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construct/modules/m_init_backfill.cc

528 lines
10 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2019 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
/// This should be a namespace but we're stuck in struct m::init for now, so
/// this code should be portable for a future when m::init is unstructured.
struct ircd::m::init::backfill
{
static bool handle_event(const room::id &, const event::id &, const string_view &hint);
static void handle_missing(const room::id &);
static void handle_room(const room::id &);
static void worker();
static void fini();
static void init();
static std::unique_ptr<context> worker_context;
static conf::item<bool> enable;
static conf::item<size_t> pool_size;
static log::log log;
};
ircd::mapi::header
IRCD_MODULE
{
"Matrix resynchronization backfilling",
ircd::m::init::backfill::init,
ircd::m::init::backfill::fini,
};
decltype(ircd::m::init::backfill::log)
ircd::m::init::backfill::log
{
"m.init.backfill"
};
decltype(ircd::m::init::backfill::enable)
ircd::m::init::backfill::enable
{
{ "name", "m.init.backfill.enable" },
{ "default", true },
};
decltype(ircd::m::init::backfill::pool_size)
ircd::m::init::backfill::pool_size
{
{ "name", "m.init.backfill.pool_size" },
{ "default", 8L },
};
decltype(ircd::m::init::backfill::worker_context)
ircd::m::init::backfill::worker_context;
void
ircd::m::init::backfill::init()
{
if(!enable)
{
log::warning
{
log, "Initial synchronization of rooms from remote servers has"
" been disabled by the configuration. Not fetching latest events."
};
return;
}
if(ircd::read_only || ircd::write_avoid)
{
log::warning
{
log, "Initial synchronization of rooms from remote servers has"
" been disabled by the configuration to avoid write operations."
};
return;
}
assert(!worker_context);
worker_context.reset(new context
{
"m.init.backfill",
512_KiB,
&worker,
context::POST
});
}
void
ircd::m::init::backfill::fini()
{
worker_context.reset(nullptr);
}
void
ircd::m::init::backfill::worker()
try
{
// The common case is that we're in runlevel START when this context is
// entered; we don't want to start this operation until we're in RUN.
run::changed::dock.wait([]
{
return run::level != run::level::START;
});
// If some other level is observed here we shouldn't run this operation.
if(run::level != run::level::RUN)
return;
// Prepare to iterate all of the rooms this server is aware of which
// contain at least one user from another server which is joined.
rooms::opts opts;
opts.remote_only = true;
opts.local_joined_only = true;
// This is only an estimate because the rooms on the server can change
// before this task completes.
const auto estimate
{
1UL //rooms::count(opts)
};
if(!estimate)
return;
log::notice
{
log, "Starting initial backfill of rooms from other servers...",
estimate,
};
// Prepare a pool of child contexts to process rooms concurrently.
// The context pool lives directly in this frame.
static const ctx::pool::opts pool_opts
{
512_KiB, // stack sz
size_t(pool_size), // pool sz
};
ctx::pool pool
{
"m.init.backfill", pool_opts
};
ctx::dock dock;
size_t count(0), complete(0);
const auto each_room{[&estimate, &count, &complete, &dock]
(const room::id &room_id)
{
const unwind completed{[&complete, &dock]
{
++complete;
dock.notify_one();
}};
if(unlikely(run::level != run::level::RUN))
return false;
handle_room(room_id);
handle_missing(room_id);
log::info
{
log, "Initial backfill of %s complete:%zu", //estimate:%zu %02.2lf%%",
string_view{room_id},
complete,
estimate,
(complete / double(estimate)) * 100.0,
};
return !ctx::interruption_requested();
}};
// Iterate the room_id's, submitting a copy of each to the next pool
// worker; the submission blocks when all pool workers are busy, as per
// the pool::opts.
rooms::for_each(opts, [&pool, &each_room, &count]
(const room::id &room_id)
{
++count;
pool([&each_room, room_id(std::string(room_id))]
{
each_room(room_id);
});
return !ctx::interruption_requested();
});
if(complete < count)
log::dwarning
{
log, "Waiting for initial resynchronization count:%zu complete:%zu rooms...",
count,
complete,
};
// All rooms have been submitted to the pool but the pool workers might
// still be busy. If we unwind now the pool's dtor will kill the workers
// so we synchronize their completion here.
dock.wait([&complete, &count]
{
return complete >= count;
});
log::notice
{
log, "Initial resynchronization of %zu rooms complete.",
count,
};
}
catch(const ctx::interrupted &e)
{
log::derror
{
log, "Worker interrupted without completing resynchronization."
};
throw;
}
catch(const ctx::terminated &e)
{
log::error
{
log, "Worker terminated without completing resynchronization."
