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construct/modules/client/sync/rooms/state.cc

384 lines
8.6 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
namespace ircd::m::sync
{
static bool room_state_append(data &, json::stack::array &, const m::event &, const m::event::idx &);
static bool room_state_phased_member_events(data &, json::stack::array &);
static bool room_state_phased_events(data &);
static bool room_state_polylog_events(data &);
static bool _room_state_polylog(data &);
static bool room_state_polylog(data &);
static bool room_invite_state_polylog(data &);
static bool room_state_linear_events(data &);
static bool room_invite_state_linear(data &);
static bool room_state_linear(data &);
extern conf::item<int64_t> state_exposure_depth; //TODO: XXX
extern const event::keys::include _default_keys;
extern event::fetch::opts _default_fopts;
extern item room_invite_state;
extern item room_state;
}
ircd::mapi::header
IRCD_MODULE
{
"Client Sync :Room State", []
{
ircd::m::sync::_default_fopts.query_json_force = true;
}
};
decltype(ircd::m::sync::room_state)
ircd::m::sync::room_state
{
"rooms.state",
room_state_polylog,
room_state_linear,
{
{ "phased", true },
}
};
decltype(ircd::m::sync::room_invite_state)
ircd::m::sync::room_invite_state
{
"rooms.invite_state",
room_invite_state_polylog,
room_invite_state_linear,
{
{ "phased", true },
}
};
decltype(ircd::m::sync::_default_keys)
ircd::m::sync::_default_keys
{
"content",
"depth",
"event_id",
"origin_server_ts",
"redacts",
"room_id",
"sender",
"state_key",
"type",
};
decltype(ircd::m::sync::_default_fopts)
ircd::m::sync::_default_fopts
{
_default_keys
};
bool
ircd::m::sync::room_state_linear(data &data)
{
if(data.membership == "invite")
return false;
return room_state_linear_events(data);
}
bool
ircd::m::sync::room_invite_state_linear(data &data)
{
if(data.membership != "invite")
return false;
return room_state_linear_events(data);
}
//TODO: This has to be merged into the timeline conf items
decltype(ircd::m::sync::state_exposure_depth)
ircd::m::sync::state_exposure_depth
{
{ "name", "ircd.client.sync.rooms.state.exposure.depth" },
{ "default", 20L },
};
bool
ircd::m::sync::room_state_linear_events(data &data)
{
if(!data.event_idx)
return false;
if(!data.room)
return false;
if(!data.membership)
return false;
assert(data.event);
if(!json::get<"state_key"_>(*data.event))
return false;
// Figure out whether the event was included in the timeline or whether
// to include it here in the state, which comes before the timeline.
// Since linear-sync is already distinct from polylog-sync, the
// overwhelming majority of state events coming through linear-sync will
// use the timeline. We make an exception for past state events the server
// only recently obtained, to hide them from the timeline.
if(int64_t(state_exposure_depth) > -1)
if(data.membership != "invite")
if(json::get<"depth"_>(*data.event) + int64_t(state_exposure_depth) >= data.room_depth)
return false;
json::stack::object rooms
{
*data.out, "rooms"
};
json::stack::object membership_
{
*data.out, data.membership
};
json::stack::object room_
{
*data.out, data.room->room_id
};
const auto &state_member_name
{
data.membership == "invite"?
"invite_state": // "invite_state"_sv:
"state"
};
json::stack::object state
{
*data.out, state_member_name
};
json::stack::array array
{
*data.out, "events"
};
// Branch for supplying state to the client after its user's invite
// is processed. At this point the client has not received prior room
// state in /sync.
