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construct/include/ircd/util/callbacks.h

115 lines
3.2 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_UTIL_CALLBACKS_H
namespace ircd {
inline namespace util
{
/// The purpose of callbacks is simply explained with an analogy out of
/// browser-javascript land: it is window.onload.addEventListener() in lieu
/// of assigning window.onload = function(). This is a list of multiple
/// callbacks listening for invocation. The listener is responsible for
/// both adding and removing itself using the std list interface (Note:
/// convenience templates for this which elide as much boilerplate as
/// possible have been provided below).
///
/// The template provides an option for whether exceptions should propagate
/// to the caller. If they propagate, all listeners after the exception won't
/// be invoked.
///
template<class prototype = void (void),
bool exceptions = true>
struct callbacks;
template<class prototype>
struct callbacks<prototype, true>;
template<class prototype>
struct callbacks<prototype, false>;
}}
template<class prototype>
struct ircd::util::callbacks<prototype, true>
:std::list<std::function<prototype>>
{
struct callback;
using proto_type = prototype;
using list_type = std::list<std::function<prototype>>;
template<class... args>
void operator()(args&&... a) const
{
for(const auto &func : *this)
func(std::forward<args>(a)...);
}
callbacks() = default;
callbacks(callbacks &&) = default;
callbacks(const callbacks &) = delete;
callbacks &operator=(callbacks &&) = default;
callbacks &operator=(const callbacks &) = delete;
};
template<class prototype>
struct ircd::util::callbacks<prototype, false>
:std::list<std::function<prototype>>
{
struct callback;
using proto_type = prototype;
using list_type = std::list<std::function<prototype>>;
template<class... args>
void operator()(args&&... a) const
{
for(const auto &func : *this) try
{
func(std::forward<args>(a)...);
}
catch(const std::exception &e)
{
// Logging isn't available in ircd::util;
// just silently drop and continue.
}
}
callbacks() = default;
callbacks(callbacks &&) = default;
callbacks(const callbacks &) = delete;
callbacks &operator=(callbacks &&) = default;
callbacks &operator=(const callbacks &) = delete;
};
template<class prototype>
struct ircd::util::callbacks<prototype, true>::callback
:util::unique_iterator<list_type>
{
template<class function>
callback(callbacks &c, function&& f)
:util::unique_iterator<list_type>
{
c, c.emplace(end(c), std::forward<function>(f))
}
{}
};
template<class prototype>
struct ircd::util::callbacks<prototype, false>::callback
:util::unique_iterator<list_type>
{
template<class function>
callback(callbacks &c, function&& f)
:util::unique_iterator<list_type>
{
c, c.emplace(end(c), std::forward<function>(f))
}
{}
};