};
throw;
}
catch(const std::exception &e)
{
log::critical
{
log, "Worker fatal :%s",
e.what(),
};
}
void
ircd::m::init::backfill::handle_room(const room::id &room_id)
try
{
const m::room room
{
room_id
};
const room::origins origins
{
room
};
log::debug
{
log, "Resynchronizing %s with %zu joined servers.",
string_view{room_id},
origins.count(),
};
// When the room isn't public we need to supply a user_id of one of our
// users in the room to satisfy matrix protocol requirements upstack.
const auto user_id
{
m::any_user(room, my_host(), "join")
};
size_t respond(0), behind(0), equal(0), ahead(0);
size_t exists(0), fetching(0), evaluated(0);
std::set<std::string, std::less<>> errors;
const auto &[top_event_id, top_depth, top_event_idx]
{
m::top(std::nothrow, room)
};
feds::opts opts;
opts.op = feds::op::head;
opts.room_id = room_id;
opts.user_id = user_id;
opts.closure_errors = false;
opts.exclude_myself = true;
feds::execute(opts, [&](const auto &result)
{
const m::event event
{
result.object.get("event")
};
// The depth comes back as one greater than any existing
// depth so we subtract one.
const auto &depth
{
std::max(json::get<"depth"_>(event) - 1L, 0L)
};
++respond;
ahead += depth > top_depth;
equal += depth == top_depth;
behind += depth < top_depth;
const event::prev prev
{
event
};
m::for_each(prev, [&](const string_view &event_id)
{
if(errors.count(event_id))
return true;
if(m::exists(event::id(event_id)))
{
++exists;
return true;
}
++fetching;
if(!handle_event(room_id, event_id, result.origin))
{
errors.emplace(event_id);
return true;
}
++evaluated;
return !ctx::interruption_requested();
});
return !ctx::interruption_requested();
});
ctx::interruption_point();
log::info
{
log, "Acquired %s remote head; servers:%zu online:%zu"
" depth:%ld lt:eq:gt %zu:%zu:%zu exist:%zu eval:%zu error:%zu",
string_view{room_id},
origins.count(),
origins.count_online(),
top_depth,
behind,
equal,
ahead,
exists,
evaluated,
errors.size(),
};
assert(ahead + equal + behind == respond);
}
catch(const std::exception &e)
{
log::error
{
log, "Failed to synchronize recent %s :%s",
string_view{room_id},
e.what(),
};
}
void
ircd::m::init::backfill::handle_missing(const room::id &room_id)
try
{
const m::room room
{
room_id
};
const m::room::events::missing missing
{
room
};
const int64_t &room_depth
{
m::depth(std::nothrow, room)
};
const ssize_t &viewport_size
{
m::room::events::viewport_size
};
const int64_t min_depth
{
std::max(room_depth - viewport_size * 2, 0L)
};
ssize_t attempted(0);
std::set<std::string, std::less<>> fail;
missing.for_each(min_depth, [&room_id, &fail, &attempted, &room_depth, &min_depth]
(const auto &event_id, const int64_t &ref_depth, const auto &ref_idx)
{
auto it{fail.lower_bound(event_id)};
if(it == end(fail) || *it != event_id)
{
log::debug
{
log, "Fetching missing %s ref_depth:%zd in %s head_depth:%zu min_depth:%zd",
string_view{event_id},
ref_depth,
string_view{room_id},
room_depth,
min_depth,
};
if(!handle_event(room_id, event_id, string_view{}))
fail.emplace_hint(it, event_id);
}
++attempted;
return !ctx::interruption_requested();
});
if(attempted - ssize_t(fail.size()) > 0L)
log::info
{
log, "Fetched %zu recent missing events in %s attempted:%zu fail:%zu",
attempted - fail.size(),
string_view{room_id},
attempted,
fail.size(),
};
}
catch(const std::exception &e)
{
log::error
{
log, "Failed to synchronize missing %s :%s",
string_view{room_id},
e.what(),
};
}
bool
ircd::m::init::backfill::handle_event(const room::id &room_id,
const event::id &event_id,
const string_view &hint)
try
{
fetch::opts opts;
opts.op = fetch::op::event;
opts.room_id = room_id;
opts.event_id = event_id;
opts.limit = 1;
opts.hint = hint;
auto future
{
fetch::start(opts)
};
m::fetch::result result
{
future.get()
};
const json::object response
{
result
};
const json::array &pdus
{
json::object(result).at("pdus")
};
const m::event event
{
pdus.at(0), event_id
};
const auto &[viewport_depth, _]
{
m::viewport(room_id)
};
const bool below_viewport
{
json::get<"depth"_>(event) < viewport_depth
};
if(below_viewport)
log::debug
{
log, "Will not fetch children of %s depth:%ld below viewport:%ld in %s",
string_view{event_id},
json::get<"depth"_>(event),
viewport_depth,
string_view{room_id},
};
m::vm::opts vmopts;
vmopts.infolog_accept = true;
vmopts.fetch_prev = !below_viewport;
vmopts.fetch_state = below_viewport;
vmopts.warnlog &= ~vm::fault::EXISTS;
vmopts.node_id = hint;
m::vm::eval eval
{
event, vmopts
};
log::info
{
log, "acquired %s in %s depth:%ld viewport:%ld state:%b",
string_view{event_id},
string_view{room_id},
json::get<"depth"_>(event),
viewport_depth,
defined(json::get<"state_key"_>(event)),
};
return true;
}
catch(const std::exception &e)
{
log::derror
{
log, "Failed to acquire %s synchronizing %s :%s",
string_view{event_id},
string_view{room_id},
e.what(),
};
return false;
}