mirror of
https://github.com/matrix-construct/construct
synced 2024-11-04 12:58:53 +01:00
477 lines
10 KiB
C++
477 lines
10 KiB
C++
// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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#pragma once
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#define HAVE_IRCD_CTX_FUTURE_H
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namespace ircd::ctx
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{
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IRCD_OVERLOAD(use_future)
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template<class T = void> class future;
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template<> class future<void>;
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template<class... T> struct scoped_future;
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enum class future_status;
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template<class it> future<it> when_any(it first, const it &last);
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template<class it> future<void> when_all(it first, const it &last);
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}
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enum class ircd::ctx::future_status
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{
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ready,
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timeout,
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deferred,
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};
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template<class T>
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struct ircd::ctx::future
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{
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mutable shared_state<T> st;
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public:
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using value_type = typename shared_state<T>::value_type;
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using pointer_type = typename shared_state<T>::pointer_type;
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using reference_type = typename shared_state<T>::reference_type;
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bool valid() const { return !invalid(st); }
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bool operator!() const { return !valid(); }
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operator bool() const { return valid(); }
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template<class U, class time_point> friend future_status wait_until(const future<U> &, const time_point &, std::nothrow_t);
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template<class U, class time_point> friend future_status wait_until(const future<U> &, const time_point &);
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template<class time_point> future_status wait_until(const time_point &, std::nothrow_t) const;
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template<class time_point> future_status wait_until(const time_point &) const;
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template<class duration> future_status wait(const duration &d, std::nothrow_t) const;
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template<class duration> future_status wait(const duration &d) const;
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void wait() const;
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T get();
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operator T() { return get(); }
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future() = default;
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future(promise<T> &promise);
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future(future &&) noexcept;
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future(const future &) = delete;
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future &operator=(future &&) noexcept;
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future &operator=(const future &) = delete;
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~future() noexcept;
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};
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template<>
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struct ircd::ctx::future<void>
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{
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mutable shared_state<void> st;
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public:
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using value_type = typename shared_state<void>::value_type;
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bool valid() const { return !invalid(st); }
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bool operator!() const { return !valid(); }
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operator bool() const { return valid(); }
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template<class U, class time_point> friend future_status wait_until(const future<U> &, const time_point &, std::nothrow_t);
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template<class U, class time_point> friend future_status wait_until(const future<U> &, const time_point &);
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template<class time_point> future_status wait_until(const time_point &, std::nothrow_t) const;
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template<class time_point> future_status wait_until(const time_point &) const;
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template<class duration> future_status wait(const duration &d, std::nothrow_t) const;
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template<class duration> future_status wait(const duration &d) const;
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void wait() const;
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IRCD_OVERLOAD(already)
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future(promise<void> &promise);
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future(already_t); // construct in ready state
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future() = default;
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future(future &&) noexcept;
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future(const future &) = delete;
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future &operator=(future &&) noexcept;
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future &operator=(const future &) = delete;
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~future() noexcept;
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};
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namespace ircd::ctx
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{
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template<class T,
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class time_point>
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future_status wait_until(const future<T> &, const time_point &, std::nothrow_t);
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}
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template<class... T>
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struct ircd::ctx::scoped_future
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:future<T...>
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{
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template<class... Args> scoped_future(Args&&... args);
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~scoped_future() noexcept;
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};
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template<class... T>
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template<class... Args>
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ircd::ctx::scoped_future<T...>::scoped_future(Args&&... args)
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:future<T...>{std::forward<Args>(args)...}
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{
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}
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template<class... T>
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ircd::ctx::scoped_future<T...>::~scoped_future()
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noexcept
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{
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if(std::uncaught_exception())
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return;
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if(this->valid())
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this->wait();
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}
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template<class T>
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ircd::ctx::future<T>::future(promise<T> &promise)
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{
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assert(!promise.st);
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st.p = &promise;
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update(st);
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assert(promise.st);
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}
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inline
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ircd::ctx::future<void>::future(promise<void> &promise)
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{
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assert(!promise.st);
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st.p = &promise;
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update(st);
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assert(promise.st);
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}
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inline
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ircd::ctx::future<void>::future(already_t)
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{
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set_ready(st);
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}
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template<class T>
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ircd::ctx::future<T>::future(future<T> &&o)
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noexcept
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:st{std::move(o.st)}
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{
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update(st);
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o.st.p = nullptr;
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}
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inline
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ircd::ctx::future<void>::future(future<void> &&o)
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noexcept
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:st{std::move(o.st)}
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{
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update(st);
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o.st.p = nullptr;
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}
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template<class T>
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ircd::ctx::future<T> &
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ircd::ctx::future<T>::operator=(future<T> &&o)
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noexcept
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{
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this->~future();
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st = std::move(o.st);
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update(st);
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o.st.p = nullptr;
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return *this;
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}
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inline ircd::ctx::future<void> &
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ircd::ctx::future<void>::operator=(future<void> &&o)
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noexcept
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{
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this->~future();
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st = std::move(o.st);
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update(st);
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o.st.p = nullptr;
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return *this;
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}
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template<class T>
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ircd::ctx::future<T>::~future()
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noexcept
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{
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invalidate(st);
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}
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inline
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ircd::ctx::future<void>::~future()
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noexcept
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{
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invalidate(st);
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}
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template<class T>
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T
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ircd::ctx::future<T>::get()
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{
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wait();
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if(unlikely(retrieved(st)))
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throw future_already_retrieved{};
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set_retrieved(st);
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if(bool(st.eptr))
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std::rethrow_exception(st.eptr);
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return st.val;
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}
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template<class T>
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void
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ircd::ctx::future<T>::wait()
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const
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{
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this->wait_until(steady_clock::time_point::max());
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}
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inline void
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ircd::ctx::future<void>::wait()
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const
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{
