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construct/include/ircd/m/node.h
2020-04-23 01:21:55 -07:00

113 lines
3.1 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_M_NODE_H
namespace ircd::m
{
struct node;
extern room nodes;
bool my(const node &);
bool exists(const node &);
node create(const node &, const json::members &args = {});
}
/// A node is an entity (lay: a server) participating in the matrix system. The
/// node may be a peer (ircd::server::peer) which is directly connected or it
/// may be indirect. The node may be a matrix "origin" or it may be a member
/// of a cluster perusing under the same origin.
///
/// First consider the node_id, which has the sigil ':'. A node which addresses
/// an origin as a whole has the mxid `::domain.tld` which has an empty
/// localpart. A node which is concerned with some entity within an origin has
/// an mxid `:somename:domain.tld`. This is essential for clustered multihoming
/// of our origin. Note that remote origins are supposed to be opaque, so there
/// is no real case for addressing a sub-entity other than ours.
///
struct ircd::m::node
{
struct room;
struct keys;
struct mitsein;
string_view node_id;
node(const string_view &node_id);
node() = default;
};
/// Every node has its own room acting as a database and log mechanism
/// for this node. This is similar to the user::room.
//
struct ircd::m::node::room
:m::room
{
m::node node;
id::room::buf room_id;
room(const m::node &node);
room() = default;
room(const room &) = delete;
room &operator=(const room &) = delete;
};
/// Interface to federation keys for the node (convenience wrappings of
/// m::keys).
struct ircd::m::node::keys
{
using ed25519_closure = std::function<void (const ed25519::pk &)>;
using key_closure = std::function<void (const json::string &)>;
m::node node;
bool get(const string_view &key_id, const ed25519_closure &) const;
bool get(const string_view &key_id, const key_closure &) const;
keys(const m::node &node)
:node{node}
{}
};
/// Interface to the other nodes visible to a node from common rooms.
struct ircd::m::node::mitsein
{
using closure = std::function<bool (const string_view &, const m::room &)>;
m::node node;
public:
// All common rooms with node
bool for_each(const m::node &, const string_view &membership, const closure &) const;
bool for_each(const m::node &, const closure &) const;
// Counting convenience
size_t count(const m::node &, const string_view &membership = {}) const;
// Existential convenience (does `node` and `other` share any common room).
bool has(const m::node &other, const string_view &membership = {}) const;
mitsein(const m::node &node)
:node{node}
{}
};
inline
ircd::m::node::node(const string_view &node_id)
:node_id
{
node_id
}
{
rfc3986::valid_remote(node_id);
}