mirror of
https://github.com/matrix-construct/construct
synced 2024-11-17 23:40:57 +01:00
212380e3f4
+ branches/release-2.1 -> 2.2 base + 3.0 -> branches/cxxconversion + backport some immediate 3.0 functionality for 2.2 + other stuff
652 lines
18 KiB
C
652 lines
18 KiB
C
/*
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* ircd-ratbox: A slightly useful ircd.
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* balloc.c: A block allocator.
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*
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* Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center
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* Copyright (C) 1996-2002 Hybrid Development Team
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* Copyright (C) 2002-2005 ircd-ratbox development team
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*
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* File: blalloc.c
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* Owner: Wohali (Joan Touzet)
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*
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* Modified 2001/11/29 for mmap() support by Aaron Sethman <androsyn@ratbox.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA
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*
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* $Id: balloc.c 388 2005-12-07 16:34:40Z nenolod $
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*/
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/*
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* About the block allocator
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*
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* Basically we have three ways of getting memory off of the operating
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* system. Below are this list of methods and the order of preference.
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*
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* 1. mmap() anonymous pages with the MMAP_ANON flag.
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* 2. mmap() via the /dev/zero trick.
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* 3. malloc()
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*
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* The advantages of 1 and 2 are this. We can munmap() the pages which will
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* return the pages back to the operating system, thus reducing the size
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* of the process as the memory is unused. malloc() on many systems just keeps
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* a heap of memory to itself, which never gets given back to the OS, except on
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* exit. This of course is bad, if say we have an event that causes us to allocate
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* say, 200MB of memory, while our normal memory consumption would be 15MB. In the
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* malloc() case, the amount of memory allocated to our process never goes down, as
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* malloc() has it locked up in its heap. With the mmap() method, we can munmap()
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* the block and return it back to the OS, thus causing our memory consumption to go
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* down after we no longer need it.
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*
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* Of course it is up to the caller to make sure BlockHeapGarbageCollect() gets
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* called periodically to do this cleanup, otherwise you'll keep the memory in the
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* process.
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*
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*
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*/
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#include "stdinc.h"
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#include "libcharybdis.h"
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#define WE_ARE_MEMORY_C
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#include "setup.h"
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#include "balloc.h"
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#ifndef NOBALLOC
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#include "ircd_defs.h" /* DEBUG_BLOCK_ALLOCATOR */
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#include "ircd.h"
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#include "memory.h"
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#include "irc_string.h"
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#include "tools.h"
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#include "s_log.h"
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#include "client.h"
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#include "event.h"
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#ifdef HAVE_MMAP /* We've got mmap() that is good */
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#include <sys/mman.h>
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/* HP-UX sucks */
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#ifdef MAP_ANONYMOUS
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#ifndef MAP_ANON
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#define MAP_ANON MAP_ANONYMOUS
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#endif
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#endif
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#endif
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static int newblock(BlockHeap * bh);
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static int BlockHeapGarbageCollect(BlockHeap *);
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static void block_heap_gc(void *unused);
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static dlink_list heap_lists;
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#if defined(HAVE_MMAP) && !defined(MAP_ANON)
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static int zero_fd = -1;
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#endif
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#define blockheap_fail(x) _blockheap_fail(x, __FILE__, __LINE__)
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static void
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_blockheap_fail(const char *reason, const char *file, int line)
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{
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libcharybdis_log("Blockheap failure: %s (%s:%d)", reason, file, line);
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abort();
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}
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/*
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* static inline void free_block(void *ptr, size_t size)
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*
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* Inputs: The block and its size
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* Output: None
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* Side Effects: Returns memory for the block back to the OS
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*/
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static inline void
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free_block(void *ptr, size_t size)
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{
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#ifdef HAVE_MMAP
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munmap(ptr, size);
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#else
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free(ptr);
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#endif
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}
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#ifdef DEBUG_BALLOC
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/* Check the list length the very slow way */
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static unsigned long
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slow_list_length(dlink_list *list)
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{
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dlink_node *ptr;
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unsigned long count = 0;
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for (ptr = list->head; ptr; ptr = ptr->next)
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{
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count++;
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if(count > list->length * 2)
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{
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blockheap_fail("count > list->length * 2 - I give up");
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}
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}
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return count;
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}
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static void
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bh_sanity_check_block(BlockHeap *bh, Block *block)
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{
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unsigned long s_used, s_free;
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s_used = slow_list_length(&block->used_list);
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s_free = slow_list_length(&block->free_list);
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if(s_used != dlink_list_length(&block->used_list))
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blockheap_fail("used link count doesn't match head count");
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if(s_free != dlink_list_length(&block->free_list))
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blockheap_fail("free link count doesn't match head count");
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if(dlink_list_length(&block->used_list) + dlink_list_length(&block->free_list) != bh->elemsPerBlock)
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blockheap_fail("used_list + free_list != elemsPerBlock");
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}
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#if 0
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/* See how confused we are */
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static void
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bh_sanity_check(BlockHeap *bh)
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{
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Block *walker;
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unsigned long real_alloc = 0;
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unsigned long s_used, s_free;
