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construct/include/ircd/m/user/user.h
2020-05-02 23:57:53 -07:00

100 lines
2.3 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2019 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_M_USER_USER_H
namespace ircd::m
{
struct user;
bool my(const user &);
bool exists(const id::user &);
bool exists(const user &);
bool active(const user &);
bool is_oper(const user &);
user create(const id::user &, const json::members &args = {});
}
/// This lightweight object is the strong type for a user.
///
/// Instances of this object are used as an argument in many places. The
/// sub-objects form special interfaces for the core tools and features
/// related to users. Not all user-related features are nested here,
/// only fundamentals which are generally used further by other features.
struct ircd::m::user
{
struct room;
struct rooms;
struct mitsein;
struct servers;
struct events;
struct profile;
struct account_data;
struct room_account_data;
struct room_tags;
struct filter;
struct ignores;
struct registar;
struct pushrules;
struct pushers;
struct notifications;
struct tokens;
struct devices;
using id = m::id::user;
using closure = std::function<void (const user &)>;
using closure_bool = std::function<bool (const user &)>;
id user_id;
operator const id &() const;
id::room room_id(const mutable_buffer &) const;
id::room::buf room_id() const;
bool is_password(const string_view &password) const;
event::id::buf password(const string_view &password);
event::id::buf deactivate();
event::id::buf activate();
user(const id &user_id)
:user_id{user_id}
{}
user() = default;
};
inline ircd::m::user::operator
const ircd::m::user::id &()
const
{
return user_id;
}
#include "room.h"
#include "rooms.h"
#include "mitsein.h"
#include "servers.h"
#include "events.h"
#include "profile.h"
#include "account_data.h"
#include "room_account_data.h"
#include "room_tags.h"
#include "filter.h"
#include "ignores.h"
#include "register.h"
#include "pushrules.h"
#include "pushers.h"
#include "notifications.h"
#include "tokens.h"
#include "devices.h"