mirror of
https://github.com/matrix-construct/construct
synced 2024-11-16 15:00:51 +01:00
604 lines
10 KiB
C++
604 lines
10 KiB
C++
/*
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* charybdis: A useful ircd.
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* client.h: The ircd client header.
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*
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* Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center
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* Copyright (C) 1996-2002 Hybrid Development Team
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* Copyright (C) 2002-2004 ircd-ratbox development team
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* Copyright (C) 2005 William Pitcock and Jilles Tjoelker
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* Copyright (C) 2005-2016 Charybdis Development Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA
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*/
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#pragma once
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#define HAVE_IRCD_CLIENT_H
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#ifdef __cplusplus
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namespace ircd {
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struct sock;
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struct client;
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using clist = std::list<std::shared_ptr<client>>;
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// Client socket addressing
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using ip_port_pair = std::pair<std::string, uint16_t>;
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using ip_port = IRCD_WEAK_T(ip_port_pair);
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ip_port remote_address(const client &);
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ip_port local_address(const client &);
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std::string string(const ip_port &);
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std::shared_ptr<client> shared_from(client &);
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std::weak_ptr<client> weak_from(client &);
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// Makes a client
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std::shared_ptr<client> add_client();
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std::shared_ptr<client> add_client(std::unique_ptr<struct sock>);
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const clist &clients();
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} // namespace ircd
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#endif // __cplusplus
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/*
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inline bool
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is(const client &client, const mode::mask &mask)
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{
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return mode::is(client.mode, mask);
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}
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inline void
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set(client &client, const mode::mask &mask)
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{
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return mode::set(client.mode, mask);
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}
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inline void
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clear(client &client, const mode::mask &mask)
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{
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return mode::clear(client.mode, mask);
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}
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inline void
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set_got_id(client &client)
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{
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client.flags |= flags::GOTID;
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}
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inline bool
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is_got_id(const client &client)
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{
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return (client.flags & flags::GOTID) != 0;
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}
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inline bool
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is_exempt_kline(const client &client)
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{
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return client.flags & flags::EXEMPTKLINE;
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}
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inline void
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set_exempt_kline(client &client)
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{
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client.flags |= flags::EXEMPTKLINE;
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}
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inline bool
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is_exempt_flood(const client &client)
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{
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return client.flags & flags::EXEMPTFLOOD;
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}
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inline void
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set_exempt_flood(client &client)
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{
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client.flags |= flags::EXEMPTFLOOD;
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}
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inline bool
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is_exempt_spambot(const client &client)
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{
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return client.flags & flags::EXEMPTSPAMBOT;
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}
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inline void
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set_exempt_spambot(client &client)
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{
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client.flags |= flags::EXEMPTSPAMBOT;
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}
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inline bool
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is_exempt_shide(const client &client)
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{
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return client.flags & flags::EXEMPTSHIDE;
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}
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inline void
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set_exempt_shide(client &client)
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{
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client.flags |= flags::EXEMPTSHIDE;
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}
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inline bool
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is_exempt_jupe(const client &client)
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{
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return client.flags & flags::EXEMPTJUPE;
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}
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inline void
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set_exempt_jupe(client &client)
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{
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client.flags |= flags::EXEMPTJUPE;
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}
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inline bool
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is_exempt_resv(const client &client)
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{
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return client.flags & flags::EXEMPTRESV;
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}
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inline void
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set_exempt_resv(client &client)
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{
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client.flags |= flags::EXEMPTRESV;
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}
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inline bool
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is_ip_spoof(const client &client)
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{
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return client.flags & flags::IP_SPOOFING;
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}
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inline void
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set_ip_spoof(client &client)
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{
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client.flags |= flags::IP_SPOOFING;
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}
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inline bool
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is_extend_chans(const client &client)
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{
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return client.flags & flags::EXTENDCHANS;
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}
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inline void
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set_extend_chans(client &client)
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{
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client.flags |= flags::EXTENDCHANS;
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}
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inline bool
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is_client(const client &client)
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{
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return client.status == status::CLIENT;
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}
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inline bool
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is_registered_user(const client &client)
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{
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return client.status == status::CLIENT;
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}
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inline bool
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is_registered(const client &client)
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{
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return client.status > status::UNKNOWN && client.status != status::REJECT;
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}
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inline bool
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is_connecting(const client &client)
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{
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return client.status == status::CONNECTING;
