mirror of
https://github.com/matrix-construct/construct
synced 2024-11-05 13:28:54 +01:00
230 lines
8.3 KiB
C++
230 lines
8.3 KiB
C++
// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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#pragma once
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#define HAVE_IRCD_JS_CONTEXT_H
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namespace ircd {
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namespace js {
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// Indicates the phase of execution of the javascript
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enum class phase
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:uint8_t
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{
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LEAVE, // JS is not running.
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ENTER, // JS is currently executing or is committed to being entered.
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INTR, // An interrupt request has or is committed to being sent.
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};
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// Indicates what operation the interrupt is for
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enum class irq
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:uint8_t
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{
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NONE, // Sentinel value (no interrupt) (spurious)
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JS, // JS itself triggers an interrupt after data init before code exec.
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USER, // User interrupts to have handler (on_intr) called.
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YIELD, // An ircd::ctx yield should take place, then javascript continues.
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TERMINATE, // The javascript should be terminated.
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};
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class context
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:custom_ptr<JSContext>
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{
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// JS engine callback surface.
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static void handle_error(JSContext *, JSErrorReport *) noexcept;
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static bool handle_interrupt(JSContext *) noexcept;
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static void handle_timeout(JSContext *) noexcept;
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static void handle_telemetry(int id, uint32_t sample, const char *key) noexcept;
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static bool handle_get_performance_groups(JSContext *, ::js::PerformanceGroupVector &, void *) noexcept;
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static bool handle_stopwatch_commit(uint64_t, ::js::PerformanceGroupVector &, void *) noexcept;
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static bool handle_stopwatch_start(uint64_t, void *) noexcept;
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static void handle_out_of_memory(JSContext *, void *) noexcept;
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static void handle_large_allocation_failure(void *) noexcept;
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static void handle_trace_gray(JSTracer *, void *) noexcept;
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static void handle_trace_extra(JSTracer *, void *) noexcept;
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static void handle_weak_pointer_zone(JSContext *, void *) noexcept;
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static void handle_weak_pointer_compartment(JSContext *, JSCompartment *, void *) noexcept;
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static void handle_zone_sweep(JS::Zone *) noexcept;
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static void handle_zone_destroy(JS::Zone *) noexcept;
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static void handle_compartment_name(JSContext *, JSCompartment *, char *buf, size_t) noexcept;
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static void handle_compartment_destroy(JSFreeOp *, JSCompartment *) noexcept;
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static void handle_finalize(JSFreeOp *, JSFinalizeStatus, bool is_compartment, void *) noexcept;
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static void handle_objects_tenured(JSContext *, void *) noexcept;
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static void handle_slice(JSContext *, JS::GCProgress, const JS::GCDescription &) noexcept;
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static void handle_gc(JSContext *, JSGCStatus, void *) noexcept;
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static bool handle_preserve_wrapper(JSContext *, JSObject *) noexcept;
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static void handle_activity(void *priv, bool active) noexcept;
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static bool handle_promise_enqueue_job(JSContext *, JS::HandleObject, JS::HandleObject, JS::HandleObject, void *) noexcept;
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static void handle_promise_rejection_tracker(JSContext *, JS::HandleObject, PromiseRejectionHandlingState, void *) noexcept;
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static bool handle_start_async_task(JSContext *, JS::AsyncTask *) noexcept;
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static bool handle_finish_async_task(JS::AsyncTask *) noexcept;
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static JSObject *handle_get_incumbent_global(JSContext *) noexcept;
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static bool handle_set_build_id_op(JS::BuildIdCharVector *) noexcept;
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public:
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struct opts;
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struct alignas(8) state
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{
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uint32_t sem;
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enum phase phase;
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enum irq irq;
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};
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std::unique_ptr<struct opts> opts; // Options for the context.
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std::thread::id tid; // This is recorded for assertions/logging.
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struct tracing tracing; // State for garbage collection / tracing.
