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construct/include/ircd/client.h

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14 KiB
C++

/*
* charybdis: A useful ircd.
* client.h: The ircd client header.
*
* Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center
* Copyright (C) 1996-2002 Hybrid Development Team
* Copyright (C) 2002-2004 ircd-ratbox development team
* Copyright (C) 2005 William Pitcock and Jilles Tjoelker
* Copyright (C) 2005-2016 Charybdis Development Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*/
#pragma once
#define HAVE_IRCD_CLIENT_H
#ifdef __cplusplus
namespace ircd {
IRCD_EXCEPTION(ircd::error, client_error)
IRCD_EXCEPTION(client_error, broken_pipe)
IRCD_EXCEPTION(client_error, disconnected)
// ctx::timeout also relevant
// ctx::interrupted also relevant
struct sock;
struct client;
std::shared_ptr<const client> shared_from(const client &);
std::shared_ptr<client> shared_from(client &);
std::weak_ptr<const client> weak_from(const client &);
std::weak_ptr<client> weak_from(client &);
// Client socket addressing
bool has_socket(const client &);
const sock &socket(const client &);
sock &socket(client &);
using ip_port_pair = std::pair<std::string, uint16_t>;
using ip_port = IRCD_WEAK_T(ip_port_pair);
ip_port remote_address(const client &);
ip_port local_address(const client &);
std::string string(const ip_port &);
enum class dc
{
RST, // hardest disconnect
FIN, // graceful shutdown both directions
FIN_SEND, // graceful shutdown send side
FIN_RECV, // graceful shutdown recv side
};
bool connected(const client &) noexcept;
bool disconnect(std::nothrow_t, client &, const dc & = dc::FIN) noexcept;
void disconnect(client &, const dc & = dc::FIN);
void disconnect_all();
void async_recv_cancel(client &);
void async_recv_next(client &, const std::chrono::milliseconds &timeout);
void async_recv_next(client &);
// Destroys a client. This only removes the client from the clients list,
// and may result in a destruction and disconnect, or it may not.
void finished(client &);
// Creates a client.
std::shared_ptr<client> add_client();
std::shared_ptr<client> add_client(std::shared_ptr<struct sock>);
using clist = std::list<std::shared_ptr<client>>;
const clist &clients();
extern hook::sequence<client &> h_client_added;
void execute(client &client, line);
void execute(client &client, tape &);
void execute(client &client, const std::string &line);
void execute(client &client, const uint8_t *const &line, const size_t &len);
//
// contexted I/O
//
IRCD_OVERLOAD(text_raw); // Sends string as-is
IRCD_OVERLOAD(text_terminate); // Sends terminator "\r\n" after string
void send(client &, text_raw_t, const char *const &, const size_t &len);
void send(client &, text_raw_t, const char *const &);
void send(client &, text_raw_t, const std::string &);
void send(client &, text_terminate_t, const char *const &, const size_t &len);
void send(client &, text_terminate_t, const char *const &);
void send(client &, text_terminate_t, const std::string &);
template<class... A> ssize_t snsendf(client &, char *const &buf, const size_t &max, const char *const &fmt, A&&... args);
template<class... A> ssize_t sendf(client &, const char *const &fmt, A&&... args);
size_t recv(client &, char *const &buf, const size_t &max, milliseconds &timeout);
template<class duration> size_t recv(client &, char *const &buf, const size_t &max, const duration &timeout = -1s);
template<class duration> uint recv(client &, tape &, const duration &timeout = -1s);
template<class duration> line recv(client &, const duration &timeout = -1s);
struct client_init
{
client_init();
~client_init() noexcept;
};
template<class duration>
line
recv(client &client,
const duration &timeout)
{
return {};
}
template<class duration>
uint
recv(client &client,
tape &tape,
const duration &timeout)
{
size_t len(0);
size_t before(tape.size());
milliseconds remaining(timeout);
char buf[BUFSIZE]; do
{
len += recv(client, buf + len, sizeof(buf) - len, remaining);
}
while(!tape.append(buf, len));
return tape.size() - before;
}
template<class duration>
size_t
recv(client &client,
char *const &buf,
const size_t &max,
const duration &timeout)
{
return recv(client, buf, max, milliseconds(timeout));
}
template<class... A>
ssize_t
sendf(client &client,
const char *const &fmt,
A&&... args)
{
char buf[BUFSIZE];
return snsendf(client, buf, sizeof(buf), fmt, std::forward<A>(args)...);