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}
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inline bool
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is_handshake(const client &client)
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{
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return client.status == status::HANDSHAKE;
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}
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inline bool
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is_me(const client &client)
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{
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return client.status == status::ME;
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}
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inline bool
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is_unknown(const client &client)
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{
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return client.status == status::UNKNOWN;
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}
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inline bool
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is_server(const client &client)
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{
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return client.status == status::SERVER;
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}
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inline bool
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is_reject(const client &client)
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{
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return client.status == status::REJECT;
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}
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inline bool
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is_any_server(const client &client)
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{
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return is_server(client) || is_handshake(client) || is_connecting(client);
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}
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inline void
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set_reject(client &client)
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{
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client.status = status::REJECT;
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//client.handler = UNREGISTERED_HANDLER;
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}
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inline void
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set_connecting(client &client)
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{
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client.status = status::CONNECTING;
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//client.handler = UNREGISTERED_HANDLER;
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}
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inline void
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set_handshake(client &client)
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{
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client.status = status::HANDSHAKE;
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//client.handler = UNREGISTERED_HANDLER;
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}
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inline void
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set_me(client &client)
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{
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client.status = status::ME;
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//client.handler = UNREGISTERED_HANDLER;
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}
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inline void
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set_unknown(client &client)
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{
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client.status = status::UNKNOWN;
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//client.handler = UNREGISTERED_HANDLER;
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}
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inline void
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set_server(client &client)
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{
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client.status = status::SERVER;
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//client.handler = SERVER_HANDLER;
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}
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bool is_oper(const client &);
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inline void
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set_client(client &client)
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{
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client.status = status::CLIENT;
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//client.handler = is_oper(client)? OPER_HANDLER : CLIENT_HANDLER;
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}
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inline void
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set_remote_client(client &client)
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{
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client.status = status::CLIENT;
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//client.handler = RCLIENT_HANDLER;
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}
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inline bool
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parse_as_client(const client &client)
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{
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return bool(client.status & (status::UNKNOWN | status::CLIENT));
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}
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inline bool
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parse_as_server(const client &client)
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{
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return bool(client.status & (status::CONNECTING | status::HANDSHAKE | status::SERVER));
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}
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#define TS_CURRENT 6
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#define TS_MIN 6
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#define TS_DOESTS 0x10000000
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#define DoesTS(x) ((x)->tsinfo & TS_DOESTS)
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inline bool
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has_id(const client &client)
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{
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return client.id[0] != '\0';
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}
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inline bool
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has_id(const client *const &client)
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{
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return has_id(*client);
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}
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inline const char *
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use_id(const client &client)
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{
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return has_id(client)? client.id : client.name;
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}
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inline const char *
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use_id(const client *const &client)
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{
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return use_id(*client);
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}
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bool is_server(const client &client);
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inline char *get_id(const client *const &source, const client *const &target)
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{
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return const_cast<char *>(is_server(*target->from) && has_id(target->from) ? use_id(source) : (source)->name);
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}
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inline auto
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get_id(const client &source, const client &target)
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{
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return get_id(&source, &target);
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}
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inline auto
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id(const client &source, const client &target)
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{
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return is_server(*target.from) && has_id(*target.from)? use_id(source) : source.name;
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}
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#define LFLAGS_SSL 0x00000001
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#define LFLAGS_FLUSH 0x00000002
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inline bool
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is_person(const client &client)
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{
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return is_client(client) && client.user;
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}
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inline bool
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my_connect(const client &client)
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{
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return client.flags & flags::MYCONNECT;
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}
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inline void
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set_my_connect(client &client)
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{
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client.flags |= flags::MYCONNECT;
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}
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inline void
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clear_my_connect(client &client)
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{
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client.flags &= ~flags::MYCONNECT;
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}
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inline bool
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my(const client &client)
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{
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return my_connect(client) && is_client(client);
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}
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inline bool
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my_oper(const client &client)
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{
