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construct/include/ircd/server/request.h
2019-07-25 23:12:18 -07:00

261 lines
8.5 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_SERVER_REQUEST_H
namespace ircd::server
{
struct in;
struct out;
struct request;
size_t size(const in &);
size_t size(const out &);
size_t size_chunks(const in &);
// gets the unique tag number from request or 0 if no tag associated.
uint64_t id(const request &);
// convenience suite used to prefix log messages.
string_view loghead(const mutable_buffer &out, const request &);
string_view loghead(const request &);
string_view loghead(const mutable_buffer &out, const link &, const request &);
string_view loghead(const link &, const request &);
// control panel
void submit(const hostport &, request &);
bool cancel(request &);
}
/// Request data and options related to transmitting the request. This
/// is where buffers must be supplied to send data to the server.
///
struct ircd::server::out
{
const_buffer head;
const_buffer content;
/// The progress closure is an optional callback invoked every time more
/// content is written to the socket. The first argument is a view of the
/// data most recently written. The second argument is a view of all data
/// written so far. This is only invoked for content. At the first
/// invocation, the head has been fully written.
std::function<void (const_buffer, const_buffer)> progress;
/// Call server::out::gethead(request) to extract the details of the HTTP
/// request being sent by the request. This may not always be available,
/// like in some cases after the request was canceled.
static http::request::head gethead(const request &);
};
/// Request data and options related to the receive side of the request.
/// This is where buffers are supplied to receive data from the remote
/// server.
///
/// As a feature, when content == head, the head buffer is considered
/// as a contiguous buffer for both head and content; the content buffer
/// will be updated to point to any data after the head is received.
///
struct ircd::server::in
{
mutable_buffer head;
mutable_buffer content {head};
/// The progress closure is an optional callback invoked every time more
/// content is read from the socket. The first argument is a view of the
/// data most recently received. The second argument is a view of all data
/// received so far. This is only invoked for content, not for the head;
/// however the first time it is invoked it is safe to view the in.head
std::function<void (const_buffer, const_buffer)> progress;
/// The dynamic buffer is a convenience that allows for the content buffer
/// to be allocated on demand once the head is received and the length is
/// known. To use dynamic, set the content buffer to nothing (i.e default
/// constructed mutable_buffer). The allocated buffer will eventually be
/// placed here; any existing buffer will be discarded.
unique_buffer<mutable_buffer> dynamic;
/// Dynamic can also be used when receiving a chunked encoded message where
/// the length is not initially known. In that case, we create a buffer for
/// each chunk and append it to this vector. When the message is finished,
/// a final contiguous buffer is created in dynamic and the message is
/// copied there; this vector is cleared and content points there instead.
/// An option can be set in request::opts to skip the last step.
std::vector<unique_buffer<mutable_buffer>> chunks;
/// Call server::in::gethead(request) to extract the details of the HTTP
/// response being received by the request. This may not always be
/// available if it has not been received or was discarded etc.
static http::response::head gethead(const request &);
};
/// This is a handle for being a client to another server. This handle will
/// attempt to find an existing connection pool for the remote server otherwise
/// one will be created. Then it will multiplex your request and demultiplex
/// your response with all the other requests pending in the pipelines to
/// the remote.
///
struct ircd::server::request
:ctx::future<http::code>
{
struct opts;
using each_closure = std::function<bool (const peer &, const link &, const request &)>;
static const opts opts_default;
static log::log log;
server::tag *tag {nullptr};
public:
/// Transmission data
server::out out;
/// Reception data
server::in in;
/// Options
const opts *opt { &opts_default };
request(const net::hostport &,
server::out &&,
server::in &&,
const opts *const & = nullptr);
request() = default;
request(request &&) noexcept;
request(const request &) = delete;
request &operator=(request &&) noexcept;
request &operator=(const request &) = delete;
~request() noexcept;
};
struct ircd::server::request::opts
{
/// When true, HTTP responses above the 200's are thrown as exceptions
/// from the future::get() on this object. Otherwise, if false any code
/// received is returned in the value and exceptions are thrown when no
/// code can be returned.
bool http_exceptions {true};
/// Only applies when using the dynamic content allocation feature; this
/// limits the size of that allocation in case the remote sends a larger
/// content-length value. If the remote sends more content, the behavior
/// is the same as if specifying an in.content buffer of this size.
size_t content_length_maxalloc {256_MiB};
/// Only applies when using dynamic content allocation when the message is
/// received with chunked encoding. By default, chunks are saved in
/// individual buffers and copied to a final contiguous buffer. We skip
/// that final step of allocating the contiguous buffer and the copy when
/// this is set to false; the chunk buffers will then remain in the chunks
/// vector as-is.
bool contiguous_content {true};
/// Priority indication is factored into the link selection algorithm for
/// making this request to the peer. It is not the only factor, and the
/// default is usually sufficient. Lower priority values are favored when
/// two requests are compared. When the priority is set to the lowest
/// possible value, a dedicated link may be opened to the peer even if the
/// maximum number of links are already open; other limits may be exceeded;
/// use that value with caution.
int16_t priority {0};
/// Only applies when using dynamic content allocation with a chunked
/// encoded response. This will hint the chunk vector. Ideally it can be
/// set to the number of chunks expected in a response to avoid growth of
/// that vector ... if you somehow know what that is going to be.
uint16_t chunks_reserve {4};
/// When true, if the buffer supplied to receive content is smaller than
/// the content-length, the overflowing portion of content is discarded
/// and the request completes without error. The user must check the
/// the content length to know if their content is incomplete. Otherwise
/// when false an overflow is an error and an exception is set so the
/// user does not process incomplete content.
bool truncate_content {false};
};
inline
ircd::server::request::request(const net::hostport &hostport,
server::out &&out,
server::in &&in,
const opts *const &opt)
:tag{nullptr}
,out{std::move(out)}
,in{std::move(in)}
,opt{opt?: &opts_default}
{
submit(hostport, *this);
}
inline
ircd::server::request::request(request &&o)
noexcept
:ctx::future<http::code>{std::move(o)}
,tag{std::move(o.tag)}
,out{std::move(o.out)}
,in{std::move(o.in)}
,opt{std::move(o.opt)}
{
if(tag)
associate(*this, *tag, std::move(o));
assert(!o.tag);
}
inline ircd::server::request &
ircd::server::request::operator=(request &&o)
noexcept
{
this->~request();
new (this) request
{
std::move(o)
};
assert(!o.tag);
return *this;
}
inline
ircd::server::request::~request()
noexcept
{
if(tag)
cancel(*this);
if(tag)
disassociate(*this, *tag);
assert(!tag);
}
inline size_t
ircd::server::size_chunks(const in &in)
{
return std::accumulate(begin(in.chunks), end(in.chunks), size_t(0), []
(auto ret, const auto &buffer)
{
return ret += size(buffer);
});
}
inline size_t
ircd::server::size(const in &in)
{
return size(in.head) + size(in.content);
}
inline size_t
ircd::server::size(const out &out)
{
return size(out.head) + size(out.content);
}