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unsigned long blockcount = 0;
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unsigned long allocated;
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if(bh == NULL)
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blockheap_fail("Trying to sanity check a NULL block");
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allocated = bh->blocksAllocated * bh->elemsPerBlock;
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for(walker = bh->base; walker != NULL; walker = walker->next)
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{
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blockcount++;
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s_used = slow_list_length(&walker->used_list);
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s_free = slow_list_length(&walker->free_list);
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if(s_used != dlink_list_length(&walker->used_list))
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blockheap_fail("used link count doesn't match head count");
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if(s_free != dlink_list_length(&walker->free_list))
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blockheap_fail("free link count doesn't match head count");
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if(dlink_list_length(&walker->used_list) + dlink_list_length(&walker->free_list) != bh->elemsPerBlock)
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blockheap_fail("used_list + free_list != elemsPerBlock");
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real_alloc += dlink_list_length(&walker->used_list);
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real_alloc += dlink_list_length(&walker->free_list);
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}
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if(allocated != real_alloc)
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blockheap_fail("block allocations don't match heap");
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if(bh->blocksAllocated != blockcount)
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blockheap_fail("blocksAllocated don't match blockcount");
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}
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static void
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bh_sanity_check_all(void *unused)
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{
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dlink_node *ptr;
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DLINK_FOREACH(ptr, heap_lists.head)
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{
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bh_sanity_check(ptr->data);
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}
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}
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#endif
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#endif
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/*
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* void initBlockHeap(void)
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*
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* Inputs: None
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* Outputs: None
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* Side Effects: Initializes the block heap
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*/
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void
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initBlockHeap(void)
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{
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#if defined(HAVE_MMAP) && !defined(MAP_ANON)
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zero_fd = open("/dev/zero", O_RDWR);
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if(zero_fd < 0)
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blockheap_fail("Failed opening /dev/zero");
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comm_socket(zero_fd, FD_FILE, "Anonymous mmap()");
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#endif
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eventAddIsh("block_heap_gc", block_heap_gc, NULL, 30);
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}
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/*
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* static inline void *get_block(size_t size)
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*
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* Input: Size of block to allocate
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* Output: Pointer to new block
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* Side Effects: None
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*/
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static inline void *
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get_block(size_t size)
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{
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void *ptr;
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#ifdef HAVE_MMAP
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#ifdef MAP_ANON
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ptr = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0);
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#else
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ptr = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE, zero_fd, 0);
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#endif
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if(ptr == MAP_FAILED)
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{
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ptr = NULL;
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}
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#else
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ptr = malloc(size);
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#endif
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return (ptr);
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}
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static void
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block_heap_gc(void *unused)
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{
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dlink_node *ptr;
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DLINK_FOREACH(ptr, heap_lists.head)
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{
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BlockHeapGarbageCollect(ptr->data);
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}
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}
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/* ************************************************************************ */
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/* FUNCTION DOCUMENTATION: */
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/* newblock */
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/* Description: */
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/* Allocates a new block for addition to a blockheap */
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/* Parameters: */
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/* bh (IN): Pointer to parent blockheap. */
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/* Returns: */
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/* 0 if successful, 1 if not */
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/* ************************************************************************ */
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static int
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newblock(BlockHeap * bh)
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{
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MemBlock *newblk;
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Block *b;
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unsigned long i;
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void *offset;
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/* Setup the initial data structure. */
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b = (Block *) calloc(1, sizeof(Block));
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if(b == NULL)
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{
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return (1);
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}
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b->free_list.head = b->free_list.tail = NULL;
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b->used_list.head = b->used_list.tail = NULL;
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b->next = bh->base;
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b->alloc_size = (bh->elemsPerBlock + 1) * (bh->elemSize + sizeof(MemBlock));
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b->elems = get_block(b->alloc_size);
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if(b->elems == NULL)
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{
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return (1);
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}
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offset = b->elems;
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/* Setup our blocks now */
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for (i = 0; i < bh->elemsPerBlock; i++)
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{
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void *data;
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newblk = (void *) offset;
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newblk->block = b;
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#ifdef DEBUG_BALLOC
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newblk->magic = BALLOC_MAGIC;
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#endif
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data = (void *) ((size_t) offset + sizeof(MemBlock));
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newblk->block = b;
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dlinkAdd(data, &newblk->self, &b->free_list);
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offset = (unsigned char *) ((unsigned char *) offset +
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bh->elemSize + sizeof(MemBlock));
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}
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++bh->blocksAllocated;
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bh->freeElems += bh->elemsPerBlock;
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bh->base = b;
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return (0);
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}
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/* ************************************************************************ */
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/* FUNCTION DOCUMENTATION: */