if(data.membership == "invite" &&
json::get<"type"_>(*data.event) == "m.room.member" &&
json::get<"state_key"_>(*data.event) == data.user.user_id)
{
const auto append{[&]
(const m::event &event)
{
room_state_append(data, array, event, index(event));
}};
const m::room::state state{*data.room};
state.get(std::nothrow, "m.room.create", "", append);
state.get(std::nothrow, "m.room.join_rules", "", append);
state.get(std::nothrow, "m.room.history_visibility", "", append);
state.get(std::nothrow, "m.room.avatar", "", append);
const auto &sender(json::get<"sender"_>(*data.event));
state.get(std::nothrow, "m.room.member", sender, append);
}
room_state_append(data, array, *data.event, data.event_idx);
return true;
}
bool
ircd::m::sync::room_state_polylog(data &data)
{
if(data.membership == "invite")
return false;
return _room_state_polylog(data);
}
bool
ircd::m::sync::room_invite_state_polylog(data &data)
{
if(data.membership != "invite")
return false;
return _room_state_polylog(data);
}
bool
ircd::m::sync::_room_state_polylog(data &data)
{
if(!apropos(data, data.room_head))
if(!data.phased || int64_t(data.range.first) > 0)
return false;
return room_state_polylog_events(data);
}
bool
ircd::m::sync::room_state_polylog_events(data &data)
{
if(data.phased && data.range.first == 0)
return room_state_phased_events(data);
bool ret{false};
ctx::mutex mutex;
json::stack::array array
{
*data.out, "events"
};
sync::pool.min(64); //TODO: XXX
ctx::concurrent<event::idx> concurrent
{
sync::pool, [&](const event::idx &event_idx)
{
const m::event::fetch event
{
event_idx, std::nothrow, _default_fopts
};
if(unlikely(!event.valid))
{
log::error
{
log, "Failed to fetch event idx:%lu in room %s state.",
event_idx,
string_view{data.room->room_id},
};
return;
}
const std::lock_guard lock{mutex};
ret |= room_state_append(data, array, event, event_idx);
}
};
const room::state state{*data.room};
state.for_each([&data, &concurrent]
(const event::idx &event_idx)
{
if(!apropos(data, event_idx))
return;
concurrent(event_idx);
});
concurrent.wait();
return ret;
}
bool
ircd::m::sync::room_state_phased_events(data &data)
{
bool ret{false};
ctx::mutex mutex;
json::stack::array array
{
*data.out, "events"
};
static const std::pair<string_view, string_view> keys[]
{
{ "m.room.create", "" },
{ "m.room.canonical_alias", "" },
{ "m.room.name", "" },
{ "m.room.avatar", "" },
{ "m.room.aliases", data.user.user_id.host() },
{ "m.room.member", data.user.user_id },
};
const auto append
{
[&data, &array, &ret, &mutex](const m::event &event)
{
const auto event_idx(m::index(event));
const std::lock_guard lock{mutex};
ret |= room_state_append(data, array, event, event_idx);
}
};
sync::pool.min(6);
ctx::concurrent_for_each<const std::pair<string_view, string_view>>
{
sync::pool, keys, [&data, &append](const auto &key)
{
data.room->get(std::nothrow, key.first, key.second, append);
}
};
ret |= room_state_phased_member_events(data, array);
return ret;
}
bool
ircd::m::sync::room_state_phased_member_events(data &data,
json::stack::array &array)
{
static const auto count{10}, bufsz{48}, limit{10};
std::array<char[bufsz], count> buf;
std::array<string_view, count> last;
size_t i(0), ret(0);
m::room::messages it
{
*data.room
};
const auto already{[&last, &ret]
(const string_view &sender) -> bool
{
return std::any_of(begin(last), begin(last)+ret, [&sender]
(const auto &last)
{
return startswith(last, sender);
});
}};
for(; it && ret < count && i < limit; --it, ++i)
{
const auto &event_idx(it.event_idx());
m::get(std::nothrow, event_idx, "sender", [&]
(const auto &sender)
{
if(already(sender))
return;
const m::event::fetch event
{
event_idx, std::nothrow
};
if(!event.valid)
return;
last.at(ret) = strlcpy(buf.at(ret), sender);
room_state_append(data, array, event, event_idx);
++ret;
});
};
return ret;
}
bool
ircd::m::sync::room_state_append(data &data,
json::stack::array &events,
const m::event &event,
const m::event::idx &event_idx)
{
m::event_append_opts opts;
opts.event_idx = &event_idx;
opts.user_id = &data.user.user_id;
opts.user_room = &data.user_room;
opts.query_txnid = false;
opts.room_depth = &data.room_depth;
return m::append(events, event, opts);
}