// Matrix Construct // // Copyright (C) Matrix Construct Developers, Authors & Contributors // Copyright (C) 2016-2018 Jason Volk // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice is present in all copies. The // full license for this software is available in the LICENSE file. #pragma once #define HAVE_IRCD_M_ROOM_H #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wsubobject-linkage" namespace ircd::m { IRCD_M_EXCEPTION(m::error, CONFLICT, http::CONFLICT); IRCD_M_EXCEPTION(m::error, NOT_MODIFIED, http::NOT_MODIFIED); IRCD_M_EXCEPTION(CONFLICT, ALREADY_MEMBER, http::CONFLICT); struct room; // Util bool my(const room &); // [GET] Util bool exists(const room &); bool exists(const id::room &); bool exists(const id::room_alias &, const bool &remote = false); // [GET] id::room room_id(const mutable_buffer &, const id::room_alias &); id::room room_id(const mutable_buffer &, const string_view &id_or_alias); id::room::buf room_id(const id::room_alias &); id::room::buf room_id(const string_view &id_or_alias); // [GET] Current Event ID and depth suite (non-locking) (one only) std::tuple top(std::nothrow_t, const id::room &); std::tuple top(const id::room &); // [GET] Current Event ID (non-locking) (one only) id::event::buf head(std::nothrow_t, const id::room &); id::event::buf head(const id::room &); // [GET] Current Event idx (non-locking) (one only) event::idx head_idx(std::nothrow_t, const id::room &); event::idx head_idx(const id::room &); // [GET] Current Event depth (non-locking) int64_t depth(std::nothrow_t, const id::room &); int64_t depth(const id::room &); // [SET] Lowest-level event::id::buf commit(const room &, json::iov &event, const json::iov &content); // [SET] Send state to room event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::iov &content); event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::members &content); event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::object &content); // [SET] Send non-state to room event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::iov &content); event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::members &content); event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::object &content); // [SET] Convenience sends event::id::buf redact(const room &, const m::id::user &sender, const m::id::event &, const string_view &reason); event::id::buf message(const room &, const m::id::user &sender, const json::members &content); event::id::buf message(const room &, const m::id::user &sender, const string_view &body, const string_view &msgtype = "m.text"); event::id::buf msghtml(const room &, const m::id::user &sender, const string_view &html, const string_view &alt = {}, const string_view &msgtype = "m.notice"); event::id::buf notice(const room &, const m::id::user &sender, const string_view &body); event::id::buf notice(const room &, const string_view &body); // sender is @ircd event::id::buf invite(const room &, const m::id::user &target, const m::id::user &sender); event::id::buf leave(const room &, const m::id::user &); event::id::buf join(const room &, const m::id::user &); event::id::buf join(const id::room_alias &, const m::id::user &); // [SET] Create new room room create(const id::room &, const id::user &creator, const id::room &parent, const string_view &type); room create(const id::room &, const id::user &creator, const string_view &type = {}); } /// Interface to a room. /// /// This is a lightweight object which uses a room_id and an optional event_id /// to provide an interface to a matrix room. This object itself isn't the /// actual room data since that takes the form of events in the database; /// this is just a handle with aforementioned string_view's used by its member /// functions. /// /// This object allows the programmer to represent the room either at its /// present state, or if an event_id is given, at the point of that event. /// /// Many convenience functions are provided outside of this class. /// Additionally, several sub-classes provide functionality even more specific /// than this interface too. If a subclass is provided, for example: /// `struct members`, such an interface may employ optimized tactics for its /// specific task. /// struct ircd::m::room { struct messages; struct state; struct members; struct origins; struct head; struct power; using id = m::id::room; using alias = m::id::room_alias; using closure = std::function; using closure_bool = std::function; id room_id; event::id event_id; const vm::copts *copts {nullptr}; const event::fetch::opts *fopts {nullptr}; operator const id &() const; // Convenience passthru to room::messages (linear query; newest first) bool for_each(const string_view &type, const event::closure_idx_bool &) const; void for_each(const string_view &type, const event::closure_idx &) const; bool for_each(const string_view &type, const event::id::closure_bool &) const; void for_each(const string_view &type, const event::id::closure &) const; bool for_each(const string_view &type, const event::closure_bool &) const; void for_each(const string_view &type, const event::closure &) const; bool for_each(const event::closure_idx_bool &) const; void for_each(const event::closure_idx &) const; bool for_each(const event::id::closure_bool &) const; void for_each(const event::id::closure &) const; bool for_each(const event::closure_bool &) const; void for_each(const event::closure &) const; // Convenience passthru to room::state (logarithmic query) bool has(const string_view &type, const string_view &state_key) const; bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure &) const; void get(const string_view &type, const