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construct/include/ircd/m/m.h
2022-09-28 15:05:43 -07:00

102 lines
2.2 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_M_H
// required to disambiguate resolution around some overloads in this ns.
namespace ircd::m
{
#ifdef __clang__
using std::operator<;
using std::operator==;
using std::operator!=;
using ircd::json::at;
using ircd::json::get;
#endif
using ircd::operator!;
}
// explicit imports required for GCC or clang
namespace ircd::m
{
using ircd::hash;
}
/// Matrix Protocol System
namespace ircd::m
{
struct homeserver;
IRCD_OVERLOAD(generate)
extern struct log::log log;
extern const uint16_t canon_port;
extern const string_view canon_service;
extern const std::vector<string_view> module_names;
extern const std::vector<string_view> module_names_optional;
}
#include "name.h"
#include "error.h"
#include "id.h"
#include "self.h"
#include "init.h"
#include "event/event.h"
#include "pretty.h"
#include "get.h"
#include "query.h"
#include "dbs/dbs.h"
#include "hook.h"
#include "vm/vm.h"
#include "invite_3pid.h"
#include "device.h"
#include "push.h"
#include "createroom.h"
#include "txn.h"
#include "relates.h"
#include "room/room.h"
#include "trace.h"
#include "user/user.h"
#include "users.h"
#include "rooms.h"
#include "rooms_summary.h"
#include "groups.h"
#include "membership.h"
#include "filter.h"
#include "events.h"
#include "node.h"
#include "login.h"
#include "request.h"
#include "fed/fed.h"
#include "keys.h"
#include "edu.h"
#include "presence.h"
#include "typing.h"
#include "receipt.h"
#include "direct_to_device.h"
#include "visible.h"
#include "redacted.h"
#include "feds.h"
#include "app.h"
#include "bridge.h"
#include "sync/sync.h"
#include "fetch.h"
#include "breadcrumbs.h"
#include "media.h"
#include "search.h"
#include "gossip.h"
#include "acquire.h"
#include "burst.h"
#include "resource.h"
#include "homeserver.h"