mirror of
https://github.com/matrix-construct/construct
synced 2024-11-30 02:32:43 +01:00
343 lines
13 KiB
C++
343 lines
13 KiB
C++
// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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#pragma once
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#define HAVE_IRCD_M_ROOM_H
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wsubobject-linkage"
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namespace ircd::m
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{
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IRCD_M_EXCEPTION(m::error, CONFLICT, http::CONFLICT);
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IRCD_M_EXCEPTION(m::error, NOT_MODIFIED, http::NOT_MODIFIED);
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IRCD_M_EXCEPTION(CONFLICT, ALREADY_MEMBER, http::CONFLICT);
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struct room;
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// Util
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bool my(const room &);
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// [GET] Util
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bool exists(const room &);
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bool exists(const id::room &);
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bool exists(const id::room_alias &, const bool &remote = false);
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id::room room_id(const mutable_buffer &, const id::room_alias &);
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id::room::buf room_id(const id::room_alias &);
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// [GET] Current Event suite (non-locking) (one)
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id::event::buf head(std::nothrow_t, const id::room &, int64_t &);
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id::event::buf head(const id::room &, uint64_t &);
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id::event::buf head(std::nothrow_t, const id::room &);
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id::event::buf head(const id::room &);
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int64_t depth(std::nothrow_t, const id::room &);
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uint64_t depth(const id::room &);
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// [SET] Lowest-level
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event::id::buf commit(const room &, json::iov &event, const json::iov &content);
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// [SET] Send state to room
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::iov &content);
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::members &content);
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::object &content);
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// [SET] Send non-state to room
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::iov &content);
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::members &content);
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::object &content);
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// [SET] Convenience sends
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event::id::buf redact(const room &, const m::id::user &sender, const m::id::event &, const string_view &reason);
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event::id::buf message(const room &, const m::id::user &sender, const json::members &content);
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event::id::buf message(const room &, const m::id::user &sender, const string_view &body, const string_view &msgtype = "m.text");
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event::id::buf msghtml(const room &, const m::id::user &sender, const string_view &html, const string_view &alt = {}, const string_view &msgtype = "m.notice");
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event::id::buf notice(const room &, const m::id::user &sender, const string_view &body);
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event::id::buf notice(const room &, const string_view &body); // sender is @ircd
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event::id::buf invite(const room &, const m::id::user &target, const m::id::user &sender);
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event::id::buf leave(const room &, const m::id::user &);
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event::id::buf join(const room &, const m::id::user &);
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event::id::buf join(const id::room_alias &, const m::id::user &);
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// [SET] Create new room
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room create(const id::room &, const id::user &creator, const id::room &parent, const string_view &type);
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room create(const id::room &, const id::user &creator, const string_view &type = {});
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}
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/// Interface to a room.
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///
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/// This is a lightweight object which uses a room_id and an optional event_id
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/// to provide an interface to a matrix room. This object itself isn't the
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/// actual room data since that takes the form of events in the database;
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/// this is just a handle with aforementioned string_view's used by its member
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/// functions.
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///
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/// This object allows the programmer to represent the room either at its
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/// present state, or if an event_id is given, at the point of that event.
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///
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/// Many convenience functions are provided outside of this class.
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/// Additionally, several sub-classes provide functionality even more specific
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/// than this interface too. If a subclass is provided, for example:
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/// `struct members`, such an interface may employ optimized tactics for its
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/// specific task.
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///
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struct ircd::m::room
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{
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struct messages;
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struct state;
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struct members;
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struct origins;
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using id = m::id::room;
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using alias = m::id::room_alias;
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id room_id;
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event::id event_id;
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const vm::opts *opts {nullptr};
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operator const id &() const;
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// Convenience passthru to room::state (logarithmic query)
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bool has(const string_view &type, const string_view &state_key) const;
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bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure &) const;
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void get(const string_view &type, const string_view &state_key, const event::closure &) const;
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// Convenience passthru to room::messages (linear query)
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bool get(std::nothrow_t, const string_view &type, const event::closure &) const;
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void get(const string_view &type, const event::closure &) const;
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bool has(const string_view &type) const;
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// misc
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bool membership(const m::id::user &, const string_view &membership = "join") const;
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string_view membership(const mutable_buffer &out, const m::id::user &) const;
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room(const id &room_id, const string_view &event_id, const vm::opts *const &opts = nullptr)
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:room_id{room_id}
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,event_id{event_id? event::id{event_id} : event::id{}}
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,opts{opts}
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{}
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room(const id &room_id, const vm::opts *const &opts = nullptr)
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:room_id{room_id}
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,opts{opts}
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{}
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room() = default;
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};
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/// Interface to room messages
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///
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/// This interface has the form of an STL-style iterator over room messages
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/// which are state and non-state events from all integrated timelines.
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/// Moving the iterator is cheap, but the dereference operators fetch a
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/// full event. One can iterate just event_id's by using event_id() instead
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/// of the dereference operators.
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///
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struct ircd::m::room::messages
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{
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m::room room;
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db::index::const_iterator it;
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event::id _event_id;
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event::fetch _event;
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public:
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operator bool() const { return bool(it); }
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bool operator!() const { return !it; }
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const event::id &event_id();
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operator const event::id &();
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const m::event &fetch(std::nothrow_t);
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const m::event &fetch();
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bool seek(const uint64_t &depth);
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bool seek(const event::id &);
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bool seek();
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// These are reversed on purpose
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auto &operator++() { return --it; }
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auto &operator--() { return ++it; }
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const m::event &operator*();
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const m::event *operator->() { return &operator*(); }
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messages(const m::room &room, const uint64_t &depth);
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messages(const m::room &room, const event::id &);
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messages(const m::room &room);
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messages() = default;
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messages(const messages &) = delete;
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messages &operator=(const messages &) = delete;
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};
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/// Interface to room state.
