mirror of
https://github.com/matrix-construct/construct
synced 2024-08-31 05:45:16 +02:00
313 lines
7.8 KiB
C++
313 lines
7.8 KiB
C++
/*
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* charybdis: 21st Century IRC++d
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* util.h: Miscellaneous utilities
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*
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* Copyright (C) 2016 Charybdis Development Team
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* Copyright (C) 2016 Jason Volk <jason@zemos.net>
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice is present in all copies.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#pragma once
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#define HAVE_IRCD_ALLOCATOR_H
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namespace ircd {
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struct allocator
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{
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struct state;
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template<class T = char> struct dynamic;
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template<class T = char, size_t = 512> struct fixed;
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};
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struct allocator::state
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{
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using word_t = unsigned long long;
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using size_type = std::size_t;
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size_t size { 0 };
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word_t *avail { nullptr };
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size_t last { 0 };
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static uint byte(const uint &i) { return i / (sizeof(word_t) * 8); }
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static uint bit(const uint &i) { return i % (sizeof(word_t) * 8); }
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static word_t mask(const uint &pos) { return word_t(1) << bit(pos); }
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bool test(const uint &pos) const { return avail[byte(pos)] & mask(pos); }
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void bts(const uint &pos) { avail[byte(pos)] |= mask(pos); }
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void btc(const uint &pos) { avail[byte(pos)] &= ~mask(pos); }
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uint next(const size_t &n) const;
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void deallocate(const uint &p, const size_t &n);
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uint allocate(const size_t &n, const uint &hint = -1);
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state(const size_t &size = 0,
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word_t *const &avail = nullptr)
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:size{size}
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,avail{avail}
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,last{0}
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{}
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};
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template<class T,
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size_t max>
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struct allocator::fixed
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:state
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{
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struct allocator;
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std::array<word_t, max / 8> avail {{ 0 }};
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std::array<T, max> buf alignas(16);
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public:
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allocator operator()();
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operator allocator();
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fixed()
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:state{max, avail.data()}
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{}
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};
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template<class T>
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struct allocator::dynamic
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:state
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{
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struct allocator;
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size_t head_size, data_size;
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std::unique_ptr<uint8_t[]> arena;
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T *buf;
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public:
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allocator operator()();
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operator allocator();
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dynamic(const size_t &size)
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:state{size}
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,head_size{size / 8}
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,data_size{sizeof(T) * size + 16}
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,arena
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{
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new uint8_t[head_size + data_size]
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}
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,buf
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{
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reinterpret_cast<T *>(arena.get() + head_size + (head_size % 16))
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}
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{
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state::avail = reinterpret_cast<word_t *>(arena.get());
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}
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};
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template<class T,
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size_t size>
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struct allocator::fixed<T, size>::allocator
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{
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using value_type = T;
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using pointer = T *;
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using const_pointer = const T *;
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using reference = T &;
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using const_reference = const T &;
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using size_type = std::size_t;
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using difference_type = std::ptrdiff_t;
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fixed *s;
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public:
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template<class U, size_t S> struct rebind
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{
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using other = typename fixed<U, S>::allocator;
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};
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size_type max_size() const { return size; }
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auto address(reference x) const { return &x; }
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auto address(const_reference x) const { return &x; }
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pointer allocate(const size_type &n, const const_pointer &hint = nullptr)
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{
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const uint hintpos(hint? hint - s->buf.data() : -1);
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return s->buf.data() + s->state::allocate(n, hint);
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}
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void deallocate(const pointer &p, const size_type &n)
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{
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const uint pos(p - s->buf.data());
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s->state::deallocate(pos, n);
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}
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template<class U, size_t S>
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allocator(const typename fixed<U, S>::allocator &) noexcept
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:s{reinterpret_cast<fixed *>(s.s)}
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{}
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allocator(fixed &s) noexcept
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:s{&s}
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{}
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allocator(allocator &&) = default;
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allocator(const allocator &) = default;
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friend bool operator==(const allocator &a, const allocator &b)
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{
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return &a == &b;
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}
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friend bool operator!=(const allocator &a, const allocator &b)
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{
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return &a == &b;
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}
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};
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template<class T>
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struct allocator::dynamic<T>::allocator
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{
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using value_type = T;
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using pointer = T *;
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using const_pointer = const T *;
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using reference = T &;
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using const_reference = const T &;
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using size_type = std::size_t;
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using difference_type = std::ptrdiff_t;
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dynamic *s;
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public:
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template<class U> struct rebind
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{
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using other = typename dynamic<U>::allocator;
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};
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size_type max_size() const { return s->size; }
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auto address(reference x) const { return &x; }
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auto address(const_reference x) const { return &x; }
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pointer allocate(const size_type &n, const const_pointer &hint = nullptr)
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{
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const uint hintpos(hint? hint - s->buf : -1);
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return s->buf + s->state::allocate(n, hintpos);
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}
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void deallocate(const pointer &p, const size_type &n)
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{
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const uint pos(p - s->buf);
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s->state::deallocate(pos, n);
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}
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template<class U>
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allocator(const typename dynamic<U>::allocator &) noexcept
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:s{reinterpret_cast<dynamic *>(s.s)}
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{}
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allocator(dynamic &s) noexcept
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:s{&s}
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{}
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allocator(allocator &&) = default;
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allocator(const allocator &) = default;
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friend bool operator==(const allocator &a, const allocator &b)
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{
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return &a == &b;
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}
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friend bool operator!=(const allocator &a, const allocator &b)
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{
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return &a == &b;
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}
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};
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} // namespace ircd
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template<class T>
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typename ircd::allocator::dynamic<T>::allocator
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ircd::allocator::dynamic<T>::operator()()
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{
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return { *this };
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}
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template<class T>
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ircd::allocator::dynamic<T>::operator
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allocator()
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{
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return { *this };
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}
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template<class T,
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size_t size>
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typename ircd::allocator::fixed<T, size>::allocator
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ircd::allocator::fixed<T, size>::operator()()
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{
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return { *this };
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}
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template<class T,
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size_t size>
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ircd::allocator::fixed<T, size>::operator
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allocator()
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{
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return { *this };
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}
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inline void
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ircd::allocator::state::deallocate(const uint &pos,
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const size_type &n)
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{
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for(size_t i(0); i < n; ++i)
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btc(pos + i);
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}
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inline uint
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ircd::allocator::state::allocate(const size_type &n,
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const uint &hint)
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{
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const auto next(this->next(n));
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if(unlikely(next >= size)) // No block of n was found anywhere (next is past-the-end)
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throw std::bad_alloc();
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for(size_t i(0); i < n; ++i)
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bts(next + i);
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last = next + n;
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return next;
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}
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inline uint
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ircd::allocator::state::next(const size_t &n)
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const
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{
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uint ret(last), rem(n);
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for(; ret < size && rem; ++ret)
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if(test(ret))
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rem = n;
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else
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--rem;
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if(likely(!rem))
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return ret - n;
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for(ret = 0, rem = n; ret < last && rem; ++ret)
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if(test(ret))
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rem = n;
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else
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--rem;
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if(unlikely(rem)) // The allocator should throw std::bad_alloc if !rem
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return size;
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return ret - n;
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}
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