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JSExceptionState *except; // Use save_exception()/restore_exception()
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std::atomic<struct state> state; // Atomic state of execution
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std::function<int (const irq &)> on_intr; // User interrupt hook (ret -1 to not interfere)
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struct timer timer; // Preemption timer
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struct star *star; // System target
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// JSContext
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operator JSContext *() const { return get(); }
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operator JSContext &() const { return custom_ptr<JSContext>::operator*(); }
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bool operator!() const { return !custom_ptr<JSContext>::operator bool(); }
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auto ptr() const { return get(); }
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auto ptr() { return get(); }
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// BasicLockable // std::lock_guard<context>
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void lock() { JS_BeginRequest(get()); }
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void unlock() { JS_EndRequest(get()); }
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context(std::unique_ptr<struct opts> opts, JSContext *const &parent = nullptr);
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context(const struct opts &, JSContext *const &parent = nullptr);
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context() = default;
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context(context &&) = delete;
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context(const context &) = delete;
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~context() noexcept;
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};
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// Options for the context. Most of these values will never change from what
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// the user initially specified, but this is not held as const by the context to
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// allow for JS code itself to change its own options if possible.
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struct context::opts
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{
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size_t max_bytes = 64_MiB;
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size_t max_nursery_bytes = 16_MiB;
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size_t code_stack_max = 0;
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size_t trusted_stack_max = 0;
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size_t untrusted_stack_max = 0;
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size_t stack_chunk_size = 8_KiB;
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microseconds timer_limit = 10s; //TODO: Temp
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bool concurrent_parsing = true;
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bool concurrent_jit = true;
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uint8_t gc_zeal_mode = 0; // normal
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uint32_t gc_zeal_freq = JS_DEFAULT_ZEAL_FREQ; // 100
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};
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// Current thread_local context. This value affects contextual data for almost every function
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// in this entire subsystem (ircd::js). Located in ircd/js.cc.
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extern __thread context *cx;
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// Get to our own `struct context` from any upstream JSContext*
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const context &our(const JSContext *const &);
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context &our(JSContext *const &);
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// Misc
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inline auto running(const context &c) { return JS_IsRunning(c); }
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inline auto version(const context &c) { return version(JS_GetVersion(c)); }
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// Current
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JS::Zone *current_zone(context & = *cx);
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JSObject *current_global(context & = *cx);
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JSCompartment *current_compartment(context & = *cx);
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// Memory
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void set(context &c, const JSGCParamKey &, const uint32_t &val);
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uint32_t get(context &c, const JSGCParamKey &);
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void out_of_memory(context &c);
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void allocation_overflow(context &c);
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bool maybe_gc(context &c) noexcept;
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bool run_gc(context &c) noexcept;
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// Exception
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bool pending_exception(const context &c);
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void clear_exception(context &c);
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void save_exception(context &c);
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bool restore_exception(context &c);
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// Interruption
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bool interrupt(context &, const irq &);
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bool interrupt_poll(const context &c);
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// Execution
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void enter(context &); // throws if can't enter
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void leave(context &); // must be called if enter() succeeds
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// (Convenience) enter JS within this closure. Most likely your function
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// will return a `struct value` or JS::Value returned by most calls into JS.
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template<class F> auto run(F&& function);
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template<class F>
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auto
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run(F&& function)
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{
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assert(!pending_exception(*cx));
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enter(*cx);
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const unwind out([]
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{
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leave(*cx);
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});
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return function();
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}
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inline void
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clear_exception(context &c)
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{
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return JS_ClearPendingException(c);
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}
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inline bool
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pending_exception(const context &c)
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{
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return JS_IsExceptionPending(c);
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}
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inline JSObject *
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current_global(context &c)
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{
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return JS::CurrentGlobalOrNull(c);
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}
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inline JSCompartment *
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current_compartment(context &c)
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{
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return ::js::GetContextCompartment(c);
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}
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inline JS::Zone *
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current_zone(context &c)
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{
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return ::js::GetContextZone(c);
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}
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inline context &
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our(JSContext *const &c)
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{
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return *static_cast<context *>(JS_GetContextPrivate(c));
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}
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inline const context &
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our(const JSContext *const &c)
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{
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return *static_cast<const context *>(JS_GetContextPrivate(const_cast<JSContext *>(c)));
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}
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} // namespace js
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} // namespace ircd
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static_assert(sizeof(struct ircd::js::context::state) == 8, "");
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