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///
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/// This interface focuses specifically on the details of room state. Most of
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/// the queries to this interface respond in logarithmic time. Note that all
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/// iterations are over the state tree. If an event with a state_key is present
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/// in room::messages but it is not present in room::state (state tree) it was
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/// accepted into the room but we will not apply it to our machine, though
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/// other parties may (this is a state-conflict).
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///
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struct ircd::m::room::state
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{
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struct tuple;
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struct opts;
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room::id room_id;
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event::id::buf event_id;
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m::state::id_buffer root_id_buf;
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m::state::id root_id;
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// Iterate the state; for_each protocol
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void for_each(const string_view &type, const event::id::closure &) const;
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void for_each(const string_view &type, const event::closure &) const;
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void for_each(const event::id::closure &) const;
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void for_each(const event::closure &) const;
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// Iterate the state; test protocol
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bool test(const string_view &type, const string_view &lower_bound, const event::id::closure_bool &view) const;
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bool test(const string_view &type, const string_view &lower_bound, const event::closure_bool &view) const;
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bool test(const string_view &type, const event::id::closure_bool &view) const;
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bool test(const string_view &type, const event::closure_bool &view) const;
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bool test(const event::id::closure_bool &view) const;
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bool test(const event::closure_bool &view) const;
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// Counting / Statistics
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size_t count(const string_view &type) const;
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size_t count() const;
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// Existential
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bool has(const string_view &type, const string_view &state_key) const;
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bool has(const string_view &type) const;
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// Fetch a state event
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bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::id::closure &) const;
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bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure &) const;
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void get(const string_view &type, const string_view &state_key, const event::id::closure &) const;
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void get(const string_view &type, const string_view &state_key, const event::closure &) const;
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state(const m::room &, const opts &);
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state(const m::room &);
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state() = default;
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state(const state &) = delete;
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state &operator=(const state &) = delete;
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};
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struct ircd::m::room::state::opts
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{
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/// If true, the state btree at the present state becomes the source of the
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/// data for this interface. This is only significant if no event_id was
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/// specified in the room object, otherwise snapshot is implied at that
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/// event. If false (and no event_id was given) the faster sequential
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/// present state table is used; note that the present state may change
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/// while you use this object.
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bool snapshot {false};
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};
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/// Interface to the members of a room.
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///
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/// This interface focuses specifically on room membership and its routines
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/// are optimized for this area of room functionality.
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///
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struct ircd::m::room::members
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{
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m::room room;
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size_t count() const;
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size_t count(const string_view &membership) const;
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bool test(const string_view &membership, const event::closure_bool &view) const;
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bool test(const event::closure_bool &view) const;
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void for_each(const string_view &membership, const event::closure &view) const;
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void for_each(const event::closure &view) const;
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members(const m::room &room)
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:room{room}
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{}
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};
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/// Interface to the origins (autonomous systems) of a room
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///
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/// This interface focuses specifically on the origins (from the field in the
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/// event object) which are servers/networks/autonomous systems, or something.
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/// Messages have to be sent to them, and an efficient iteration of the
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/// origins as provided by this interface helps with that.
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///
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struct ircd::m::room::origins
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{
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using closure = std::function<void (const string_view &)>;
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using closure_bool = std::function<bool (const string_view &)>;
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m::room room;
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bool _test_(const closure_bool &view) const;
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bool test(const closure_bool &view) const;
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void for_each(const closure &view) const;
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bool has(const string_view &origin) const;
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size_t count() const;
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origins(const m::room &room)
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:room{room}
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{}
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};
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/// Tuple to represent fundamental room state singletons (state_key = "")
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///
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/// This is not a complete representation of room state. Missing from here
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/// are any state events with a state_key which is not an empty string. When
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/// the state_key is not "", multiple events of that type contribute to the
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/// room's eigenvalue. Additionally, state events which are not related to
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/// the matrix protocol `m.room.*` are not represented here.
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///
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/// NOTE that in C++-land state_key="" is represented as a valid but empty
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/// character pointer. It is not a string containing "". Testing for a
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/// "" state_key `ircd::defined(string_view) && ircd::empty(string_view)`
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/// analogous to `data() && !*data()`. A default constructed string_view{}
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/// is considered "JS undefined" because the character pointers are null.
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/// A "JS null" is rarer and carried with a hack which will not be discussed
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/// here.
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///
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struct ircd::m::room::state::tuple
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:json::tuple
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<
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json::property<name::m_room_aliases, event>,
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json::property<name::m_room_canonical_alias, event>,
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json::property<name::m_room_create, event>,
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json::property<name::m_room_join_rules, event>,
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json::property<name::m_room_power_levels, event>,
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json::property<name::m_room_message, event>,
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json::property<name::m_room_name, event>,
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json::property<name::m_room_topic, event>,
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json::property<name::m_room_avatar, event>,
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json::property<name::m_room_pinned_events, event>,
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json::property<name::m_room_history_visibility, event>,
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json::property<name::m_room_third_party_invite, event>,
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json::property<name::m_room_guest_access, event>
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>
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{
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using super_type::tuple;
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tuple(const json::array &pdus);
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tuple(const m::room &, const mutable_buffer &);
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tuple() = default;
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using super_type::operator=;
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friend std::string pretty(const room::state::tuple &);
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friend std::string pretty_oneline(const room::state::tuple &);
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};
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#pragma GCC diagnostic pop
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inline ircd::m::room::operator
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const ircd::m::room::id &()
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const
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{
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return room_id;
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}
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