 79.54 MiB (83405864) 128.00 MiB (134217728) 79.73 MiB (83608112) 284.73 KiB (291560)
_room_joined 52.73% 2087968 6789 6789 4.22 MiB (4422936) 8.00 MiB (8388608) 4.23 MiB (4431280) 0.00 B (0)
_room_state 25.40% 2038549 21590 21590 16.25 MiB (17044504) 64.00 MiB (67108864) 52.26 MiB (54793600) 0.00 B (0)
_room_head 26.41% 7986 9435 9435 2.11 MiB (2215192) 8.00 MiB (8388608) 37.56 MiB (39389688) 0.00 B (0)
_event_json 62.79% 82254 1166164 1166153 642.96 MiB (674189112) 1024.00 MiB (1073741824) 736.76 MiB (772552224) 3.52 MiB (3690824)
_event_refs 79.17% 54501 112508 112505 50.67 MiB (53127080) 64.00 MiB (67108864) 68.76 MiB (72098088) 0.00 B (0)
_event_type 99.77% 22 8215 8215 15.96 MiB (16738848) 16.00 MiB (16777216) 17.27 MiB (18109240) 73.93 KiB (75704)
_event_sender 0.00% 0 23453 23453 0.00 B (0) 16.00 MiB (16777216) 15.01 MiB (15739768) 0.00 B (0)
_event_horizon 99.96% 15722 18296 18296 15.99 MiB (16769768) 16.00 MiB (16777216) 18.91 MiB (19833200) 0.00 B (0)
_room_state_space 67.24% 3997 24712 24712 86.06 MiB (90241400) 128.00 MiB (134217728) 92.28 MiB (96762256) 0.00 B (0)
```
To view the configuration item for the size of a cache, which should match your
output from the above command, use the following command where `<COLUMN>` is
replaced by one of the names under `COLUMN` in the above output:
```
conf ircd.m.dbs.<COLUMN>.cache.size
```
To alter a cache size, set the configuration item with a byte value. In the
example below we will set the `_event_json` cache size to 256 MiB. This change
will take effect immediately and the cache will grow or shrink to that size.
```
conf set ircd.m.dbs._event_json.cache.size 268435456
```
> Tip: The best metric to figure out which caches are inadequate is not
necessarily the utilization percentage. Caches that are too small generally
exhibit high values under `INSERT TOTAL` as well as full utilization. If this
value is several times higher than the cache size and growing, consider
increasing that cache's size.
### Client Pool Tuning
(TODO)