string_view &state_key, const event::closure &) const; // Convenience passthru to room::messages (linear query) bool get(std::nothrow_t, const string_view &type, const event::closure &) const; void get(const string_view &type, const event::closure &) const; bool has(const string_view &type) const; // misc bool membership(const m::id::user &, const string_view &membership = "join") const; string_view membership(const mutable_buffer &out, const m::id::user &) const; bool visible(const string_view &mxid, const m::event *const & = nullptr) const; room(const id &room_id, const string_view &event_id, const vm::copts *const &copts = nullptr, const event::fetch::opts *const &fopts = nullptr) :room_id{room_id} ,event_id{event_id? event::id{event_id} : event::id{}} ,copts{copts} ,fopts{fopts} {} room(const id &room_id, const vm::copts *const &copts = nullptr, const event::fetch::opts *const &fopts = nullptr) :room_id{room_id} ,copts{copts} ,fopts{fopts} {} room() = default; }; /// Interface to room messages /// /// This interface has the form of an STL-style iterator over room messages /// which are state and non-state events from all integrated timelines. /// Moving the iterator is cheap, but the dereference operators fetch a /// full event. One can iterate just event_idx's by using event_idx() instead /// of the dereference operators. /// struct ircd::m::room::messages { m::room room; db::index::const_iterator it; event::idx _event_idx; event::fetch _event; public: operator bool() const { return bool(it); } bool operator!() const { return !it; } event::id::buf event_id(); // deprecated; will remove const event::idx &event_idx(); string_view state_root() const; const m::event &fetch(std::nothrow_t); const m::event &fetch(); bool seek(const uint64_t &depth); bool seek(const event::id &); bool seek(); // These are reversed on purpose auto &operator++() { return --it; } auto &operator--() { return ++it; } const m::event &operator*(); const m::event *operator->() { return &operator*(); } messages(const m::room &room, const uint64_t &depth, const event::fetch::opts *const & = nullptr); messages(const m::room &room, const event::id &, const event::fetch::opts *const & = nullptr); messages(const m::room &room, const event::fetch::opts *const & = nullptr); messages() = default; messages(const messages &) = delete; messages &operator=(const messages &) = delete; }; /// Interface to room state. /// /// This interface focuses specifically on the details of room state. Most of /// the queries to this interface respond in logarithmic time. If an event with /// a state_key is present in room::messages but it is not present in /// room::state (state tree) it was accepted into the room but we will not /// apply it to our machine, though other parties may (this is a /// state-conflict). /// struct ircd::m::room::state { struct tuple; struct opts; using keys = std::function; using keys_bool = std::function; room::id room_id; event::id::buf event_id; m::state::id_buffer root_id_buf; m::state::id root_id; const event::fetch::opts *fopts {nullptr}; bool present() const; // Iterate the state; for_each protocol void for_each(const string_view &type, const keys &) const; void for_each(const string_view &type, const event::closure_idx &) const; void for_each(const string_view &type, const event::id::closure &) const; void for_each(const string_view &type, const event::closure &) const; void for_each(const event::closure_idx &) const; void for_each(const event::id::closure &) const; void for_each(const event::closure &) const; // Iterate the state; test protocol bool test(const string_view &type, const string_view &lower_bound, const event::closure_idx_bool &view) const; bool test(const string_view &type, const string_view &lower_bound, const event::id::closure_bool &view) const; bool test(const string_view &type, const string_view &lower_bound, const event::closure_bool &view) const; bool test(const string_view &type, const keys_bool &view) const; bool test(const string_view &type, const event::closure_idx_bool &view) const; bool test(const string_view &type, const event::id::closure_bool &view) const; bool test(const string_view &type, const event::closure_bool &view) const; bool test(const event::closure_idx_bool &view) const; bool test(const event::id::closure_bool &view) const; bool test(const event::closure_bool &view) const; // Counting / Statistics size_t count(const string_view &type) const; size_t count() const; // Existential bool has(const string_view &type, const string_view &state_key) const; bool has(const string_view &type) const; // Fetch a state event bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure_idx &) const; bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::id::closure &) const; bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure &) const; void get(const string_view &type, const string_view &state_key, const event::closure_idx &) const; void get(const string_view &type, const string_view &state_key, const event::id::closure &) const; void get(const string_view &type, const string_view &state_key, const event::closure &) const; // Fetch and return state event id event::id::buf get(std::nothrow_t, const string_view &type, const string_view &state_key = "") const; event::id::buf get(const string_view &type, const string_view &state_key = "") const; state(const m::room &room, const event::fetch::opts *const & = nullptr); state() = default; state(const state &) = delete; state &operator=(const state &) = delete; }; /// Interface to the members of a room. /// /// This interface focuses specifically on room membership and its routines /// are