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13 commits

Author SHA1 Message Date
Jason Volk
3e26e7ab44 ircd: Move tgchange related into namespace. 2016-08-25 02:07:11 -07:00
Jason Volk
f33b369609 Refactor umodes. 2016-08-23 15:25:09 -07:00
Jason Volk
b65c5430f2 Refactor client flags. 2016-08-23 05:22:38 -07:00
Jason Volk
ab9a8e5c04 Convert all client handler arguments to reference type. 2016-08-23 05:22:38 -07:00
Jason Volk
dd9124b687 Preliminary Client refactor.
Add client to ircd::client:: namespace.

Also move former struct User and struct Server into client.cc as
opaque structure demo.
2016-08-22 15:56:12 -07:00
Jason Volk
68b8a83419 ircd: Reduce is_chanop_voiced(). 2016-08-21 15:30:22 -07:00
Jason Volk
9835d43977 Upgrade channels structure. 2016-08-20 20:39:29 -07:00
Jason Volk
5752be41b8 Upgrade channel membership lists. 2016-08-20 19:30:35 -07:00
Jason Volk
f5143fbf73 Add channel structure into namespace + remove related rb_banheaps. 2016-08-20 19:30:34 -07:00
Jason Volk
03660fc4b0 Refactor chmode into namespace.
She's still a bit of a mess.
2016-08-20 19:30:34 -07:00
Jason Volk
61b517ca3c Precompile and remove most include directives. Notes:
* To benefit from the precompiled-header (PCH) it MUST provide "the first C token."

Advantages:
Never worry about the include stack again. Remember, this means one less thing
for random module developers, community people learning C++, and new developers
to deal with. It should reduce the learning curve and barrier for participation.

Disadvantages:
Makes overall compilation a bit slower, especially without any additional
work to improve it again. There are several opportunities, places where the
PCH is probably being ignored, etc that can be addressed.
2016-08-20 19:30:33 -07:00
Jason Volk
a71a4551ae ircd: Insert into ircd:: namespace. 2016-08-13 02:43:42 -07:00
Jason Volk
834964c659 Convert IRCd to C++
Happy 28th birthday. You're all grown up.
2016-07-22 19:46:27 -07:00
Renamed from extensions/m_roleplay.c (Browse further)