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this->wait_until(steady_clock::time_point::max());
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}
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template<class T>
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template<class duration>
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ircd::ctx::future_status
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ircd::ctx::future<T>::wait(const duration &d)
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const
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{
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return this->wait_until(steady_clock::now() + d);
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}
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template<class duration>
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ircd::ctx::future_status
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ircd::ctx::future<void>::wait(const duration &d)
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const
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{
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return this->wait_until(steady_clock::now() + d);
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}
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template<class T>
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template<class duration>
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ircd::ctx::future_status
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ircd::ctx::future<T>::wait(const duration &d,
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std::nothrow_t)
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const
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{
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return this->wait_until(steady_clock::now() + d, std::nothrow);
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}
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template<class duration>
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ircd::ctx::future_status
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ircd::ctx::future<void>::wait(const duration &d,
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std::nothrow_t)
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const
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{
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return this->wait_until(steady_clock::now() + d, std::nothrow);
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}
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template<class T>
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template<class time_point>
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ircd::ctx::future_status
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ircd::ctx::future<T>::wait_until(const time_point &tp)
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const
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{
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return ircd::ctx::wait_until(*this, tp);
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}
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template<class time_point>
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ircd::ctx::future_status
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ircd::ctx::future<void>::wait_until(const time_point &tp)
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const
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{
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const auto status
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{
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this->wait_until(tp, std::nothrow)
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};
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if(status == future_status::timeout)
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throw timeout{};
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return status;
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}
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template<class T>
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template<class time_point>
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ircd::ctx::future_status
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ircd::ctx::future<T>::wait_until(const time_point &tp,
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std::nothrow_t)
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const
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{
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return ircd::ctx::wait_until(*this, tp, std::nothrow);
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}
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template<class time_point>
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ircd::ctx::future_status
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ircd::ctx::future<void>::wait_until(const time_point &tp,
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std::nothrow_t)
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const
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{
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const auto status
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{
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ircd::ctx::wait_until(*this, tp, std::nothrow)
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};
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if(status == future_status::ready)
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{
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set_retrieved(st);
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if(bool(st.eptr))
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std::rethrow_exception(st.eptr);
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}
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return status;
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}
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template<class T,
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class time_point>
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ircd::ctx::future_status
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ircd::ctx::wait_until(const future<T> &f,
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const time_point &tp)
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{
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const auto ret
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{
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wait_until(f, tp, std::nothrow)
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};
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if(ret == future_status::timeout)
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throw timeout{};
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return ret;
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}
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template<class T,
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class time_point>
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ircd::ctx::future_status
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ircd::ctx::wait_until(const future<T> &f,
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const time_point &tp,
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std::nothrow_t)
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{
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const auto wfun([&f]() -> bool
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{
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return !pending(f.st);
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});
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if(unlikely(invalid(f.st)))
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throw no_state{};
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if(unlikely(!f.st.cond.wait_until(tp, wfun)))
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return future_status::timeout;
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return likely(wfun())?
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future_status::ready:
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future_status::deferred;
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}
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/// Returns a future which becomes ready when all of the futures in the
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/// collection become ready. This future has a void payload to minimize
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/// its cost since this indication is positively unate.
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template<class it>
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ircd::ctx::future<void>
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ircd::ctx::when_all(it first,
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const it &last)
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{
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static const auto then
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{
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[](promise<void> &p)
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{
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if(!p.valid())
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return;
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if(refcount(*p.st) < 2)
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return p.set_value();
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return remove(*p.st, p);
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}
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};
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promise<void> p;
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const auto set_then
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{
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[&p](auto &f)
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{
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f.st.then = [p]
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(shared_state_base &) mutable
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{
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then(p);
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};
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}
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};
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future<void> ret(p);
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for(; first != last; ++first)
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if(pending(first->st))
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set_then(*first);
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if(refcount(*p.st) <= 1)
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p.set_value();
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return ret;
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}
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/// Returns a future which becomes ready when any of the futures in the
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/// iteration become ready or are already ready. The future that when_any()
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/// eventually indicates is then considered "observed" which means you
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/// are required to do nothing when including it in the next invocation of
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/// when_any() and it won't be considered ready or pending again and the
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/// collection does not have to be modified in any way.
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///
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/// The returned future's payload is an iterator into the collection as if
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/// it were the result of an std::find() etc; thus to know its index an
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/// std::distance often satisfactory.
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template<class it>
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ircd::ctx::future<it>
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ircd::ctx::when_any(it first,
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const it &last)
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{
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static const auto then
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{
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[](promise<it> &p, it &f)
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{
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if(!p.valid())
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return;
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set_observed(f->st);
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p.set_value(f);
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}
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};
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promise<it> p;
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const auto set_then
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{
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[&p](it &f)
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{
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f->st.then = [p, f] // alloc
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(shared_state_base &) mutable
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{
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then(p, f);
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};
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}
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};
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future<it> ret(p);
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for(auto f(first); f != last; ++f)
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if(ready(f->st))
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{
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set_observed(f->st);
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p.set_value(f);
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return ret;
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}
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for(; first != last; ++first)
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if(pending(first->st))
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set_then(first);
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if(refcount(*p.st) <= 1)
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p.set_value(first);
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return ret;
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}
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