/* * ircd-ratbox: A slightly useful ircd. * send.c: Functions for sending messages. * * Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center * Copyright (C) 1996-2002 Hybrid Development Team * Copyright (C) 2002-2005 ircd-ratbox development team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA * * $Id: send.c 3520 2007-06-30 22:15:35Z jilles $ */ #include "stdinc.h" #include "tools.h" #include "send.h" #include "channel.h" #include "class.h" #include "client.h" #include "common.h" #include "irc_string.h" #include "ircd.h" #include "numeric.h" #include "commio.h" #include "s_serv.h" #include "sprintf_irc.h" #include "s_conf.h" #include "s_newconf.h" #include "linebuf.h" #include "s_log.h" #include "memory.h" #include "hook.h" #include "monitor.h" #define LOG_BUFSIZE 2048 /* send the message to the link the target is attached to */ #define send_linebuf(a,b) _send_linebuf((a->from ? a->from : a) ,b) unsigned long current_serial = 0L; /* send_linebuf() * * inputs - client to send to, linebuf to attach * outputs - * side effects - linebuf is attached to client */ static int _send_linebuf(struct Client *to, buf_head_t *linebuf) { if(IsMe(to)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "Trying to send message to myself!"); return 0; } if(!MyConnect(to) || IsIOError(to)) return 0; if(linebuf_len(&to->localClient->buf_sendq) > get_sendq(to)) { if(IsServer(to)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "Max SendQ limit exceeded for %s: %u > %lu", get_server_name(to, HIDE_IP), linebuf_len(&to->localClient->buf_sendq), get_sendq(to)); ilog(L_SERVER, "Max SendQ limit exceeded for %s: %u > %lu", log_client_name(to, SHOW_IP), linebuf_len(&to->localClient->buf_sendq), get_sendq(to)); } if(IsClient(to)) to->flags |= FLAGS_SENDQEX; dead_link(to); return -1; } else { /* just attach the linebuf to the sendq instead of * generating a new one */ linebuf_attach(&to->localClient->buf_sendq, linebuf); } /* ** Update statistics. The following is slightly incorrect ** because it counts messages even if queued, but bytes ** only really sent. Queued bytes get updated in SendQueued. */ to->localClient->sendM += 1; me.localClient->sendM += 1; if(linebuf_len(&to->localClient->buf_sendq) > 0) send_queued_write(to->localClient->F->fd, to); return 0; } /* send_linebuf_remote() * * inputs - client to attach to, sender, linebuf * outputs - * side effects - client has linebuf attached */ static void send_linebuf_remote(struct Client *to, struct Client *from, buf_head_t *linebuf) { if(to->from) to = to->from; /* we assume the caller has already tested for fake direction */ _send_linebuf(to, linebuf); return; } /* send_queued_write() * * inputs - fd to have queue sent, client we're sending to * outputs - contents of queue * side effects - write is rescheduled if queue isnt emptied */ void send_queued_write(int fd, void *data) { struct Client *to = data; int retlen; int flags; #ifdef USE_IODEBUG_HOOKS hook_data_int hd; #endif fde_t *F = comm_locate_fd(to->localClient->F->fd); if (!F) return; /* cant write anything to a dead socket. */ if(IsIOError(to)) return; #ifdef USE_IODEBUG_HOOKS hd.client = to; if(to->localClient->buf_sendq.list.head) hd.arg1 = ((buf_line_t *) to->localClient->buf_sendq.list.head->data)->buf + to->localClient->buf_sendq.writeofs; #endif if(linebuf_len(&to->localClient->buf_sendq)) { while ((retlen = linebuf_flush(F, &to->localClient->buf_sendq)) > 0) { /* We have some data written .. update counters */ #ifdef USE_IODEBUG_HOOKS hd.arg2 = retlen; call_hook(h_iosend_id, &hd); if(to->localClient->buf_sendq.list.head) hd.arg1 = ((buf_line_t *) to->localClient->buf_sendq.list.head-> data)->buf + to->localClient->buf_sendq.writeofs; #endif to->localClient->sendB += retlen; me.localClient->sendB += retlen; if(to->localClient->sendB > 1023) { to->localClient->sendK += (to->localClient->sendB >> 10); to->localClient->sendB &= 0x03ff; /* 2^10 = 1024, 3ff = 1023 */ } else if(me.localClient->sendB > 1023) { me.localClient->sendK += (me.localClient->sendB >> 10); me.localClient->sendB &= 0x03ff; } } if(retlen == 0 || (retlen < 0 && !ignoreErrno(errno))) { dead_link(to); return; } } if(ignoreErrno(errno)) flags = COMM_SELECT_WRITE|COMM_SELECT_RETRY; else flags = COMM_SELECT_WRITE; if(linebuf_len(&to->localClient->buf_sendq)) comm_setselect(fd, FDLIST_IDLECLIENT, flags, send_queued_write, to, 0); } /* send_queued_slink_write() * * inputs - fd to have queue sent, client we're sending to * outputs - contents of queue * side effects - write is rescheduled if queue isnt emptied */ void send_queued_slink_write(int fd, void *data) { struct Client *to = data; int retlen; /* ** Once socket is marked dead, we cannot start writing to it, ** even if the error is removed... */ if(IsIOError(to)) return; /* Next, lets try to write some data */ if(to->localClient->slinkq) { retlen = write(to->localClient->ctrlfd, to->localClient->slinkq + to->localClient->slinkq_ofs, to->localClient->slinkq_len); if(retlen < 0) { /* If we have a fatal error */ if(!ignoreErrno(errno)) { dead_link(to); return; } } /* 0 bytes is an EOF .. */ else if(retlen == 0) { dead_link(to); return; } else { to->localClient->slinkq_len -= retlen; s_assert(to->localClient->slinkq_len >= 0); if(to->localClient->slinkq_len) to->localClient->slinkq_ofs += retlen; else { to->localClient->slinkq_ofs = 0; MyFree(to->localClient->slinkq); to->localClient->slinkq = NULL; } } } /* if we have any more data, reschedule a write */ if(to->localClient->slinkq_len) comm_setselect(to->localClient->ctrlfd, FDLIST_IDLECLIENT, COMM_SELECT_WRITE|COMM_SELECT_RETRY, send_queued_slink_write, to, 0); } /* sendto_one() * * inputs - client to send to, va_args * outputs - client has message put into its queue * side effects - */ void sendto_one(struct Client *target_p, const char *pattern, ...) { va_list args; buf_head_t linebuf; /* send remote if to->from non NULL */ if(target_p->from != NULL) target_p = target_p->from; if(IsIOError(target_p)) return; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, NULL); va_end(args); _send_linebuf(target_p, &linebuf); linebuf_donebuf(&linebuf); } /* sendto_one_prefix() * * inputs - client to send to, va_args * outputs - client has message put into its queue * side effects - source(us)/target is chosen based on TS6 capability */ void sendto_one_prefix(struct Client *target_p, struct Client *source_p, const char *command, const char *pattern, ...) { struct Client *dest_p; va_list args; buf_head_t linebuf; /* send remote if to->from non NULL */ if(target_p->from != NULL) dest_p = target_p->from; else dest_p = target_p; if(IsIOError(dest_p)) return; if(IsMe(dest_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "Trying to send to myself!"); return; } linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, ":%s %s %s ", get_id(source_p, target_p), command, get_id(target_p, target_p)); va_end(args); _send_linebuf(dest_p, &linebuf); linebuf_donebuf(&linebuf); } /* sendto_one_notice() * * inputs - client to send to, va_args * outputs - client has a NOTICE put into its queue * side effects - source(us)/target is chosen based on TS6 capability */ void sendto_one_notice(struct Client *target_p, const char *pattern, ...) { struct Client *dest_p; va_list args; buf_head_t linebuf; char *to; /* send remote if to->from non NULL */ if(target_p->from != NULL) dest_p = target_p->from; else dest_p = target_p; if(IsIOError(dest_p)) return; if(IsMe(dest_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "Trying to send to myself!"); return; } linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, ":%s