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ircd:Ⓜ️:room: Redefine and expand the local_only(room) suite.
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2 changed files with 41 additions and 6 deletions
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@ -35,6 +35,8 @@ namespace ircd::m
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bool membership(const room &, const id::user &, const string_view & = "join");
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bool join_rule(const room &, const string_view &rule);
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bool visible(const room &, const string_view &mxid, const m::event *const & = nullptr);
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bool remote_joined(const room &);
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bool local_joined(const room &);
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bool local_only(const room &);
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// [GET] Convenience and tools
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@ -1029,20 +1029,53 @@ ircd::m::creator(const id::room &room_id)
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// boolean suite
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//
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/// The only joined members are from our origin (local only). This indicates
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/// we won't have any other federation servers to query for room data, nor do
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/// we need to broadcast events to the federation. This is not an authority
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/// about a room's type or ability to federate. Returned value changes to false
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/// when another origin joins.
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/// The only members are from our origin, in any membership state. This
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/// indicates we won't have any other federation servers that could possibly
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/// be party to anything about this room.
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bool
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ircd::m::local_only(const room &room)
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{
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const room::members members
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{
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room
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};
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return members.for_each([&ret]
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(const id::user &user_id)
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{
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return my(user_id);
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});
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}
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/// Member(s) from our server are presently joined to the room. Returns false
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/// if there's a room on the server where all of our users have left. Note that
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/// some internal rooms have no memberships at all and this will also be false.
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/// This can return true if other servers have memberships in the room too, as
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/// long as one of our users is joined.
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bool
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ircd::m::local_joined(const room &room)
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{
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const room::origins origins
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{
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room
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};
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return origins.empty() || origins.only(my_host());
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return !origins.empty() && origins.has(my_host());
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}
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/// Member(s) from another server are presently joined to the room. For example
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/// if another user leaves a PM with our user who is still joined, this returns
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/// false. This can return true even if the room has no memberships in any
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/// state from our server, as long as there's a joined member from a remote.
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bool
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ircd::m::remote_joined(const room &room)
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{
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const room::origins origins
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{
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room
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};
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return !origins.empty() && !origins.only(my_host());
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}
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bool
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