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modules/federation/invite: Commentary; minor cleanup.
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@ -91,31 +91,51 @@ put__invite(client &client,
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signatures(sigs, event)
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signatures(sigs, event)
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};
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};
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const json::strung revent{signed_event};
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const json::strung revent
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const json::value response[2]
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{
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{
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json::value { 200L },
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signed_event
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};
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const json::value array[2]
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{
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json::value
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{
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200L
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},
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json::members
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json::members
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{
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{
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{ "event", revent }
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{ "event", revent }
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}
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}
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};
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};
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resource::response
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// Send back the signed event first before eval. If we eval the signed
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// event first: the effects will occur before the inviting server has
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// the signed event returned from us; they might not consider the user
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// invited yet, causing trouble for the eval effects. That may actually
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// still happen due to the two separate TCP connections being uncoordinated
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// (one for this request, and another when m::eval effects connect to them
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// and make any requests). But either way if this call fails then we will
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// lose the invite but that may not be such a bad thing.
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resource::response response
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{
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{
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client, json::value
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client, json::value
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{
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{
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response, 2
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array, 2
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}
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}
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};
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};
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// Eval the dual-signed invite event. This will write it locally. This will
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// also try to sync the room as best as possible. The invitee will then be
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// presented with this invite request in their rooms list.
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m::vm::opts vmopts;
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m::vm::opts vmopts;
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m::vm::eval
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m::vm::eval
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{
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{
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signed_event, vmopts
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signed_event, vmopts
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};
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};
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return {};
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// note: returning a resource response is a symbolic/indicator action to
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// the caller and has no real effect at the point of return.
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return response;
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}
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}
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resource::method
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resource::method
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