NOTICE %s ", get_id(&me, target_p), *(to = get_id(target_p, target_p)) != '\0' ? to : "*"); va_end(args); _send_linebuf(dest_p, &linebuf); linebuf_donebuf(&linebuf); } /* sendto_one_numeric() * * inputs - client to send to, va_args * outputs - client has message put into its queue * side effects - source/target is chosen based on TS6 capability */ void sendto_one_numeric(struct Client *target_p, int numeric, const char *pattern, ...) { struct Client *dest_p; va_list args; buf_head_t linebuf; char *to; /* send remote if to->from non NULL */ if(target_p->from != NULL) dest_p = target_p->from; else dest_p = target_p; if(IsIOError(dest_p)) return; if(IsMe(dest_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "Trying to send to myself!"); return; } linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, ":%s %03d %s ", get_id(&me, target_p), numeric, *(to = get_id(target_p, target_p)) != '\0' ? to : "*"); va_end(args); _send_linebuf(dest_p, &linebuf); linebuf_donebuf(&linebuf); } /* * sendto_server * * inputs - pointer to client to NOT send to * - caps or'd together which must ALL be present * - caps or'd together which must ALL NOT be present * - printf style format string * - args to format string * output - NONE * side effects - Send a message to all connected servers, except the * client 'one' (if non-NULL), as long as the servers * support ALL capabs in 'caps', and NO capabs in 'nocaps'. * * This function was written in an attempt to merge together the other * billion sendto_*serv*() functions, which sprung up with capabs, uids etc * -davidt */ void sendto_server(struct Client *one, struct Channel *chptr, unsigned long caps, unsigned long nocaps, const char *format, ...) { va_list args; struct Client *target_p; dlink_node *ptr; dlink_node *next_ptr; buf_head_t linebuf; /* noone to send to.. */ if(dlink_list_length(&serv_list) == 0) return; if(chptr != NULL && *chptr->chname != '#') return; linebuf_newbuf(&linebuf); va_start(args, format); linebuf_putmsg(&linebuf, format, &args, NULL); va_end(args); DLINK_FOREACH_SAFE(ptr, next_ptr, serv_list.head) { target_p = ptr->data; /* check against 'one' */ if(one != NULL && (target_p == one->from)) continue; /* check we have required capabs */ if(!IsCapable(target_p, caps)) continue; /* check we don't have any forbidden capabs */ if(!NotCapable(target_p, nocaps)) continue; _send_linebuf(target_p, &linebuf); } linebuf_donebuf(&linebuf); } /* sendto_channel_flags() * * inputs - server not to send to, flags needed, source, channel, va_args * outputs - message is sent to channel members * side effects - */ void sendto_channel_flags(struct Client *one, int type, struct Client *source_p, struct Channel *chptr, const char *pattern, ...) { static char buf[BUFSIZE]; va_list args; buf_head_t linebuf_local; buf_head_t linebuf_name; buf_head_t linebuf_id; struct Client *target_p; struct membership *msptr; dlink_node *ptr; dlink_node *next_ptr; linebuf_newbuf(&linebuf_local); linebuf_newbuf(&linebuf_name); linebuf_newbuf(&linebuf_id); current_serial++; va_start(args, pattern); ircvsnprintf(buf, sizeof(buf), pattern, args); va_end(args); if(IsServer(source_p)) linebuf_putmsg(&linebuf_local, NULL, NULL, ":%s %s", source_p->name, buf); else linebuf_putmsg(&linebuf_local, NULL, NULL, ":%s!