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construct/include/ircd/stdinc.h
Jason Volk d9a4f06bf6 ircd: Employ namespace scope extensions from c++1z/gnu++14.
This is not a move to c++17. If the compiler happens to have support
for c++17 namespace scope resolution, they have been kind enough to
backport it to gnu++14. This limits our support for really old c++14
compilers, but that was limited anyway. GCC 6.1 and clang 3.6 tested.
2017-09-08 03:47:46 -07:00

220 lines
5.8 KiB
C++

/*
* ircd-ratbox: A slightly useful ircd.
* stdinc.h: Pull in all of the necessary system headers
*
* Copyright (C) 2002 Aaron Sethman <androsyn@ratbox.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*
*/
///////////////////////////////////////////////////////////////////////////////
//
// IRCd's namespacing is as follows:
//
// IRCD_ #define and macro namespace
// RB_ #define and macro namespace (legacy, low-level)
// ircd_ C namespace and demangled bindings
// ircd:: C++ namespace
//
///////////////////////////////////////////////////////////////////////////////
//
// Standard includes
//
// This header includes almost everything we use out of the standard library.
// This is a pre-compiled header. Project build time is significantly reduced
// by doing things this way and C++ std headers have very little namespace
// pollution and risk of conflicts.
//
// * If any project header file requires standard library symbols we list it
// here, not in our header files.
//
// * Rare one-off's #includes isolated to a specific .cc file may not always be
// listed here but can be.
//
// * Third party / dependency / non-std includes, are NEVER listed here.
// Instead we include those in .cc files, and use forward declarations if
// we require a symbol in our API to them.
//
// Generated by ./configure
#include "config.h"
extern "C" {
#include <RB_INC_ASSERT_H
#include <RB_INC_STDARG_H
#include <RB_INC_SYS_TIME_H
#include <RB_INC_SYS_RESOURCE_H
} // extern "C"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN 1
#include <RB_INC_WINDOWS_H
#include <RB_INC_WINSOCK2_H
#include <RB_INC_WS2TCPIP_H
#include <RB_INC_IPHLPAPI_H
#endif
#include <RB_INC_CSTDDEF
#include <RB_INC_CSTDINT
#include <RB_INC_LIMITS
#include <RB_INC_TYPE_TRAITS
#include <RB_INC_TYPEINDEX
#include <RB_INC_VARIANT
#include <RB_INC_CERRNO
#include <RB_INC_UTILITY
#include <RB_INC_FUNCTIONAL
#include <RB_INC_ALGORITHM
#include <RB_INC_NUMERIC
#include <RB_INC_CMATH
#include <RB_INC_MEMORY
#include <RB_INC_EXCEPTION
#include <RB_INC_SYSTEM_ERROR
#include <RB_INC_ARRAY
#include <RB_INC_VECTOR
#include <RB_INC_STACK
#include <RB_INC_STRING
#include <RB_INC_CSTRING
#include <RB_INC_STRING_VIEW
#include <RB_INC_EXPERIMENTAL_STRING_VIEW
#include <RB_INC_LOCALE
#include <RB_INC_CODECVT
#include <RB_INC_MAP
#include <RB_INC_SET
#include <RB_INC_LIST
#include <RB_INC_FORWARD_LIST
#include <RB_INC_UNORDERED_MAP
#include <RB_INC_DEQUE
#include <RB_INC_QUEUE
#include <RB_INC_SSTREAM
#include <RB_INC_FSTREAM
#include <RB_INC_IOSTREAM
#include <RB_INC_IOMANIP
#include <RB_INC_CSTDIO
#include <RB_INC_CHRONO
#include <RB_INC_CTIME
#include <RB_INC_ATOMIC
#include <RB_INC_THREAD
#include <RB_INC_MUTEX
#include <RB_INC_CONDITION_VARIABLE
#include <RB_INC_RANDOM
///////////////////////////////////////////////////////////////////////////////
//
// Pollution
//
// This section lists all of the items introduced outside of our namespace
// which may conflict with your project.
//
// Common branch prediction macros
#define likely(x) __builtin_expect(!!(x), 1)
#define unlikely(x) __builtin_expect(!!(x), 0)
// Legacy attribute format printf macros
#define AFP(a, b) __attribute__((format(printf, a, b)))
#define AFGP(a, b) __attribute__((format(gnu_printf, a, b)))
// Experimental std::string_view
namespace std
{
using experimental::string_view;
}
///////////////////////////////////////////////////////////////////////////////
//
// Forward declarations from third party namespaces not included here
//
// Boost is not exposed unless explicitly included by a definition file. This
// is a major improvement of project compile time.
namespace boost::asio
{
struct io_service; // Allow a reference to an ios to be passed to ircd
struct const_buffer; // ircd/buffer.h
struct mutable_buffer; // ircd/buffer.h
}
///////////////////////////////////////////////////////////////////////////////
//
// Items imported into our namespace.
//
namespace ircd
{
using std::nullptr_t;
using std::begin;
using std::end;
using std::get;
using std::chrono::seconds;
using std::chrono::milliseconds;
using std::chrono::microseconds;
using std::chrono::nanoseconds;
using std::chrono::duration_cast;
using std::static_pointer_cast;
using std::dynamic_pointer_cast;
using std::const_pointer_cast;
using ostream = std::ostream;
namespace ph = std::placeholders;
namespace asio = boost::asio;
using namespace std::string_literals;
using namespace std::literals::chrono_literals;
}
///////////////////////////////////////////////////////////////////////////////
//
// libircd API
//
// Unsorted section
namespace ircd
{
extern boost::asio::io_service *ios;
constexpr size_t BUFSIZE { 512 };
struct socket;
struct client;
}
#include "util.h"
#include "rand.h"
#include "timer.h"
#include "allocator.h"
#include "info.h"
#include "localee.h"
#include "life_guard.h"
#include "exception.h"
#include "color.h"
#include "lexical.h"
#include "params.h"
#include "buffer.h"
#include "parse.h"
#include "rfc1459.h"
#include "json.h"
#include "http.h"
#include "fmt.h"
#include "fs.h"
#include "ctx.h"
#include "resource.h"
#include "logger.h"
#include "db.h"
#include "js.h"
#include "client.h"
#include "mods.h"
#include "listen.h"