// Matrix Construct // // Copyright (C) Matrix Construct Developers, Authors & Contributors // Copyright (C) 2016-2021 Jason Volk // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice is present in all copies. The // full license for this software is available in the LICENSE file. /// Sum all elements in the buffer. All threads in the group participate; /// result is placed in index [0], the rest of the buffer is trashed. inline void ircd_simt_reduce_add_f4lldr(__local float4 *const buf) { const uint li = get_local_id(0), ln = get_local_size(0); for(uint stride = ln >> 1; stride > 0; stride >>= 1) { barrier(CLK_LOCAL_MEM_FENCE); if(li < stride) buf[li] += buf[li + stride]; } } /// Sum all elements in the buffer. All threads in the group participate; /// result is placed in index [0], the rest of the buffer is trashed. inline float __attribute__((always_inline)) ircd_simt_reduce_add_f4(const float4 in) { float ret = 0.0f; for(uint i = 0; i < 4; ++i) ret += in[i]; return ret; }