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/* BlockHeapCreate */
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/* Description: */
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/* Creates a new blockheap from which smaller blocks can be allocated. */
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/* Intended to be used instead of multiple calls to malloc() when */
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/* performance is an issue. */
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/* Parameters: */
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/* elemsize (IN): Size of the basic element to be stored */
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/* elemsperblock (IN): Number of elements to be stored in a single block */
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/* of memory. When the blockheap runs out of free memory, it will */
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/* allocate elemsize * elemsperblock more. */
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/* Returns: */
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/* Pointer to new BlockHeap, or NULL if unsuccessful */
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/* ************************************************************************ */
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BlockHeap *
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BlockHeapCreate(size_t elemsize, int elemsperblock)
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{
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BlockHeap *bh;
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s_assert(elemsize > 0 && elemsperblock > 0);
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/* Catch idiotic requests up front */
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if((elemsize <= 0) || (elemsperblock <= 0))
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{
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blockheap_fail("Attempting to BlockHeapCreate idiotic sizes");
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}
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/* Allocate our new BlockHeap */
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bh = (BlockHeap *) calloc(1, sizeof(BlockHeap));
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if(bh == NULL)
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{
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blockheap_fail("Attempt to calloc() failed");
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outofmemory(); /* die.. out of memory */
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}
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if((elemsize % sizeof(void *)) != 0)
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{
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/* Pad to even pointer boundary */
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elemsize += sizeof(void *);
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elemsize &= ~(sizeof(void *) - 1);
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}
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bh->elemSize = elemsize;
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bh->elemsPerBlock = elemsperblock;
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bh->blocksAllocated = 0;
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bh->freeElems = 0;
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bh->base = NULL;
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/* Be sure our malloc was successful */
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if(newblock(bh))
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{
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if(bh != NULL)
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free(bh);
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libcharybdis_restart("Aiee! -- newblock() failed!!!");
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}
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if(bh == NULL)
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{
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blockheap_fail("bh == NULL when it shouldn't be");
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}
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dlinkAdd(bh, &bh->hlist, &heap_lists);
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return (bh);
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}
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/* ************************************************************************ */
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/* FUNCTION DOCUMENTATION: */
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/* BlockHeapAlloc */
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/* Description: */
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/* Returns a pointer to a struct within our BlockHeap that's free for */
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/* the taking. */
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/* Parameters: */
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/* bh (IN): Pointer to the Blockheap. */
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/* Returns: */
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/* Pointer to a structure (void *), or NULL if unsuccessful. */
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/* ************************************************************************ */
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void *
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BlockHeapAlloc(BlockHeap * bh)
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{
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Block *walker;
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dlink_node *new_node;
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s_assert(bh != NULL);
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if(bh == NULL)
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{
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blockheap_fail("Cannot allocate if bh == NULL");
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}
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if(bh->freeElems == 0)
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{
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/* Allocate new block and assign */
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/* newblock returns 1 if unsuccessful, 0 if not */
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if(newblock(bh))
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{
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/* That didn't work..try to garbage collect */
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BlockHeapGarbageCollect(bh);
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if(bh->freeElems == 0)
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{
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libcharybdis_restart("newblock() failed and garbage collection didn't help");
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}
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}
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}
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for (walker = bh->base; walker != NULL; walker = walker->next)
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{
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if(dlink_list_length(&walker->free_list) > 0)
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{
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#ifdef DEBUG_BALLOC
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bh_sanity_check_block(bh, walker);
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#endif
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bh->freeElems--;
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new_node = walker->free_list.head;
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dlinkMoveNode(new_node, &walker->free_list, &walker->used_list);
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s_assert(new_node->data != NULL);
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if(new_node->data == NULL)
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blockheap_fail("new_node->data is NULL and that shouldn't happen!!!");
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memset(new_node->data, 0, bh->elemSize);
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#ifdef DEBUG_BALLOC
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do
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{
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struct MemBlock *memblock = (void *) ((size_t) new_node->data - sizeof(MemBlock));
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if(memblock->magic == BALLOC_FREE_MAGIC)
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memblock->magic = BALLOC_MAGIC;
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} while(0);
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bh_sanity_check_block(bh, walker);
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#endif
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return (new_node->data);
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}
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}
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blockheap_fail("BlockHeapAlloc failed, giving up");
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return NULL;
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}
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/* ************************************************************************ */
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/* FUNCTION DOCUMENTATION: */
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/* BlockHeapFree */
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/* Description: */
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/* Returns an element to the free pool, does not free() */
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/* Parameters: */
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/* bh (IN): Pointer to BlockHeap containing element */
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/* ptr (in): Pointer to element to be "freed" */
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/* Returns: */
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/* 0 if successful, 1 if element not contained within BlockHeap. */
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/* ************************************************************************ */
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int
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BlockHeapFree(BlockHeap * bh, void *ptr)
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{
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Block *block;
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struct MemBlock *memblock;
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s_assert(bh != NULL);
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s_assert(ptr != NULL);
