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construct/include/ircd/js/context.h

230 lines
8.3 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_JS_CONTEXT_H
namespace ircd {
namespace js {
// Indicates the phase of execution of the javascript
enum class phase
:uint8_t
{
LEAVE, // JS is not running.
ENTER, // JS is currently executing or is committed to being entered.
INTR, // An interrupt request has or is committed to being sent.
};
// Indicates what operation the interrupt is for
enum class irq
:uint8_t
{
NONE, // Sentinel value (no interrupt) (spurious)
JS, // JS itself triggers an interrupt after data init before code exec.
USER, // User interrupts to have handler (on_intr) called.
YIELD, // An ircd::ctx yield should take place, then javascript continues.
TERMINATE, // The javascript should be terminated.
};
class context
:custom_ptr<JSContext>
{
// JS engine callback surface.
static void handle_error(JSContext *, JSErrorReport *) noexcept;
static bool handle_interrupt(JSContext *) noexcept;
static void handle_timeout(JSContext *) noexcept;
static void handle_telemetry(int id, uint32_t sample, const char *key) noexcept;
static bool handle_get_performance_groups(JSContext *, ::js::PerformanceGroupVector &, void *) noexcept;
static bool handle_stopwatch_commit(uint64_t, ::js::PerformanceGroupVector &, void *) noexcept;
static bool handle_stopwatch_start(uint64_t, void *) noexcept;
static void handle_out_of_memory(JSContext *, void *) noexcept;
static void handle_large_allocation_failure(void *) noexcept;
static void handle_trace_gray(JSTracer *, void *) noexcept;
static void handle_trace_extra(JSTracer *, void *) noexcept;
static void handle_weak_pointer_zone(JSContext *, void *) noexcept;
static void handle_weak_pointer_compartment(JSContext *, JSCompartment *, void *) noexcept;
static void handle_zone_sweep(JS::Zone *) noexcept;
static void handle_zone_destroy(JS::Zone *) noexcept;
static void handle_compartment_name(JSContext *, JSCompartment *, char *buf, size_t) noexcept;
static void handle_compartment_destroy(JSFreeOp *, JSCompartment *) noexcept;
static void handle_finalize(JSFreeOp *, JSFinalizeStatus, bool is_compartment, void *) noexcept;
static void handle_objects_tenured(JSContext *, void *) noexcept;
static void handle_slice(JSContext *, JS::GCProgress, const JS::GCDescription &) noexcept;
static void handle_gc(JSContext *, JSGCStatus, void *) noexcept;
static bool handle_preserve_wrapper(JSContext *, JSObject *) noexcept;
static void handle_activity(void *priv, bool active) noexcept;
static bool handle_promise_enqueue_job(JSContext *, JS::HandleObject, JS::HandleObject, JS::HandleObject, void *) noexcept;
static void handle_promise_rejection_tracker(JSContext *, JS::HandleObject, PromiseRejectionHandlingState, void *) noexcept;
static bool handle_start_async_task(JSContext *, JS::AsyncTask *) noexcept;
static bool handle_finish_async_task(JS::AsyncTask *) noexcept;
static JSObject *handle_get_incumbent_global(JSContext *) noexcept;
static bool handle_set_build_id_op(JS::BuildIdCharVector *) noexcept;
public:
struct opts;
struct alignas(8) state
{
uint32_t sem;
enum phase phase;
enum irq irq;
};
std::unique_ptr<struct opts> opts; // Options for the context.
std::thread::id tid; // This is recorded for assertions/logging.
struct tracing tracing; // State for garbage collection / tracing.
JSExceptionState *except; // Use save_exception()/restore_exception()
std::atomic<struct state> state; // Atomic state of execution
std::function<int (const irq &)> on_intr; // User interrupt hook (ret -1 to not interfere)
struct timer timer; // Preemption timer
struct star *star; // System target
// JSContext
operator JSContext *() const { return get(); }
operator JSContext &() const { return custom_ptr<JSContext>::operator*(); }
bool operator!() const { return !custom_ptr<JSContext>::operator bool(); }
auto ptr() const { return get(); }
auto ptr() { return get(); }
// BasicLockable // std::lock_guard<context>
void lock() { JS_BeginRequest(get()); }
void unlock() { JS_EndRequest(get()); }
context(std::unique_ptr<struct opts> opts, JSContext *const &parent = nullptr);
context(const struct opts &, JSContext *const &parent = nullptr);
context() = default;
context(context &&) = delete;
context(const context &) = delete;
~context() noexcept;
};
// Options for the context. Most of these values will never change from what
// the user initially specified, but this is not held as const by the context to
// allow for JS code itself to change its own options if possible.
struct context::opts
{
size_t max_bytes = 64_MiB;
size_t max_nursery_bytes = 16_MiB;
size_t code_stack_max = 0;
size_t trusted_stack_max = 0;
size_t untrusted_stack_max = 0;
size_t stack_chunk_size = 8_KiB;
microseconds timer_limit = 10s; //TODO: Temp
bool concurrent_parsing = true;
bool concurrent_jit = true;
uint8_t gc_zeal_mode = 0; // normal
uint32_t gc_zeal_freq = JS_DEFAULT_ZEAL_FREQ; // 100
};
// Current thread_local context. This value affects contextual data for almost every function
// in this entire subsystem (ircd::js). Located in ircd/js.cc.
extern __thread context *cx;
// Get to our own `struct context` from any upstream JSContext*
const context &our(const JSContext *const &);
context &our(JSContext *const &);
// Misc
inline auto running(const context &c) { return JS_IsRunning(c); }
inline auto version(const context &c) { return version(JS_GetVersion(c)); }
// Current
JS::Zone *current_zone(context & = *cx);
JSObject *current_global(context & = *cx);
JSCompartment *current_compartment(context & = *cx);
// Memory
void set(context &c, const JSGCParamKey &, const uint32_t &val);
uint32_t get(context &c, const JSGCParamKey &);
void out_of_memory(context &c);
void allocation_overflow(context &c);
bool maybe_gc(context &c) noexcept;
bool run_gc(context &c) noexcept;
// Exception
bool pending_exception(const context &c);
void clear_exception(context &c);
void save_exception(context &c);
bool restore_exception(context &c);
// Interruption
bool interrupt(context &, const irq &);
bool interrupt_poll(const context &c);
// Execution
void enter(context &); // throws if can't enter
void leave(context &); // must be called if enter() succeeds
// (Convenience) enter JS within this closure. Most likely your function
// will return a `struct value` or JS::Value returned by most calls into JS.
template<class F> auto run(F&& function);
template<class F>
auto
run(F&& function)
{
assert(!pending_exception(*cx));
enter(*cx);
const unwind out([]
{
leave(*cx);
});
return function();
}
inline void
clear_exception(context &c)
{
return JS_ClearPendingException(c);
}
inline bool
pending_exception(const context &c)
{
return JS_IsExceptionPending(c);
}
inline JSObject *
current_global(context &c)
{
return JS::CurrentGlobalOrNull(c);
}
inline JSCompartment *
current_compartment(context &c)
{
return ::js::GetContextCompartment(c);
}
inline JS::Zone *
current_zone(context &c)
{
return ::js::GetContextZone(c);
}
inline context &
our(JSContext *const &c)
{
return *static_cast<context *>(JS_GetContextPrivate(c));
}
inline const context &
our(const JSContext *const &c)
{
return *static_cast<const context *>(JS_GetContextPrivate(const_cast<JSContext *>(c)));
}
} // namespace js
} // namespace ircd
static_assert(sizeof(struct ircd::js::context::state) == 8, "");