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return my_connect(client) && is_oper(client);
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}
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inline bool
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is_oper(const client &client)
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{
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return is(client, mode::OPER);
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}
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inline void
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set_oper(client &client)
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{
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set(client, mode::OPER);
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// if (my(client))
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// client.handler = OPER_HANDLER;
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}
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inline void
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clear_oper(client &client)
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{
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clear(client, mode::OPER);
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clear(client, mode::ADMIN);
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// if (my(client) && !is_server(client))
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// client.handler = CLIENT_HANDLER;
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}
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inline void
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set_mark(client &client)
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{
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client.flags |= flags::MARK;
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}
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inline void
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clear_mark(client &client)
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{
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client.flags &= ~flags::MARK;
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}
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inline bool
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is_marked(const client &client)
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{
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return client.flags & flags::MARK;
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}
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inline void
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set_hidden(client &client)
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{
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client.flags |= flags::HIDDEN;
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}
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inline void
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clear_hidden(client &client)
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{
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client.flags &= ~flags::HIDDEN;
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}
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inline bool
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is_hidden(const client &client)
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{
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return client.flags & flags::HIDDEN;
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}
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inline void
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clear_eob(client &client)
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{
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client.flags &= ~flags::EOB;
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}
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inline void
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set_eob(client &client)
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{
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client.flags |= flags::EOB;
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}
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inline bool
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has_sent_eob(const client &client)
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{
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return client.flags & flags::EOB;
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}
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inline void
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set_dead(client &client)
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{
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client.flags |= flags::DEAD;
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}
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inline bool
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is_dead(const client &client)
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{
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return client.flags & flags::DEAD;
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}
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inline void
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set_closing(client &client)
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{
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client.flags |= flags::CLOSING;
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}
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inline bool
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is_closing(const client &client)
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{
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return client.flags & flags::CLOSING;
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}
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inline void
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set_io_error(client &client)
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{
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client.flags |= flags::IOERROR;
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}
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inline bool
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is_io_error(const client &client)
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{
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return client.flags & flags::IOERROR;
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}
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inline bool
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is_any_dead(const client &client)
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{
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return is_io_error(client) || is_dead(client) || is_closing(client);
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}
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inline void
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set_tg_change(client &client)
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{
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client.flags |= flags::TGCHANGE;
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}
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inline void
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clear_tg_change(client &client)
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{
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client.flags &= ~flags::TGCHANGE;
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}
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inline bool
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is_tg_change(const client &client)
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{
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return client.flags & flags::TGCHANGE;
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}
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inline void
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set_dyn_spoof(client &client)
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{
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client.flags |= flags::DYNSPOOF;
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}
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inline void
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clear_dyn_spoof(client &client)
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{
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client.flags &= ~flags::DYNSPOOF;
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}
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inline bool
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is_dyn_spoof(const client &client)
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{
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return client.flags & flags::DYNSPOOF;
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}
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inline void
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set_tg_excessive(client &client)
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{
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client.flags|= flags::TGEXCESSIVE;
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}
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inline void
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clear_tg_excessive(client &client)
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{
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client.flags &= ~flags::TGEXCESSIVE;
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}
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inline bool
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is_tg_excessive(const client &client)
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{
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return client.flags & flags::TGEXCESSIVE;
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}
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inline void
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set_flood_done(client &client)
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{
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client.flags |= flags::FLOODDONE;
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}
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inline bool
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is_flood_done(const client &client)
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{
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return client.flags & flags::FLOODDONE;
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}
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inline bool
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operator==(const client &a, const client &b)
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{
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return &a == &b;
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}
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inline bool
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operator!=(const client &a, const client &b)
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{
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return !(a == b);
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}
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*/
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