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if(bh == NULL)
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{
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libcharybdis_restart("balloc.c:BlockHeapFree() bh == NULL");
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return (1);
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}
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if(ptr == NULL)
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{
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libcharybdis_restart("balloc.BlockHeapFree() ptr == NULL");
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return (1);
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}
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memblock = (void *) ((size_t) ptr - sizeof(MemBlock));
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#ifdef DEBUG_BALLOC
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if(memblock->magic == BALLOC_FREE_MAGIC)
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{
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blockheap_fail("double free of a block");
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outofmemory();
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} else
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if(memblock->magic != BALLOC_MAGIC)
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{
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blockheap_fail("memblock->magic != BALLOC_MAGIC");
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outofmemory();
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}
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#endif
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s_assert(memblock->block != NULL);
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if(memblock->block == NULL)
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{
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blockheap_fail("memblock->block == NULL, not a valid block?");
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outofmemory();
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}
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block = memblock->block;
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#ifdef DEBUG_BALLOC
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bh_sanity_check_block(bh, block);
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#endif
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bh->freeElems++;
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mem_frob(ptr, bh->elemSize);
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dlinkMoveNode(&memblock->self, &block->used_list, &block->free_list);
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#ifdef DEBUG_BALLOC
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bh_sanity_check_block(bh, block);
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#endif
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return (0);
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}
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/* ************************************************************************ */
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/* FUNCTION DOCUMENTATION: */
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/* BlockHeapGarbageCollect */
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/* Description: */
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/* Performs garbage collection on the block heap. Any blocks that are */
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/* completely unallocated are removed from the heap. Garbage collection */
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/* will never remove the root node of the heap. */
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/* Parameters: */
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/* bh (IN): Pointer to the BlockHeap to be cleaned up */
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/* Returns: */
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/* 0 if successful, 1 if bh == NULL */
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/* ************************************************************************ */
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static int
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BlockHeapGarbageCollect(BlockHeap * bh)
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{
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Block *walker, *last;
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if(bh == NULL)
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{
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return (1);
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}
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if(bh->freeElems < bh->elemsPerBlock || bh->blocksAllocated == 1)
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{
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/* There couldn't possibly be an entire free block. Return. */
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return (0);
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}
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last = NULL;
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walker = bh->base;
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while (walker != NULL)
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{
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if((dlink_list_length(&walker->free_list) == bh->elemsPerBlock) != 0)
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{
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free_block(walker->elems, walker->alloc_size);
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if(last != NULL)
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{
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last->next = walker->next;
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if(walker != NULL)
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free(walker);
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walker = last->next;
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}
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else
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{
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bh->base = walker->next;
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if(walker != NULL)
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free(walker);
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walker = bh->base;
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}
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bh->blocksAllocated--;
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bh->freeElems -= bh->elemsPerBlock;
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}
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else
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{
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last = walker;
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walker = walker->next;
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}
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}
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return (0);
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}
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/* ************************************************************************ */
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/* FUNCTION DOCUMENTATION: */
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/* BlockHeapDestroy */
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/* Description: */
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/* Completely free()s a BlockHeap. Use for cleanup. */
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/* Parameters: */
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/* bh (IN): Pointer to the BlockHeap to be destroyed. */
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/* Returns: */
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/* 0 if successful, 1 if bh == NULL */
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/* ************************************************************************ */
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int
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BlockHeapDestroy(BlockHeap * bh)
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{
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Block *walker, *next;
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if(bh == NULL)
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{
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return (1);
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}
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for (walker = bh->base; walker != NULL; walker = next)
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{
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next = walker->next;
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free_block(walker->elems, walker->alloc_size);
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if(walker != NULL)
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free(walker);
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}
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dlinkDelete(&bh->hlist, &heap_lists);
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free(bh);
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return (0);
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}
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void
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BlockHeapUsage(BlockHeap * bh, size_t * bused, size_t * bfree, size_t * bmemusage)
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{
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size_t used;
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size_t freem;
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size_t memusage;
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if(bh == NULL)
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{
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return;
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}
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freem = bh->freeElems;
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used = (bh->blocksAllocated * bh->elemsPerBlock) - bh->freeElems;
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memusage = used * (bh->elemSize + sizeof(MemBlock));
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if(bused != NULL)
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*bused = used;
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if(bfree != NULL)
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*bfree = freem;
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if(bmemusage != NULL)
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*bmemusage = memusage;
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}
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#endif /* NOBALLOC */
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