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construct/modules/static/js/mc.js
2018-02-05 21:24:34 -08:00

198 lines
5.4 KiB
JavaScript

/*
// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
*/
'use strict';
/**
****************************************************************************
****************************************************************************
*
* IRCd (Charybdis) Client
*
*
* The mission of this client is to provide a fully functioning Matrix chat experience and
* drive the server administration functions of IRCd.
*
* This is a singleton object; it takes unique ownership of the window/session and not reused.
* It is composed during the initial script execution itself.
*
*/
ircd.mc = {};
// alias
let mc = ircd.mc;
let client = mc;
/**************************************
*
* Primary Client Options
*
*/
mc.opts =
{
// Base URL to use if there is no real window location (i.e browsing from file://)
//base_url: "https://matrix.org:8448",
base_url: String(window.location.origin),
// The root element for the application in the DOM.
root: "#charybdis",
// We can reapply the stylesheet dynamically if its path is specified here. This is
// useful for developers, and accomplished using the mc.ctrl system which may hook
// ctrl+r to refresh the style rather than the whole application.
style: "construct.css",
// Quick setting to debug incoming sync messages on the console
sync_debug: 0,
// Option for how events are ordered on the timeline
//
// 0: no ordering / receive ordering - events are appended as they are
// received.
//
// 1: client ordering - best effort is made to order events based on their
// references to other events, falling back on timestamps or other hints.
//
// 2: client fallback ordering - events are ordered based on their
// timestamp.
ordering: true,
// Default setting for number of events rendered/shown by the timeline
timeline_limit: 256,
account_data:
{
key: "ircd_storage",
},
rooms:
{
current:
{
max: 2,
},
},
};
/**
* This object is synchronized with window.localStorage. Data in this object
* will be associated with the mc.opts.base_url and preserved indefinitely.
*/
mc.local =
{
// mxid (copied from mc.session when the session is not a guest)
user_id: undefined,
// password (when the user_id uses a password we save it here in nakedtext for now)
wasspord: undefined,
// Monotonic counter for non-random ID generation, for events etc.
txnid: 0,
// Room specific local data; room_id => storage object
room: {},
};
/**
* This object is synchronized with window.sessionStorage. Data in this object
* will be associated with the mc.opts.base_url and preserved across navigation
* and reloads but not when the window closes.
*/
mc.session =
{
// mxid (applied by server)
user_id: undefined,
// last access_token (applied by server)
access_token: undefined,
// If the session has guest status (derived by client)
guest: true,
// filter_id => string; string is a key in mc.filter[]
filter: {},
// Room specific local data; room_id => storage object
room: {},
show: {},
};
//TODO: xxx
mc.show = mc.session.show;
/**
* This object is synchronized with the server via matrix account data. Sync
* will occur automatically on window unload unless a manual sync is done.
*
* Matrix account data event type charybdis_storage
*/
mc.account =
{
};
/**
* This object is not synchronized and defaults every time. Purpose is a place
* to organize ephemeral data on the same plane as the other two synchronized objects.
*/
mc.instance =
{
// True when the client is ready for main service. This is after the initial script
// execution, angular controller initializations, and finally the jQuery/document
// ready callbacks. Setting it to false has effects and shuts down the mc.
ready: false,
// True when the auth-related state of the mc.session object is usable as the
// current session. On load when the session is fetched from local storage,
// 'authentic' remains false until a login/refresh with the server is made proving
// the authentication data in mc.session is still valid.
authentic: false,
// True when the user is considered present. Inputs drawn below and outputs
// probably on m.presence state for matrix among others. ["online", "offline", "unavailable"]
presence: "online",
// Counts the number of Angular digests seen by the application root. This data is useful
// when identifying microtask-slicing with JS caused by async/await which we have carefully
// integrated together with Angular. Seeing the digest counter increment or remain the same
// across a call to await *MAY* be an indication for contiguity across an await. This is
// only possible because digests tend to run after every event -- which includes hitting
// the first await of a handler.
digests: 0,
room: {},
};
window.addEventListener('focus', () => mc.instance.presence = "online");
window.addEventListener('blur', () => mc.instance.presence = "offline");
/**
* Collection of information about the server this client is connected to.
*/
mc.server =
{
get host()
{
return String(window.location.host);
},
get domain()
{
return String(window.location.hostname);
},
get version()
{
return 0;
},
};