mirror of
https://github.com/matrix-construct/construct
synced 2024-11-09 11:31:11 +01:00
215 lines
4.9 KiB
C++
215 lines
4.9 KiB
C++
/*
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* Copyright (C) 2016 Charybdis Development Team
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* Copyright (C) 2016 Jason Volk <jason@zemos.net>
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice is present in all copies.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#define HAVE_IRCD_CTX_FUTURE_H
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namespace ircd {
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namespace ctx {
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enum class future_status
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{
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ready,
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timeout,
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deferred,
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};
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template<class T = void>
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class future
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{
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std::shared_ptr<shared_state<T>> st;
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public:
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using value_type = typename shared_state<T>::value_type;
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using pointer_type = typename shared_state<T>::pointer_type;
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using reference_type = typename shared_state<T>::reference_type;
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bool valid() const { return bool(st); }
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bool operator!() const { return !valid(); }
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operator bool() const { return valid(); }
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template<class time_point> future_status wait_until(const time_point &) const;
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template<class duration> future_status wait(const duration &d) const;
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void wait() const;
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T get();
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operator T() { return get(); }
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future();
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future(promise<T> &promise);
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};
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template<>
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class future<void>
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{
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std::shared_ptr<shared_state<void>> st;
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public:
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using value_type = typename shared_state<void>::value_type;
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bool valid() const { return bool(st); }
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bool operator!() const { return !valid(); }
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operator bool() const { return valid(); }
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template<class time_point> future_status wait_until(const time_point &) const;
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template<class duration> future_status wait(const duration &d) const;
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void wait() const;
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future();
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future(promise<void> &promise);
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};
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template<class... T>
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struct scoped_future : future<T...>
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{
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template<class... Args> scoped_future(Args&&... args);
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~scoped_future() noexcept;
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};
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template<class... T>
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template<class... Args>
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scoped_future<T...>::scoped_future(Args&&... args):
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future<T...>{std::forward<Args>(args)...}
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{
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}
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template<class... T>
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scoped_future<T...>::~scoped_future()
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noexcept
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{
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if(std::uncaught_exception())
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return;
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if(this->valid())
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this->wait();
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}
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inline
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future<void>::future():
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st(nullptr)
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{
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}
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template<class T>
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future<T>::future():
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st(nullptr)
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{
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}
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inline
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future<void>::future(promise<void> &promise):
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st(promise.get_state().share())
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{
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}
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template<class T>
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future<T>::future(promise<T> &promise):
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st(promise.get_state().share())
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{
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}
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template<class T>
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T
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future<T>::get()
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{
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wait();
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if(unlikely(bool(st->eptr)))
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std::rethrow_exception(st->eptr);
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return st->val;
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}
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inline void
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future<void>::wait()
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const
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{
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this->wait_until(steady_clock::time_point::max());
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}
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template<class T>
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void
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future<T>::wait()
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const
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{
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this->wait_until(steady_clock::time_point::max());
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}
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template<class duration>
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future_status
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future<void>::wait(const duration &d)
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const
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{
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return this->wait_until(steady_clock::now() + d);
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}
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template<class T>
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template<class duration>
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future_status
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future<T>::wait(const duration &d)
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const
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{
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return this->wait_until(steady_clock::now() + d);
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}
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template<class time_point>
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future_status
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future<void>::wait_until(const time_point &tp)
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const
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{
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const auto wfun([this]() -> bool
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{
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return st->finished;
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});
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if(unlikely(!valid()))
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throw no_state();
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if(unlikely(!st->cond.wait_until(tp, wfun)))
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return future_status::timeout;
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return likely(wfun())? future_status::ready:
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future_status::deferred;
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}
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template<class T>
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template<class time_point>
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future_status
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future<T>::wait_until(const time_point &tp)
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const
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{
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const auto wfun([this]
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{
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return st->finished;
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});
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if(unlikely(!valid()))
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throw no_state();
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if(unlikely(!st->cond.wait_until(tp, wfun)))
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return future_status::timeout;
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return likely(wfun())? future_status::ready:
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future_status::deferred;
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}
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} // namespace ctx
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} // namespace ircd
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