%s@%s %s", source_p->name, source_p->username, source_p->host, buf); linebuf_putmsg(&linebuf_name, NULL, NULL, ":%s %s", source_p->name, buf); linebuf_putmsg(&linebuf_id, NULL, NULL, ":%s %s", use_id(source_p), buf); DLINK_FOREACH_SAFE(ptr, next_ptr, chptr->members.head) { msptr = ptr->data; target_p = msptr->client_p; if(IsIOError(target_p->from) || target_p->from == one) continue; if(type && ((msptr->flags & type) == 0)) continue; if(IsDeaf(target_p)) continue; if(!MyClient(target_p)) { /* if we've got a specific type, target must support * CHW.. --fl */ if(type && NotCapable(target_p->from, CAP_CHW)) continue; if(target_p->from->serial != current_serial) { if(has_id(target_p->from)) send_linebuf_remote(target_p, source_p, &linebuf_id); else send_linebuf_remote(target_p, source_p, &linebuf_name); target_p->from->serial = current_serial; } } else _send_linebuf(target_p, &linebuf_local); } linebuf_donebuf(&linebuf_local); linebuf_donebuf(&linebuf_name); linebuf_donebuf(&linebuf_id); } /* sendto_channel_local() * * inputs - flags to send to, channel to send to, va_args * outputs - message to local channel members * side effects - */ void sendto_channel_local(int type, struct Channel *chptr, const char *pattern, ...) { va_list args; buf_head_t linebuf; struct membership *msptr; struct Client *target_p; dlink_node *ptr; dlink_node *next_ptr; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, NULL); va_end(args); DLINK_FOREACH_SAFE(ptr, next_ptr, chptr->locmembers.head) { msptr = ptr->data; target_p = msptr->client_p; if(IsIOError(target_p)) continue; if(type && ((msptr->flags & type) == 0)) continue; _send_linebuf(target_p, &linebuf); } linebuf_donebuf(&linebuf); } /* sendto_channel_local_butone() * * inputs - flags to send to, channel to send to, va_args * - user to ignore when sending * outputs - message to local channel members * side effects - */ void sendto_channel_local_butone(struct Client *one, int type, struct Channel *chptr, const char *pattern, ...) { va_list args; buf_head_t linebuf; struct membership *msptr; struct Client *target_p; dlink_node *ptr; dlink_node *next_ptr; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, NULL); va_end(args); DLINK_FOREACH_SAFE(ptr, next_ptr, chptr->locmembers.head) { msptr = ptr->data; target_p = msptr->client_p; if(target_p == one) continue; if(IsIOError(target_p)) continue; if(type && ((msptr->flags & type) == 0)) continue; _send_linebuf(target_p, &linebuf); } linebuf_donebuf(&linebuf); } /* * sendto_common_channels_local() * * inputs - pointer to client * - pattern to send * output - NONE * side effects - Sends a message to all people on local server who are * in same channel with user. * used by m_nick.c and exit_one_client. */ void sendto_common_channels_local(struct Client *user, const char *pattern, ...) { va_list args; dlink_node *ptr; dlink_node *next_ptr; dlink_node *uptr; dlink_node *next_uptr; struct Channel *chptr; struct Client *target_p; struct membership *msptr; struct membership *mscptr; buf_head_t linebuf; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, NULL); va_end(args); ++current_serial; DLINK_FOREACH_SAFE(ptr, next_ptr, user->user->channel.head) { mscptr = ptr->data; chptr = mscptr->chptr; DLINK_FOREACH_SAFE(uptr, next_uptr, chptr->locmembers.head) { msptr = uptr->data; target_p = msptr->client_p; if(IsIOError(target_p) || target_p->serial == current_serial) continue; target_p->serial = current_serial; send_linebuf(target_p, &linebuf); } } /* this can happen when the user isnt in any channels, but we still * need to send them the data, ie a nick change */ if(MyConnect(user) && (user->serial != current_serial)) send_linebuf(user, &linebuf); linebuf_donebuf(&linebuf); } /* * sendto_common_channels_local_butone() * * inputs - pointer to client * - pattern to send * output - NONE * side effects - Sends a message to all people on local server who are * in same channel with user, except for user itself. */ void sendto_common_channels_local_butone(struct Client *user, const char *pattern, ...) { va_list args; dlink_node *ptr; dlink_node *next_ptr; dlink_node *uptr; dlink_node *next_uptr; struct Channel *chptr; struct Client *target_p; struct membership *msptr; struct membership *mscptr; buf_head_t