// Matrix Construct // // Copyright (C) Matrix Construct Developers, Authors & Contributors // Copyright (C) 2016-2019 Jason Volk // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice is present in all copies. The // full license for this software is available in the LICENSE file. #pragma once #define HAVE_IRCD_M_ROOM_EVENTS_H // The "viewport" is comprised of events starting from the tophead (most recent // in room timeline) and covering about ~20 events leading up to that. Note // that this is a completely ad hoc and configurable server value. Events in // the viewport must be eval'ed and synced to clients in the order they will // be displayed. Events not in the viewport are not /synced to clients and any // client request provides event ordering: thus older events (backfills, etc) // can be eval'ed without this constraint. // // The "sounding" is the depth of the first gap. In any attempt to trace // the room timeline from the tophead to the m.room.create event: the sounding // is the [highest number] depth preventing that. // // The "twain" marks the depth at the end of the first gap; the server is in // possession of one or more events again at the twain. // // The "hazard" is the depth of the first gap starting from the m.room.create // event toward the tophead. In any attempt to trace the room timeline with // an increasing depth, the hazard is the next gap to frontfill. namespace ircd::m { std::pair viewport(const room &); std::pair sounding(const room &); // Last missing (one) std::pair twain(const room &); std::pair hazard(const room &); // First missing (one) } /// Interface to room events /// /// This interface has the form of an STL-style iterator over room events /// which are state and non-state events from all integrated timelines. /// Moving the iterator is cheap, but the dereference operators fetch a /// full event. One can iterate just event_idx's by using event_idx() instead /// of the dereference operators. /// struct ircd::m::room::events { struct sounding; struct horizon; struct missing; static conf::item viewport_size; m::room room; db::domain::const_iterator it; event::fetch _event; public: explicit operator bool() const { return bool(it); } bool operator!() const { return !it; } // Observers from the current valid iterator uint64_t depth() const; event::idx event_idx() const; explicit operator event::idx() const; // Perform a new lookup / iterator bool seek_idx(const event::idx &, const bool &lower_bound = false); bool seek(const uint64_t &depth = -1); bool seek(const event::id &); // Prefetch a new iterator lookup (async) bool preseek(const uint64_t &depth = -1); // Move the iterator auto &operator++() { return --it; } auto &operator--() { return ++it; } // Fetch the actual event data at the iterator's position const m::event &operator*(); const m::event *operator->() { return &operator*(); } const m::event &fetch(std::nothrow_t); const m::event &fetch(); // Prefetch the actual event data at the iterator's position (async) bool prefetch(const string_view &event_prop); bool prefetch(); // uses supplied fetch::opts. // Seeks to closest event in the room by depth; room.event_id ignored. events(const m::room &, const uint64_t &depth, const event::fetch::opts *const & = nullptr); // Seeks to event_id; null iteration when not found; seekless when empty. events(const m::room &, const event::id &, const event::fetch::opts *const & = nullptr); // Seeks to latest event in the room unless room.event_id given. Null // iteration when given and not found. events(const m::room &, const event::fetch::opts *const & = nullptr); events() = default; events(const events &) = delete; events &operator=(const events &) = delete; // Prefetch a new iterator (without any construction) static bool preseek(const m::room &, const uint64_t &depth = -1); // Prefetch the actual room event data for a range; or most recent. using depth_range = std::pair; static size_t prefetch(const m::room &, const depth_range &); static size_t prefetch_viewport(const m::room &); // Note the range here is unusual: The start index is exclusive, the ending // index is inclusive. The start index must be valid and in the room. static size_t count(const m::room &, const event::idx_range &); static size_t count(const event::idx_range &); }; /// Find missing room events. This is a breadth-first iteration of missing /// references from the tophead (or at the event provided in the room arg) /// /// The closure is invoked with the first argument being the event_id unknown /// to the server, followed by the depth and event::idx of the event making the /// reference. /// struct ircd::m::room::events::missing { using closure = std::function; m::room room; public: bool rfor_each(const pair &depth, const closure &) const; bool for_each(const pair &depth, const closure &) const; bool for_each(const closure &) const; size_t count() const; missing() = default; missing(const m::room &room) :room{room} {} }; /// Find gaps in the room's events. A gap is where this server has no events /// at a certain depth. This is a path-finding diagnostic interface, useful to /// understand what areas of the timeline have not been acquired by the server /// to calculate backfill requests, etc. This interface is depth-first oriented, /// rather than the breadth-first room::events::missing interface. /// struct ircd::m::room::events::sounding { using range = std::pair; using closure = std::function; m::room room; public: bool for_each(const closure &) const; bool rfor_each(const closure &) const; sounding() = default; sounding(const m::room &room) :room{room} {} }; /// Find missing room events. This is an interface to the event-horizon for /// this room. The event horizon is keyed by event_id and the value is the /// event::idx of the event referencing it. There can be multiple entries for /// an event_id. The closure is also invoked with the depth of the referencer. /// struct ircd::m::room::events::horizon { using closure = std::function; m::room room; public: bool for_each(const closure &) const; size_t count() const; size_t rebuild(); horizon() = default; horizon(const m::room &room) :room{room} {} };