mirror of
https://github.com/matrix-construct/construct
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261 lines
8.5 KiB
C++
261 lines
8.5 KiB
C++
// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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#pragma once
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#define HAVE_IRCD_SERVER_REQUEST_H
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namespace ircd::server
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{
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struct in;
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struct out;
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struct request;
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size_t size(const in &);
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size_t size(const out &);
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size_t size_chunks(const in &);
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// gets the unique tag number from request or 0 if no tag associated.
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uint64_t id(const request &);
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// convenience suite used to prefix log messages.
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string_view loghead(const mutable_buffer &out, const request &);
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string_view loghead(const request &);
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string_view loghead(const mutable_buffer &out, const link &, const request &);
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string_view loghead(const link &, const request &);
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// control panel
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void submit(const hostport &, request &);
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bool cancel(request &);
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}
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/// Request data and options related to transmitting the request. This
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/// is where buffers must be supplied to send data to the server.
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///
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struct ircd::server::out
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{
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const_buffer head;
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const_buffer content;
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/// The progress closure is an optional callback invoked every time more
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/// content is written to the socket. The first argument is a view of the
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/// data most recently written. The second argument is a view of all data
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/// written so far. This is only invoked for content. At the first
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/// invocation, the head has been fully written.
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std::function<void (const_buffer, const_buffer)> progress;
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/// Call server::out::gethead(request) to extract the details of the HTTP
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/// request being sent by the request. This may not always be available,
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/// like in some cases after the request was canceled.
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static http::request::head gethead(const request &);
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};
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/// Request data and options related to the receive side of the request.
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/// This is where buffers are supplied to receive data from the remote
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/// server.
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///
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/// As a feature, when content == head, the head buffer is considered
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/// as a contiguous buffer for both head and content; the content buffer
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/// will be updated to point to any data after the head is received.
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///
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struct ircd::server::in
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{
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mutable_buffer head;
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mutable_buffer content {head};
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/// The progress closure is an optional callback invoked every time more
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/// content is read from the socket. The first argument is a view of the
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/// data most recently received. The second argument is a view of all data
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/// received so far. This is only invoked for content, not for the head;
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/// however the first time it is invoked it is safe to view the in.head
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std::function<void (const_buffer, const_buffer)> progress;
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/// The dynamic buffer is a convenience that allows for the content buffer
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/// to be allocated on demand once the head is received and the length is
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/// known. To use dynamic, set the content buffer to nothing (i.e default
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/// constructed mutable_buffer). The allocated buffer will eventually be
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/// placed here; any existing buffer will be discarded.
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unique_buffer<mutable_buffer> dynamic;
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/// Dynamic can also be used when receiving a chunked encoded message where
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/// the length is not initially known. In that case, we create a buffer for
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/// each chunk and append it to this vector. When the message is finished,
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/// a final contiguous buffer is created in dynamic and the message is
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/// copied there; this vector is cleared and content points there instead.
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/// An option can be set in request::opts to skip the last step.
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std::vector<unique_buffer<mutable_buffer>> chunks;
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/// Call server::in::gethead(request) to extract the details of the HTTP
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/// response being received by the request. This may not always be
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/// available if it has not been received or was discarded etc.
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static http::response::head gethead(const request &);
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};
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/// This is a handle for being a client to another server. This handle will
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/// attempt to find an existing connection pool for the remote server otherwise
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/// one will be created. Then it will multiplex your request and demultiplex
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/// your response with all the other requests pending in the pipelines to
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/// the remote.
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///
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struct ircd::server::request
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:ctx::future<http::code>
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{
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struct opts;
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using each_closure = std::function<bool (const peer &, const link &, const request &)>;
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static const opts opts_default;
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static log::log log;
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server::tag *tag {nullptr};
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public:
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/// Transmission data
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server::out out;
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/// Reception data
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server::in in;
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/// Options
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const opts *opt { &opts_default };
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request(const net::hostport &,
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server::out &&,
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server::in &&,
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const opts *const & = nullptr);
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request() = default;
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request(request &&) noexcept;
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request(const request &) = delete;
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request &operator=(request &&) noexcept;
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request &operator=(const request &) = delete;
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~request() noexcept;
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};
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struct ircd::server::request::opts
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{
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/// When true, HTTP responses above the 200's are thrown as exceptions
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/// from the future::get() on this object. Otherwise, if false any code
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/// received is returned in the value and exceptions are thrown when no
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/// code can be returned.
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bool http_exceptions {true};
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/// Only applies when using the dynamic content allocation feature; this
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/// limits the size of that allocation in case the remote sends a larger
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/// content-length value. If the remote sends more content, the behavior
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/// is the same as if specifying an in.content buffer of this size.
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size_t content_length_maxalloc {256_MiB};
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/// Only applies when using dynamic content allocation when the message is
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/// received with chunked encoding. By default, chunks are saved in
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/// individual buffers and copied to a final contiguous buffer. We skip
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/// that final step of allocating the contiguous buffer and the copy when
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/// this is set to false; the chunk buffers will then remain in the chunks
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/// vector as-is.
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bool contiguous_content {true};
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/// Priority indication is factored into the link selection algorithm for
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/// making this request to the peer. It is not the only factor, and the
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/// default is usually sufficient. Lower priority values are favored when
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/// two requests are compared. When the priority is set to the lowest
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/// possible value, a dedicated link may be opened to the peer even if the
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/// maximum number of links are already open; other limits may be exceeded;
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/// use that value with caution.
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int16_t priority {0};
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/// Only applies when using dynamic content allocation with a chunked
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/// encoded response. This will hint the chunk vector. Ideally it can be
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/// set to the number of chunks expected in a response to avoid growth of
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/// that vector ... if you somehow know what that is going to be.
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uint16_t chunks_reserve {4};
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/// When true, if the buffer supplied to receive content is smaller than
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/// the content-length, the overflowing portion of content is discarded
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/// and the request completes without error. The user must check the
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/// the content length to know if their content is incomplete. Otherwise
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/// when false an overflow is an error and an exception is set so the
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/// user does not process incomplete content.
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bool truncate_content {false};
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};
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inline
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ircd::server::request::request(const net::hostport &hostport,
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server::out &&out,
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server::in &&in,
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const opts *const &opt)
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:tag{nullptr}
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,out{std::move(out)}
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,in{std::move(in)}
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,opt{opt?: &opts_default}
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{
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submit(hostport, *this);
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}
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inline
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ircd::server::request::request(request &&o)
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noexcept
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:ctx::future<http::code>{std::move(o)}
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,tag{std::move(o.tag)}
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,out{std::move(o.out)}
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,in{std::move(o.in)}
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,opt{std::move(o.opt)}
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{
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if(tag)
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associate(*this, *tag, std::move(o));
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assert(!o.tag);
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}
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inline ircd::server::request &
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ircd::server::request::operator=(request &&o)
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noexcept
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{
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this->~request();
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new (this) request
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{
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std::move(o)
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};
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assert(!o.tag);
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return *this;
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}
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inline
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ircd::server::request::~request()
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noexcept
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{
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if(tag)
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cancel(*this);
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if(tag)
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disassociate(*this, *tag);
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assert(!tag);
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}
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inline size_t
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ircd::server::size_chunks(const in &in)
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{
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return std::accumulate(begin(in.chunks), end(in.chunks), size_t(0), []
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(auto ret, const auto &buffer)
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{
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return ret += size(buffer);
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});
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}
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inline size_t
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ircd::server::size(const in &in)
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{
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return size(in.head) + size(in.content);
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}
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inline size_t
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ircd::server::size(const out &out)
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{
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return size(out.head) + size(out.content);
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}
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