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construct/modules/static/charybdis/rooms/sync.js
2017-11-30 11:23:44 -08:00

84 lines
2.3 KiB
JavaScript

/*
* IRCd Charybdis 5/Matrix
*
* Copyright (C) 2017 Charybdis Development Team
* Copyright (C) 2017 Jason Volk (jason@zemos.net)
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice is present in all copies.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
'use strict';
/**
******************************************************************************
* Rooms Sync
*
*/
mc.rooms.sync = function(action, room_id, data)
{
let handler = mc.rooms.sync[action];
if(!handler)
return;
if(!(room_id in mc.rooms))
mc.rooms[room_id] = new mc.room({room_id: room_id});
let room = mc.rooms[room_id];
handler(room, data);
};
mc.rooms.sync["join"] = function(room, data)
{
if(!(room.id in mc.rooms.joined))
mc.rooms.joined[room.id] = room;
room.sync(data, "join");
if((mc.rooms.current.empty() && empty(mc.session.rooms.history))
|| (mc.session.rooms.history[0] == room.id))
{
mc.rooms.current.add(room.id);
room.scroll.to.bottom();
}
delete mc.rooms.invited[room.id];
delete mc.rooms.left[room.id];
if(!mc.rooms.mode || mc.rooms.mode == "JOINED")
mc.rooms.menu["JOINED"].click();
};
mc.rooms.sync["leave"] = function(room, data)
{
if(!(room.id in mc.rooms.left))
mc.rooms.left[room.id] = room;
room.sync(data, "leave");
delete mc.rooms.invited[room.id];
delete mc.rooms.joined[room.id];
if(!mc.rooms.mode)
mc.rooms.menu["LEFT"].click();
};
mc.rooms.sync["invite"] = function(room, data)
{
debug.object({invite: data}, 5);
};