}
template<class... A>
ssize_t
snsendf(client &client,
char *const &buf,
const size_t &max,
const char *const &fmt,
A&&... args)
{
const ssize_t len{fmt::snprintf{buf, max, fmt, std::forward<A>(args)...}};
send(client, text_terminate, buf, std::min(len, ssize_t(BUFSIZE-2)));
return len;
}
} // namespace ircd
#endif // __cplusplus
/*
inline bool
is(const client &client, const mode::mask &mask)
{
return mode::is(client.mode, mask);
}
inline void
set(client &client, const mode::mask &mask)
{
return mode::set(client.mode, mask);
}
inline void
clear(client &client, const mode::mask &mask)
{
return mode::clear(client.mode, mask);
}
inline void
set_got_id(client &client)
{
client.flags |= flags::GOTID;
}
inline bool
is_got_id(const client &client)
{
return (client.flags & flags::GOTID) != 0;
}
inline bool
is_exempt_kline(const client &client)
{
return client.flags & flags::EXEMPTKLINE;
}
inline void
set_exempt_kline(client &client)
{
client.flags |= flags::EXEMPTKLINE;
}
inline bool
is_exempt_flood(const client &client)
{
return client.flags & flags::EXEMPTFLOOD;
}
inline void
set_exempt_flood(client &client)
{
client.flags |= flags::EXEMPTFLOOD;
}
inline bool
is_exempt_spambot(const client &client)
{
return client.flags & flags::EXEMPTSPAMBOT;
}
inline void
set_exempt_spambot(client &client)
{
client.flags |= flags::EXEMPTSPAMBOT;
}
inline bool
is_exempt_shide(const client &client)
{
return client.flags & flags::EXEMPTSHIDE;
}
inline void
set_exempt_shide(client &client)
{
client.flags |= flags::EXEMPTSHIDE;
}
inline bool
is_exempt_jupe(const client &client)
{
return client.flags & flags::EXEMPTJUPE;
}
inline void
set_exempt_jupe(client &client)
{
client.flags |= flags::EXEMPTJUPE;
}
inline bool
is_exempt_resv(const client &client)
{
return client.flags & flags::EXEMPTRESV;
}
inline void
set_exempt_resv(client &client)
{
client.flags |= flags::EXEMPTRESV;
}
inline bool
is_ip_spoof(const client &client)
{
return client.flags & flags::IP_SPOOFING;
}
inline void
set_ip_spoof(client &client)
{
client.flags |= flags::IP_SPOOFING;
}
inline bool
is_extend_chans(const client &client)
{
return client.flags & flags::EXTENDCHANS;
}
inline void
set_extend_chans(client &client)
{
client.flags |= flags::EXTENDCHANS;
}
inline bool
is_client(const client &client)
{
return client.status == status::CLIENT;
}
inline bool
is_registered_user(const client &client)
{
return client.status == status::CLIENT;
}
inline bool
is_registered(const client &client)
{
return client.status > status::UNKNOWN && client.status != status::REJECT;
}
inline bool
is_connecting(const client &client)
{
return client.status == status::CONNECTING;
}
inline bool
is_handshake(const client &client)
{
return client.status == status::HANDSHAKE;
}
inline bool
is_me(const client &client)
{
return client.status == status::ME;
}
inline bool
is_unknown(const client &client)
{
return client.status == status::UNKNOWN;
}
inline bool
is_server(const client &client)
{
return client.status == status::SERVER;
}
inline bool
is_reject(const client &client)
{
return client.status == status::REJECT;
}
inline bool
is_any_server(const client &client)
{
return is_server(client) || is_handshake(client) || is_connecting(client);
}
inline void
set_reject(client &client)
{
client.status = status::REJECT;
//client.handler = UNREGISTERED_HANDLER;
}
inline void
set_connecting(client &client)
{
client.status = status::CONNECTING;
//client.handler = UNREGISTERED_HANDLER;
}
inline void
set_handshake(client &client)
{
client.status = status::HANDSHAKE;
//client.handler = UNREGISTERED_HANDLER;
}
inline void
set_me(client &client)
{
client.status = status::ME;
//client.handler = UNREGISTERED_HANDLER;
}
inline void
set_unknown(client &client)
{
client.status = status::UNKNOWN;
//client.handler = UNREGISTERED_HANDLER;
}
inline void
set_server(client &client)
{
client.status = status::SERVER;
//client.handler = SERVER_HANDLER;
}
bool is_oper(const client &);
inline void
set_client(client &client)
{
client.status = status::CLIENT;
//client.handler = is_oper(client)? OPER_HANDLER : CLIENT_HANDLER;
}
inline void
set_remote_client(client &client)
{
client.status = status::CLIENT;
//client.handler = RCLIENT_HANDLER;
}
inline bool
parse_as_client(const client &client)
{
return bool(client.status & (status::UNKNOWN | status::CLIENT));
}
inline bool
parse_as_server(const client &client)