optimized for this area of room functionality. /// struct ircd::m::room::members { using closure = std::function; using closure_bool = std::function; m::room room; size_t count() const; size_t count(const string_view &membership) const; bool test(const string_view &membership, const event::closure_bool &view) const; bool test(const event::closure_bool &view) const; void for_each(const string_view &membership, const event::closure &) const; bool for_each(const string_view &membership, const closure_bool &) const; void for_each(const string_view &membership, const closure &) const; void for_each(const event::closure &) const; bool for_each(const closure_bool &) const; void for_each(const closure &) const; members(const m::room &room) :room{room} {} }; /// Interface to the origins (autonomous systems) of a room /// /// This interface focuses specifically on the origins (from the field in the /// event object) which are servers/networks/autonomous systems, or something. /// Messages have to be sent to them, and an efficient iteration of the /// origins as provided by this interface helps with that. /// struct ircd::m::room::origins { using closure = std::function; using closure_bool = std::function; m::room room; bool _test_(const closure_bool &view) const; bool test(const closure_bool &view) const; void for_each(const closure &view) const; bool has(const string_view &origin) const; size_t count() const; origins(const m::room &room) :room{room} {} }; /// Interface to the room head /// /// This interface helps compute and represent aspects of the room graph, /// specifically concerning the "head" or the "front" or the "top" of this /// graph where events are either furthest from the m.room.create genesis, /// or are yet unreferenced by another event. Usage of this interface is /// fundamental when composing the references of a new event on the graph. /// struct ircd::m::room::head { using closure = std::function; using closure_bool = std::function; m::room room; bool for_each(const closure_bool &) const; void for_each(const closure &) const; bool has(const event::id &) const; size_t count() const; head(const m::room &room) :room{room} {} }; /// Interface to the power levels /// /// This interface focuses specifically on making the power levels accessible /// to developers for common query and manipulation operations. power_levels /// is a single state event in the room containing integer thresholds for /// privileges in the room in addition to a list of users mapping to an integer /// for their level. This interface hides the details of that event by /// presenting single operations which can appear succinctly in IRCd code. /// struct ircd::m::room::power { using closure = std::function; using closure_bool = std::function; static const int64_t default_power_level; static const int64_t default_event_level; static const int64_t default_user_level; m::room room; m::room::state state; bool view(const std::function &) const; public: // Iterate a collection usually either "events" or "users" as per spec. bool for_each(const string_view &prop, const closure_bool &) const; void for_each(const string_view &prop, const closure &) const; // Iterates all of the integer levels, excludes the collections. bool for_each(const closure_bool &) const; void for_each(const closure &) const; bool has_level(const string_view &prop) const; bool has_collection(const string_view &prop) const; bool has_event(const string_view &type) const; bool has_user(const m::id::user &) const; size_t count(const string_view &prop) const; size_t count_collections() const; size_t count_levels() const; // This suite queries with full defaulting logic as per the spec. These // always return suitable results. int64_t level(const string_view &prop) const; int64_t level_event(const string_view &type) const; int64_t level_user(const m::id::user &) const; // all who attain great power and riches make use of either force or fraud" bool operator()(const m::id::user &, const string_view &prop, const string_view &type = {}) const; power(const m::room &room) :room{room} ,state{room} {} }; /// Tuple to represent fundamental room state singletons (state_key = "") /// /// This is not a complete representation of room state. Missing from here /// are any state events with a state_key which is not an empty string. When /// the state_key is not "", multiple events of that type contribute to the /// room's eigenvalue. Additionally, state events which are not related to /// the matrix protocol `m.room.*` are not represented here. /// /// NOTE that in C++-land state_key="" is represented as a valid but empty /// character pointer. It is not a string containing "". Testing for a /// "" state_key `ircd::defined(string_view) && ircd::empty(string_view)` /// analogous to `data() && !*data()`. A default constructed string_view{} /// is considered "JS undefined" because the character pointers are null. /// A "JS null" is rarer and carried with a hack which will not be discussed /// here. /// struct ircd::m::room::state::tuple :json::tuple < json::property, json::property, json::property, json::property, json::property, json::property, json::property, json::property, json::property, json::property, json::property, json::property, json::property > { using super_type::tuple; tuple(const json::array &pdus); tuple(const m::room &, const mutable_buffer &); tuple() = default; using super_type::operator=; friend std::string pretty(const room::state::tuple &); friend std::string pretty_oneline(const room::state::tuple &); }; #pragma GCC diagnostic pop inline ircd::m::room::operator const ircd::m::room::id &() const { return room_id; }