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construct/include/ircd/js/context.h
2017-03-10 17:51:18 -08:00

225 lines
6.5 KiB
C++

/*
* Copyright (C) 2016 Charybdis Development Team
* Copyright (C) 2016 Jason Volk <jason@zemos.net>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice is present in all copies.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#define HAVE_IRCD_JS_CONTEXT_H
namespace ircd {
namespace js {
// Indicates the phase of execution of the javascript
enum class phase
:uint8_t
{
ACCEPT, // JS is not running.
ENTER, // JS is currently executing or is committed to being entered.
INTR, // An interrupt request has or is committed to being sent.
};
// Indicates what operation the interrupt is for
enum class irq
:uint8_t
{
NONE, // Sentinel value (no interrupt) (spurious)
JS, // JS itself triggers an interrupt after data init before code exec.
USER, // User interrupts to have handler (on_intr) called.
YIELD, // An ircd::ctx yield should take place, then javascript continues.
TERMINATE, // The javascript should be terminated.
};
struct context
:private custom_ptr<JSContext>
{
// Context options
struct opts
{
size_t stack_chunk_size = 8_KiB;
microseconds timer_limit = 10s;
}
opts;
// Exception state
JSExceptionState *except; // Use save_exception()/restore_exception()
// Interruption state
struct alignas(8) state
{
uint32_t sem;
enum phase phase;
enum irq irq;
};
std::atomic<struct state> state; // Atomic state of execution
std::function<int (const irq &)> on_intr; // User interrupt hook (ret -1 to not interfere)
bool handle_interrupt(); // Called by runtime on interrupt
// Execution timer
void handle_timeout() noexcept; // Called by timer after requested time
struct timer timer;
// System target
struct star *star; // Registered by kernel
// JSContext
operator JSContext *() const { return get(); }
operator JSContext &() const { return custom_ptr<JSContext>::operator*(); }
bool operator!() const { return !custom_ptr<JSContext>::operator bool(); }
auto &runtime() const { return our(JS_GetRuntime(get())); }
auto &runtime() { return our(JS_GetRuntime(get())); }
auto ptr() const { return get(); }
auto ptr() { return get(); }
// BasicLockable // std::lock_guard<context>
void lock() { JS_BeginRequest(get()); }
void unlock() { JS_EndRequest(get()); }
context(struct runtime &, const struct opts &);
context(const struct opts &);
context() = default;
context(context &&) = delete;
context(const context &) = delete;
~context() noexcept;
};
// Current thread_local context. This value affects contextual data for almost every function
// in this entire subsystem (ircd::js). Located in ircd/js.cc
extern __thread context *cx;
// Get to our `struct context` from any upstream JSContext
const context &our(const JSContext *const &);
context &our(JSContext *const &);
// Misc
inline auto running(const context &c) { return JS_IsRunning(c); }
inline auto version(const context &c) { return version(JS_GetVersion(c)); }
// Current stack
JS::Zone *current_zone(context & = *cx);
JSObject *current_global(context & = *cx);
JSCompartment *current_compartment(context & = *cx);
// Memory
void set(context &c, const JSGCParamKey &, const uint32_t &val);
uint32_t get(context &c, const JSGCParamKey &);
void out_of_memory(context &c);
void allocation_overflow(context &c);
bool run_gc(context &c) noexcept;
// Exception
bool pending_exception(const context &c);
void save_exception(context &c);
void clear_exception(context &c);
bool restore_exception(context &c);
bool report_exception(context &c);
// Interruption
bool interrupt(context &, const irq &);
bool interrupt_poll(const context &c);
// Execution
void restore_frame_chain(context &);
void save_frame_chain(context &);
void enter(context &); // throws if can't enter
void leave(context &); // must be called if enter() succeeds
// Enter JS within this closure. Most likely your function will return a `struct value`
// or JS::Value returned by most calls into JS.
template<class F> auto run(F&& function);
template<class F>
auto
run(F&& function)
{
assert(!pending_exception(*cx));
enter(*cx);
const scope out([]
{
leave(*cx);
});
return function();
}
inline void
save_frame_chain(context &c)
{
JS_SaveFrameChain(c);
}
inline void
restore_frame_chain(context &c)
{
JS_RestoreFrameChain(c);
}
inline bool
report_exception(context &c)
{
return JS_ReportPendingException(c);
}
inline void
clear_exception(context &c)
{
return JS_ClearPendingException(c);
}
inline bool
pending_exception(const context &c)
{
return JS_IsExceptionPending(c);
}
inline JSObject *
current_global(context &c)
{
return JS::CurrentGlobalOrNull(c);
}
inline JSCompartment *
current_compartment(context &c)
{
return ::js::GetContextCompartment(c);
}
inline JS::Zone *
current_zone(context &c)
{
return ::js::GetContextZone(c);
}
inline context &
our(JSContext *const &c)
{
return *static_cast<context *>(JS_GetContextPrivate(c));
}
inline const context &
our(const JSContext *const &c)
{
return *static_cast<const context *>(JS_GetContextPrivate(const_cast<JSContext *>(c)));
}
} // namespace js
} // namespace ircd
static_assert(sizeof(struct ircd::js::context::state) == 8, "");