{
return bool(client.status & (status::CONNECTING | status::HANDSHAKE | status::SERVER));
}
#define TS_CURRENT 6
#define TS_MIN 6
#define TS_DOESTS 0x10000000
#define DoesTS(x) ((x)->tsinfo & TS_DOESTS)
inline bool
has_id(const client &client)
{
return client.id[0] != '\0';
}
inline bool
has_id(const client *const &client)
{
return has_id(*client);
}
inline const char *
use_id(const client &client)
{
return has_id(client)? client.id : client.name;
}
inline const char *
use_id(const client *const &client)
{
return use_id(*client);
}
bool is_server(const client &client);
inline char *get_id(const client *const &source, const client *const &target)
{
return const_cast<char *>(is_server(*target->from) && has_id(target->from) ? use_id(source) : (source)->name);
}
inline auto
get_id(const client &source, const client &target)
{
return get_id(&source, &target);
}
inline auto
id(const client &source, const client &target)
{
return is_server(*target.from) && has_id(*target.from)? use_id(source) : source.name;
}
#define LFLAGS_SSL 0x00000001
#define LFLAGS_FLUSH 0x00000002
inline bool
is_person(const client &client)
{
return is_client(client) && client.user;
}
inline bool
my_connect(const client &client)
{
return client.flags & flags::MYCONNECT;
}
inline void
set_my_connect(client &client)
{
client.flags |= flags::MYCONNECT;
}
inline void
clear_my_connect(client &client)
{
client.flags &= ~flags::MYCONNECT;
}
inline bool
my(const client &client)
{
return my_connect(client) && is_client(client);
}
inline bool
my_oper(const client &client)
{
return my_connect(client) && is_oper(client);
}
inline bool
is_oper(const client &client)
{
return is(client, mode::OPER);
}
inline void
set_oper(client &client)
{
set(client, mode::OPER);
// if (my(client))
// client.handler = OPER_HANDLER;
}
inline void
clear_oper(client &client)
{
clear(client, mode::OPER);
clear(client, mode::ADMIN);
// if (my(client) && !is_server(client))
// client.handler = CLIENT_HANDLER;
}
inline void
set_mark(client &client)
{
client.flags |= flags::MARK;
}
inline void
clear_mark(client &client)
{
client.flags &= ~flags::MARK;
}
inline bool
is_marked(const client &client)
{
return client.flags & flags::MARK;
}
inline void
set_hidden(client &client)
{
client.flags |= flags::HIDDEN;
}
inline void
clear_hidden(client &client)
{
client.flags &= ~flags::HIDDEN;
}
inline bool
is_hidden(const client &client)
{
return client.flags & flags::HIDDEN;
}
inline void
clear_eob(client &client)
{
client.flags &= ~flags::EOB;
}
inline void
set_eob(client &client)
{
client.flags |= flags::EOB;
}
inline bool
has_sent_eob(const client &client)
{
return client.flags & flags::EOB;
}
inline void
set_dead(client &client)
{
client.flags |= flags::DEAD;
}
inline bool
is_dead(const client &client)
{
return client.flags & flags::DEAD;
}
inline void
set_closing(client &client)
{
client.flags |= flags::CLOSING;
}
inline bool
is_closing(const client &client)
{
return client.flags & flags::CLOSING;
}
inline void
set_io_error(client &client)
{
client.flags |= flags::IOERROR;
}
inline bool
is_io_error(const client &client)
{
return client.flags & flags::IOERROR;
}
inline bool
is_any_dead(const client &client)
{
return is_io_error(client) || is_dead(client) || is_closing(client);
}
inline void
set_tg_change(client &client)
{
client.flags |= flags::TGCHANGE;
}
inline void
clear_tg_change(client &client)
{
client.flags &= ~flags::TGCHANGE;
}
inline bool
is_tg_change(const client &client)
{
return client.flags & flags::TGCHANGE;
}
inline void
set_dyn_spoof(client &client)
{
client.flags |= flags::DYNSPOOF;
}
inline void
clear_dyn_spoof(client &client)
{
client.flags &= ~flags::DYNSPOOF;
}
inline bool
is_dyn_spoof(const client &client)
{
return client.flags & flags::DYNSPOOF;
}
inline void
set_tg_excessive(client &client)
{
client.flags|= flags::TGEXCESSIVE;
}
inline void
clear_tg_excessive(client &client)
{
client.flags &= ~flags::TGEXCESSIVE;
}
inline bool
is_tg_excessive(const client &client)
{
return client.flags & flags::TGEXCESSIVE;
}
inline void
set_flood_done(client &client)
{
client.flags |= flags::FLOODDONE;
}
inline bool
is_flood_done(const client &client)
{
return client.flags & flags::FLOODDONE;
}
inline bool
operator==(const client &a, const client &b)
{
return &a == &b;
}
inline bool
operator!=(const client &a, const client &b)
{
return !(a == b);
}
*/