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construct/include/ircd/server.h
2017-11-30 11:23:46 -08:00

124 lines
3.5 KiB
C++

/*
* Copyright (C) 2017 Charybdis Development Team
* Copyright (C) 2017 Jason Volk <jason@zemos.net>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice is present in all copies.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#define HAVE_IRCD_SERVER_H
namespace ircd
{
struct server;
size_t write(server &, const ilist<const_buffer> &iov);
char *read(server &, char *&start, char *const &stop);
http::request::write_closure write_closure(server &);
parse::read_closure read_closure(server &);
}
/// The interface for when IRCd plays the role of client to other servers
///
/// This is a handle for being a client to another server. This class is
/// named ircd::server and not ircd::client because this project is IRCd
/// and not IRCc. This handle will attempt to find an existing connection
/// pool for the remote server and then multiplex your requests and demultiplex
/// your responses to achieve concurrency and sharing and limitations and
/// shape the pipeline as best as the pool allows along with other instances
/// of ircd::server for the same remote.
///
/// Note that this means ircd::server is only appropriate for stateless
/// protocols like HTTP and chunked-encoding should be avoided if we are
/// to get the best out of nagle'ing the pipe. Individual net::socket should
/// be used otherwise.
///
/// This handle is a "tag" which services a single request and response per
/// instance to an ircd::server::node over one ircd::server::link available
/// to that node. Those interfaces are internal and don't have to be messed
/// with.
///
/// Instances of this class can be used in arrays to make bulk requests.
///
struct ircd::server
{
struct init;
struct node;
struct link;
static std::map<net::ipport, std::shared_ptr<node>> nodes;
std::shared_ptr<node> n;
unique_iterator<std::list<server *>> it;
public:
operator const net::remote &() const;
server() = default;
server(server &&) noexcept = default;
server &operator=(server &&) noexcept = default;
server(net::remote);
~server() noexcept;
};
struct ircd::server::link
{
enum state :int;
std::shared_ptr<net::socket> s;
std::deque<server *> q;
enum state state;
bool connected() const noexcept;
bool connect(const net::remote &);
bool disconnect();
link(const net::remote &remote);
};
enum ircd::server::link::state
:int
{
DEAD,
IDLE,
BUSY,
};
struct ircd::server::node
:std::enable_shared_from_this<ircd::server::node>
{
enum state :int;
net::remote remote;
std::list<server *> tags;
std::list<link> links;
void add(const size_t &num = 1);
void del(const size_t &num = 1);
node(net::remote remote);
~node() noexcept;
};
struct ircd::server::init
{
void interrupt();
init();
~init() noexcept;
};