mirror of
https://github.com/matrix-construct/construct
synced 2024-11-01 11:29:05 +01:00
286 lines
6.5 KiB
C++
286 lines
6.5 KiB
C++
// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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#pragma once
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#define HAVE_IRCD_IOS_H
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// Boost headers are not exposed to our users unless explicitly included by a
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// definition file. Other libircd headers may extend this namespace with more
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// forward declarations.
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/// Forward declarations for boost::asio because it is not included here.
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namespace boost::asio
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{
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struct io_context;
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struct signal_set;
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template<class function>
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void asio_handler_invoke(function&, ...);
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}
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namespace ircd
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{
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namespace asio = boost::asio; ///< Alias so that asio:: can be used.
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extern const info::versions boost_version_api, boost_version_abi;
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}
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namespace ircd::ios
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{
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struct handler;
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struct descriptor;
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template<class function> struct handle;
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IRCD_OVERLOAD(synchronous)
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struct dispatch;
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struct defer;
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struct post;
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extern const std::thread::id static_thread_id;
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extern std::thread::id main_thread_id;
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extern asio::io_context *user;
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const string_view &name(const descriptor &);
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const string_view &name(const handler &);
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bool is_main_thread();
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bool is_static_thread();
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void assert_main_thread();
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bool available();
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asio::io_context &get();
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void forked_parent();
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void forked_child();
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void forking();
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void init(asio::io_context &user);
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}
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namespace ircd
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{
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using ios::assert_main_thread;
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using ios::is_main_thread;
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using ios::dispatch;
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using ios::defer;
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using ios::post;
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}
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struct ircd::ios::dispatch
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{
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dispatch(descriptor &, std::function<void ()>);
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dispatch(descriptor &, synchronous_t, const std::function<void ()> &);
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dispatch(std::function<void ()>);
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dispatch(synchronous_t, const std::function<void ()> &);
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};
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struct ircd::ios::defer
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{
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defer(descriptor &, std::function<void ()>);
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defer(descriptor &, synchronous_t, const std::function<void ()> &);
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defer(std::function<void ()>);
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defer(synchronous_t, const std::function<void ()> &);
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};
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struct ircd::ios::post
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{
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post(descriptor &, std::function<void ()>);
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post(descriptor &, synchronous_t, const std::function<void ()> &);
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post(std::function<void ()>);
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post(synchronous_t, const std::function<void ()> &);
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};
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struct ircd::ios::descriptor
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:instance_list<descriptor>
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{
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struct stats;
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static uint64_t ids;
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static void *default_allocator(handler &, const size_t &);
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static void default_deallocator(handler &, void *const &, const size_t &);
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string_view name;
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uint64_t id {++ids};
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std::unique_ptr<struct stats> stats;
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std::function<void *(handler &, const size_t &)> allocator;
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std::function<void (handler &, void *const &, const size_t &)> deallocator;
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bool continuation;
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descriptor(const string_view &name,
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const decltype(allocator) & = default_allocator,
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const decltype(deallocator) & = default_deallocator,
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const bool &continuation = false);
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descriptor(descriptor &&) = delete;
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descriptor(const descriptor &) = delete;
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~descriptor() noexcept;
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};
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struct ircd::ios::descriptor::stats
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{
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uint64_t queued {0};
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uint64_t calls {0};
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uint64_t faults {0};
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uint64_t allocs {0};
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uint64_t alloc_bytes{0};
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uint64_t frees {0};
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uint64_t free_bytes{0};
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uint64_t slice_total {0};
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uint64_t slice_last {0};
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stats &operator+=(const stats &) &;
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stats();
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~stats() noexcept;
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};
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struct ircd::ios::handler
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{
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static thread_local handler *current;
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static void *allocate(handler *const &, const size_t &);
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static void deallocate(handler *const &, void *const &, const size_t &);
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static bool continuation(handler *const &);
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static void enter(handler *const &);
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static void leave(handler *const &);
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static bool fault(handler *const &);
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ios::descriptor *descriptor {nullptr};
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uint64_t slice_start {0};
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};
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template<class function>
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struct ircd::ios::handle
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:handler
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{
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function f;
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template<class... args>
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void operator()(args&&... a) const;
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handle(ios::descriptor &, function);
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};
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namespace ircd::ios
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{
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template<class function>
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void asio_handler_deallocate(void *, size_t, handle<function> *);
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template<class function>
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void *asio_handler_allocate(size_t, handle<function> *);
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template<class function>
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bool asio_handler_is_continuation(handle<function> *);
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template<class callable,
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class function>
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void asio_handler_invoke(callable &f, handle<function> *);
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}
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template<class function>
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ircd::ios::handle<function>::handle(ios::descriptor &d,
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function f)
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:handler{&d}
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,f{std::move(f)}
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{
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assert(d.stats);
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d.stats->queued++;
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}
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template<class function>
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template<class... args>
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void
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ircd::ios::handle<function>::operator()(args&&... a)
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const
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{
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assert(descriptor && descriptor->stats);
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assert(descriptor->stats->queued > 0);
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descriptor->stats->queued--;
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f(std::forward<args>(a)...);
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}
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template<class callable,
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class function>
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void
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ircd::ios::asio_handler_invoke(callable &f,
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handle<function> *const h)
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try
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{
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handler::enter(h);
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boost::asio::asio_handler_invoke(f, &h);
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handler::leave(h);
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}
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catch(...)
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{
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if(handler::fault(h))
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handler::leave(h);
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else
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throw;
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}
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template<class function>
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bool
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ircd::ios::asio_handler_is_continuation(handle<function> *const h)
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{
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return handler::continuation(h);
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}
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template<class function>
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void *
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__attribute__((malloc, returns_nonnull, warn_unused_result, alloc_size(1)))
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ircd::ios::asio_handler_allocate(size_t size,
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handle<function> *const h)
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{
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return handler::allocate(h, size);
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}
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template<class function>
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void
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ircd::ios::asio_handler_deallocate(void *const ptr,
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size_t size,
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handle<function> *const h)
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{
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handler::deallocate(h, ptr, size);
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}
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inline const ircd::string_view &
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ircd::ios::name(const handler &handler)
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{
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assert(handler.descriptor);
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return name(*handler.descriptor);
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}
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inline const ircd::string_view &
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ircd::ios::name(const descriptor &descriptor)
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{
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return descriptor.name;
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}
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inline void
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__attribute__((always_inline))
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ircd::ios::assert_main_thread()
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{
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assert(is_main_thread());
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}
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inline bool
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__attribute__((always_inline))
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ircd::ios::is_main_thread()
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{
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return std::this_thread::get_id() == main_thread_id;
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}
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inline bool
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__attribute__((always_inline))
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ircd::ios::is_static_thread()
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{
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return std::this_thread::get_id() == static_thread_id;
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}
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