linebuf; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, NULL); va_end(args); ++current_serial; /* Skip them -- jilles */ user->serial = current_serial; DLINK_FOREACH_SAFE(ptr, next_ptr, user->user->channel.head) { mscptr = ptr->data; chptr = mscptr->chptr; DLINK_FOREACH_SAFE(uptr, next_uptr, chptr->locmembers.head) { msptr = uptr->data; target_p = msptr->client_p; if(IsIOError(target_p) || target_p->serial == current_serial) continue; target_p->serial = current_serial; send_linebuf(target_p, &linebuf); } } linebuf_donebuf(&linebuf); } /* sendto_match_butone() * * inputs - server not to send to, source, mask, type of mask, va_args * output - * side effects - message is sent to matching clients */ void sendto_match_butone(struct Client *one, struct Client *source_p, const char *mask, int what, const char *pattern, ...) { static char buf[BUFSIZE]; va_list args; struct Client *target_p; dlink_node *ptr; dlink_node *next_ptr; buf_head_t linebuf_local; buf_head_t linebuf_name; buf_head_t linebuf_id; linebuf_newbuf(&linebuf_local); linebuf_newbuf(&linebuf_name); linebuf_newbuf(&linebuf_id); va_start(args, pattern); ircvsnprintf(buf, sizeof(buf), pattern, args); va_end(args); if(IsServer(source_p)) linebuf_putmsg(&linebuf_local, NULL, NULL, ":%s %s", source_p->name, buf); else linebuf_putmsg(&linebuf_local, NULL, NULL, ":%s!%s@%s %s", source_p->name, source_p->username, source_p->host, buf); linebuf_putmsg(&linebuf_name, NULL, NULL, ":%s %s", source_p->name, buf); linebuf_putmsg(&linebuf_id, NULL, NULL, ":%s %s", use_id(source_p), buf); if(what == MATCH_HOST) { DLINK_FOREACH_SAFE(ptr, next_ptr, lclient_list.head) { target_p = ptr->data; if(match(mask, target_p->host)) _send_linebuf(target_p, &linebuf_local); } } /* what = MATCH_SERVER, if it doesnt match us, just send remote */ else if(match(mask, me.name)) { DLINK_FOREACH_SAFE(ptr, next_ptr, lclient_list.head) { target_p = ptr->data; _send_linebuf(target_p, &linebuf_local); } } DLINK_FOREACH(ptr, serv_list.head) { target_p = ptr->data; if(target_p == one) continue; if(has_id(target_p)) send_linebuf_remote(target_p, source_p, &linebuf_id); else send_linebuf_remote(target_p, source_p, &linebuf_name); } linebuf_donebuf(&linebuf_local); linebuf_donebuf(&linebuf_id); linebuf_donebuf(&linebuf_name); } /* sendto_match_servs() * * inputs - source, mask to send to, caps needed, va_args * outputs - * side effects - message is sent to matching servers with caps. */ void sendto_match_servs(struct Client *source_p, const char *mask, int cap, int nocap, const char *pattern, ...) { static char buf[BUFSIZE]; va_list args; dlink_node *ptr; struct Client *target_p; buf_head_t linebuf_id; buf_head_t linebuf_name; if(EmptyString(mask)) return; linebuf_newbuf(&linebuf_id); linebuf_newbuf(&linebuf_name); va_start(args, pattern); ircvsnprintf(buf, sizeof(buf), pattern, args); va_end(args); linebuf_putmsg(&linebuf_id, NULL, NULL, ":%s %s", use_id(source_p), buf); linebuf_putmsg(&linebuf_name, NULL, NULL, ":%s %s", source_p->name, buf); current_serial++; DLINK_FOREACH(ptr, global_serv_list.head) { target_p = ptr->data; /* dont send to ourselves, or back to where it came from.. */ if(IsMe(target_p) || target_p->from == source_p->from) continue; if(target_p->from->serial == current_serial) continue; if(match(mask, target_p->name)) { /* if we set the serial here, then we'll never do * a match() again if !IsCapable() */ target_p->from->serial = current_serial; if(cap && !IsCapable(target_p->from, cap)) continue; if(nocap && !NotCapable(target_p->from, nocap)) continue; if(has_id(target_p->from)) _send_linebuf(target_p->from, &linebuf_id); else _send_linebuf(target_p->from, &linebuf_name); } } linebuf_donebuf(&linebuf_id); linebuf_donebuf(&linebuf_name); } /* sendto_monitor() * * inputs - monitor nick to send to, format, va_args * outputs - message to local users monitoring the given nick * side effects - */ void sendto_monitor(struct monitor *monptr, const char *pattern, ...) { va_list args; buf_head_t linebuf; struct Client *target_p; dlink_node *ptr; dlink_node *next_ptr; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, NULL); va_end(args); DLINK_FOREACH_SAFE(ptr, next_ptr, monptr->users.head) { target_p = ptr->data; if(IsIOError(target_p)) continue; _send_linebuf(target_p, &linebuf); } linebuf_donebuf(&linebuf); } /* sendto_anywhere() * * inputs - target, source, va_args * outputs - * side effects - client is sent message with correct prefix. */ void sendto_anywhere(struct Client *target_p, struct Client *source_p, const char *command, const char *pattern, ...) { va_list args; buf_head_t linebuf; linebuf_newbuf(&linebuf); va_start(args, pattern); if(MyClient(target_p)) { if(IsServer(source_p)) linebuf_putmsg(&linebuf, pattern, &args, ":%s %s %s ", source_p->name, command, target_p->name); else linebuf_putmsg(&linebuf, pattern, &args, ":%s!%s@%s %s %s ", source_p->name, source_p->username, source_p->host, command, target_p->name); } else linebuf_putmsg(&linebuf, pattern, &args, ":%s %s %s ", get_id(source_p, target_p), command, get_id(target_p, target_p)); va_end(args); if(MyClient(target_p)) _send_linebuf(target_p, &linebuf); else send_linebuf_remote(target_p, source_p, &linebuf); linebuf_donebuf(&linebuf); } /* sendto_realops_flags() * * inputs - umode needed, level (opers/admin), va_args * output - * side effects - message is sent to opers with matching umodes */ void sendto_realops_flags(int flags, int level, const char *pattern, ...) { struct Client *client_p; dlink_node *ptr; dlink_node *next_ptr; va_list args; buf_head_t linebuf; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, ":%s NOTICE * :*** Notice -- ", me.name); va_end(args); DLINK_FOREACH_SAFE(ptr, next_ptr, local_oper_list.head) { client_p = ptr->data; /* If we're sending it to opers and theyre an admin, skip. * If we're sending it to admins, and theyre not, skip. */ if(((level == L_ADMIN) && !IsOperAdmin(client_p)) || ((level == L_OPER) && IsOperAdmin(client_p))) continue; if(client_p->umodes & flags) _send_linebuf(client_p, &linebuf); } linebuf_donebuf(&linebuf); } /* sendto_realops_snomask() * * inputs - snomask needed, level (opers/admin), va_args * output - * side effects - message is sent to opers with matching snomasks */ void sendto_realops_snomask(int flags, int level, const char *pattern, ...) { static char buf[BUFSIZE]; char *snobuf; struct Client *client_p; dlink_node *ptr; dlink_node *next_ptr; va_list args; buf_head_t linebuf; linebuf_newbuf(&linebuf); /* Be very sure not to do things like "Trying to send to myself" * L_NETWIDE, otherwise infinite recursion may result! -- jilles */ if (level & L_NETWIDE && ConfigFileEntry.global_snotices) { /* rather a lot of copying around, oh well -- jilles */ va_start(args, pattern); ircvsnprintf(buf, sizeof(buf), pattern, args); va_end(args); linebuf_putmsg(&linebuf, pattern, NULL, ":%s NOTICE * :*** Notice -- %s", me.name, buf); snobuf = construct_snobuf(flags); if (snobuf[1] != '\0') { sendto_server(NULL, NULL, CAP_ENCAP|CAP_TS6, NOCAPS, ":%s ENCAP * SNOTE %c :%s", me.id, snobuf[1], buf); sendto_server(NULL, NULL, CAP_ENCAP, CAP_TS6, ":%s ENCAP * SNOTE %c :%s", me.name, snobuf[1], buf); } } else { va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, ":%s NOTICE * :*** Notice -- ", me.name); va_end(args); } level &= ~L_NETWIDE; DLINK_FOREACH_SAFE(ptr, next_ptr, local_oper_list.head) { client_p = ptr->data; /* If we're sending it to opers and theyre an admin, skip. * If we're sending it to admins, and theyre not, skip. */ if(((level == L_ADMIN) && !IsOperAdmin(client_p)) || ((level == L_OPER) && IsOperAdmin(client_p))) continue; if(client_p->snomask & flags) _send_linebuf(client_p, &linebuf); } linebuf_donebuf(&linebuf); } /* sendto_realops_snomask_from() * * inputs - snomask needed, level (opers/admin), source server, va_args * output - * side effects - message is sent to opers with matching snomask */ void sendto_realops_snomask_from(int flags, int level, struct Client *source_p, const char *pattern, ...) { struct Client *client_p; dlink_node *ptr; dlink_node *next_ptr; va_list args; buf_head_t linebuf; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, ":%s NOTICE * :*** Notice -- ", source_p->name); va_end(args); DLINK_FOREACH_SAFE(ptr, next_ptr, local_oper_list.head) { client_p = ptr->data; /* If we're sending it to opers and theyre an admin, skip. * If we're sending it to admins, and theyre not, skip. */ if(((level == L_ADMIN) && !IsOperAdmin(client_p)) || ((level == L_OPER) && IsOperAdmin(client_p))) continue; if(client_p->snomask & flags) _send_linebuf(client_p, &linebuf); } linebuf_donebuf(&linebuf); } /* * sendto_wallops_flags * * inputs - flag types of messages to show to real opers * - client sending request * - var args input message * output - NONE * side effects - Send a wallops to local opers */ void sendto_wallops_flags(int flags, struct Client *source_p, const char *pattern, ...) { struct Client *client_p; dlink_node *ptr; dlink_node *next_ptr; va_list args; buf_head_t linebuf; linebuf_newbuf(&linebuf); va_start(args, pattern); if(IsPerson(source_p)) linebuf_putmsg(&linebuf, pattern, &args, ":%s!%s@%s WALLOPS :", source_p->name, source_p->username, source_p->host); else linebuf_putmsg(&linebuf, pattern, &args, ":%s WALLOPS :", source_p->name); va_end(args); DLINK_FOREACH_SAFE(ptr, next_ptr, IsPerson(source_p) && flags == UMODE_WALLOP ? lclient_list.head : local_oper_list.head) { client_p = ptr->data; if(client_p->umodes & flags) _send_linebuf(client_p, &linebuf); } linebuf_donebuf(&linebuf); } /* kill_client() * * input - client to send kill to, client to kill, va_args * output - * side effects - we issue a kill for the client */ void kill_client(struct Client *target_p, struct Client *diedie, const char *pattern, ...) { va_list args; buf_head_t linebuf; linebuf_newbuf(&linebuf); va_start(args, pattern); linebuf_putmsg(&linebuf, pattern, &args, ":%s KILL %s :", get_id(&me, target_p), get_id(diedie, target_p)); va_end(args); send_linebuf(target_p, &linebuf); linebuf_donebuf(&linebuf); } /* * kill_client_serv_butone * * inputs - pointer to client to not send to * - pointer to client to kill * output - NONE * side effects - Send a KILL for the given client * message to all connected servers * except the client 'one'. Also deal with * client being unknown to leaf, as in lazylink... */ void kill_client_serv_butone(struct Client *one, struct Client *target_p, const char *pattern, ...) { static char buf[BUFSIZE]; va_list args; struct Client *client_p; dlink_node *ptr; dlink_node *next_ptr; buf_head_t linebuf_id; buf_head_t linebuf_name; linebuf_newbuf(&linebuf_name); linebuf_newbuf(&linebuf_id); va_start(args, pattern); ircvsnprintf(buf, sizeof(buf), pattern, args); va_end(args); linebuf_putmsg(&linebuf_name, NULL, NULL, ":%s KILL %s :%s", me.name, target_p->name, buf); linebuf_putmsg(&linebuf_id, NULL, NULL, ":%s KILL %s :%s", use_id(&me), use_id(target_p), buf); DLINK_FOREACH_SAFE(ptr, next_ptr, serv_list.head) { client_p = ptr->data; /* ok, if the client we're supposed to not send to has an * ID, then we still want to issue the kill there.. */ if(one != NULL && (client_p == one->from) && (!has_id(client_p) || !has_id(target_p))) continue; if(has_id(client_p)) _send_linebuf(client_p, &linebuf_id); else _send_linebuf(client_p, &linebuf_name); } linebuf_donebuf(&linebuf_id); linebuf_donebuf(&linebuf_name); }