mirror of
https://github.com/matrix-construct/construct
synced 2024-11-18 16:00:57 +01:00
89 lines
4 KiB
C++
89 lines
4 KiB
C++
// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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#pragma once
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#define HAVE_IRCD_M_ROOM_H
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// Matrix Room interface.
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//
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// This header is the index for the Room interface suite. The `class room`
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// itself is available in room/room.h.
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//
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// See room/README.md for more information.
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//
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namespace ircd::m
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{
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IRCD_M_EXCEPTION(m::error, CONFLICT, http::CONFLICT);
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IRCD_M_EXCEPTION(m::error, NOT_MODIFIED, http::NOT_MODIFIED);
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IRCD_M_EXCEPTION(CONFLICT, ALREADY_MEMBER, http::CONFLICT);
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struct room; // see: room/room.h
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// Util
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bool my(const room &);
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// [GET] Util
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bool exists(const room &);
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bool exists(const id::room &);
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bool exists(const id::room_alias &, const bool &remote = false);
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bool federate(const id::room &);
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id::user::buf creator(const id::room &);
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bool creator(const id::room &, const id::user &);
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string_view version(const mutable_buffer &, const room &, std::nothrow_t);
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string_view version(const mutable_buffer &, const room &);
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// [GET]
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id::room room_id(const mutable_buffer &, const id::room_alias &);
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id::room room_id(const mutable_buffer &, const string_view &id_or_alias);
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id::room::buf room_id(const id::room_alias &);
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id::room::buf room_id(const string_view &id_or_alias);
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// [SET] Lowest-level
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event::id::buf commit(const room &, json::iov &event, const json::iov &content);
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// [SET] Send state to room
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::iov &content);
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::members &content);
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::object &content);
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// [SET] Send non-state to room
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::iov &content);
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::members &content);
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::object &content);
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// [SET] Convenience sends
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event::id::buf redact(const room &, const m::id::user &sender, const m::id::event &, const string_view &reason);
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event::id::buf message(const room &, const m::id::user &sender, const json::members &content);
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event::id::buf message(const room &, const m::id::user &sender, const string_view &body, const string_view &msgtype = "m.text");
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event::id::buf msghtml(const room &, const m::id::user &sender, const string_view &html, const string_view &alt = {}, const string_view &msgtype = "m.notice");
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event::id::buf notice(const room &, const m::id::user &sender, const string_view &body);
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event::id::buf notice(const room &, const string_view &body); // sender is @ircd
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event::id::buf invite(const room &, const m::id::user &target, const m::id::user &sender, json::iov &add_content);
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event::id::buf invite(const room &, const m::id::user &target, const m::id::user &sender);
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event::id::buf leave(const room &, const m::id::user &);
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event::id::buf join(const room &, const m::id::user &);
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event::id::buf join(const id::room_alias &, const m::id::user &);
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// [SET] Create new room
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room create(const createroom &, json::stack::array *const &errors = nullptr);
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room create(const id::room &, const id::user &creator, const string_view &preset = {});
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}
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#include "room/room.h"
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#include "room/messages.h"
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#include "room/state.h"
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#include "room/members.h"
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#include "room/origins.h"
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#include "room/head.h"
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#include "room/auth.h"
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#include "room/power.h"
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#include "room/aliases.h"
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#include "room/stats.h"
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