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construct/include/ircd/ctx.h
2016-09-21 16:28:49 -07:00

135 lines
4.3 KiB
C++

/*
* charybdis: oh just a little chat server
* ctx.h: userland context switching (stackful coroutines)
*
* Copyright (C) 2016 Charybdis Development Team
* Copyright (C) 2016 Jason Volk <jason@zemos.net>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice is present in all copies.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#define HAVE_IRCD_CTX_H
#ifdef __cplusplus
namespace ircd {
namespace ctx {
IRCD_EXCEPTION(ircd::error, error)
IRCD_EXCEPTION(error, interrupted)
IRCD_EXCEPTION(error, timeout)
enum flags
{
DEFER_POST = 0x01, // Defers spawn with an ios.post()
DEFER_DISPATCH = 0x02, // (Defers) spawn with an ios.dispatch()
DEFER_STRAND = 0x04, // Defers spawn by posting to strand
SPAWN_STRAND = 0x08, // Spawn onto a strand, otherwise ios itself
};
const auto DEFAULT_STACK_SIZE = 64_KiB;
struct ctx; // Internal implementation to hide boost headers
extern __thread struct ctx *current; // Always set to the currently running context or null
ctx &cur(); // Convenience for *current (try to use this instead)
void free(const ctx *); // Manual delete (for the incomplete type)
const int64_t &notes(const ctx &); // Peeks at internal semaphore count (you don't need this)
bool started(const ctx &); // Context was ever entered. (can't know if finished)
bool notify(ctx &); // Increment the semaphore (only library ppl need this)
class context
{
std::unique_ptr<ctx> c;
public:
operator const ctx &() const { return *c; }
operator ctx &() { return *c; }
bool joined() const { return !c || ircd::ctx::finished(*c); }
void interrupt() { ircd::ctx::interrupt(*c); }
void join(); // Blocks the current context until this one finishes
ctx *detach(); // other calls undefined after this call
context(const size_t &stack_size, std::function<void ()>, const flags &flags = (enum flags)0);
context(std::function<void ()>, const flags &flags = (enum flags)0);
context(context &&) noexcept = default;
context(const context &) = delete;
~context() noexcept;
friend void swap(context &a, context &b) noexcept;
};
// "namespace this_context;" interface
std::chrono::microseconds wait(const std::chrono::microseconds &);
std::chrono::microseconds wait();
template<class duration>
duration wait(const duration &d)
{
using std::chrono::duration_cast;
const auto us(duration_cast<std::chrono::microseconds>(d));
return duration_cast<duration>(wait(us));
}
template<class E>
nothrow_overload<E, bool>
wait_until(const std::chrono::steady_clock::time_point &tp)
{
static const auto zero(tp - tp);
return wait(tp - std::chrono::steady_clock::now()) <= zero;
}
template<class E = timeout>
throw_overload<E>
wait_until(const std::chrono::steady_clock::time_point &tp)
{
if(wait_until<std::nothrow_t>(tp))
throw E();
}
template<class E = timeout>
throw_overload<E>
wait_until()
{
wait_until<E>(std::chrono::steady_clock::time_point::max());
}
inline
void swap(context &a, context &b)
noexcept
{
std::swap(a.c, b.c);
}
inline
ctx &cur()
{
assert(current);
return *current;
}
} // namespace ctx
using ctx::context;
using ctx::timeout;
} // namespace ircd
#endif // __cplusplus