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construct/matrix/acquire.cc
Jason Volk 6f508f92a4 ircd:Ⓜ️:acquire: Add a head reset option for now.
ircd:Ⓜ️:init::backfill: Use head reset option for room acquire.
2020-06-12 20:53:16 -07:00

357 lines
7.1 KiB
C++

// The Construct
//
// Copyright (C) The Construct Developers, Authors & Contributors
// Copyright (C) 2016-2020 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
namespace ircd::m::acquire
{
static bool handle_event(const room &, const event::id &, const opts &);
static void handle_missing(const room &, const opts &);
static void handle_room(const room &, const opts &);
static void handle(const room::id &, const opts &);
};
decltype(ircd::m::acquire::log)
ircd::m::acquire::log
{
"m.acquire"
};
//
// acquire::acquire
//
ircd::m::acquire::acquire::acquire(const room &room,
const opts &opts)
{
if(opts.head)
{
handle_room(room, opts);
ctx::interruption_point();
}
if(opts.missing)
{
handle_missing(room, opts);
ctx::interruption_point();
}
if(opts.head_reset)
{
const size_t num_reset
{
m::room::head::reset(room)
};
}
}
//
// internal
//
void
ircd::m::acquire::handle_room(const room &room,
const opts &opts)
try
{
const room::origins origins
{
room
};
// When the room isn't public we need to supply a user_id of one of our
// users in the room to satisfy matrix protocol requirements upstack.
const auto user_id
{
m::any_user(room, my_host(), "join")
};
size_t respond(0), behind(0), equal(0), ahead(0);
size_t exists(0), fetching(0), evaluated(0);
std::set<std::string, std::less<>> errors;
const auto &[top_event_id, top_event_depth, top_event_idx]
{
m::top(std::nothrow, room)
};
log::info
{
log, "Resynchronizing %s from %s [idx:%lu depth:%ld] from %zu joined servers...",
string_view{room.room_id},
string_view{top_event_id},
top_event_idx,
top_event_depth,
origins.count(),
};
feds::opts fopts;
fopts.op = feds::op::head;
fopts.room_id = room.room_id;
fopts.user_id = user_id;
fopts.closure_errors = false; // exceptions wil not propagate feds::execute
fopts.exclude_myself = true;
const auto &top_depth(top_event_depth); // clang structured-binding & closure oops
feds::execute(fopts, [&](const auto &result)
{
const m::event event
{
result.object.get("event")
};
// The depth comes back as one greater than any existing
// depth so we subtract one.
const auto &depth
{
std::max(json::get<"depth"_>(event) - 1L, 0L)
};
++respond;
ahead += depth > top_depth;
equal += depth == top_depth;
behind += depth < top_depth;
const event::prev prev
{
event
};
return m::for_each(prev, [&](const event::id &event_id)
{
if(unlikely(ctx::interruption_requested()))
return false;
if(errors.count(event_id))
return true;
if(!m::exists(event::id(event_id)))
{
++fetching;
m::acquire::opts _opts(opts);
_opts.hint = result.origin;
_opts.hint_only = true;
if(!handle_event(room, event_id, _opts))
{
// If we fail the process the event we cache that and cease here.
errors.emplace(event_id);
return true;
}
else ++evaluated;
}
else ++exists;
// If the event already exists or was successfully obtained we
// reward the remote with gossip of events which reference this
// event which it is unlikely to have.
//if(gossip_enable)
// gossip(room_id, event_id, result.origin);
return true;
});
});
if(unlikely(ctx::interruption_requested()))
return;
log::info
{
log, "Acquired %s remote head; servers:%zu online:%zu"
" depth:%ld lt:eq:gt %zu:%zu:%zu exist:%zu eval:%zu error:%zu",
string_view{room.room_id},
origins.count(),
origins.count_online(),
top_depth,
behind,
equal,
ahead,
exists,
evaluated,
errors.size(),
};
assert(ahead + equal + behind == respond);
}
catch(const std::exception &e)
{
log::error
{
log, "Failed to synchronize recent %s :%s",
string_view{room.room_id},
e.what(),
};
}
void
ircd::m::acquire::handle_missing(const room &room,
const opts &opts)
try
{
const m::room::events::missing missing
{
room
};
const int64_t &room_depth
{
m::depth(std::nothrow, room)
};
const ssize_t &viewport_size
{
m::room::events::viewport_size
};
const int64_t min_depth
{
std::max(room_depth - viewport_size * 2, 0L)
};
ssize_t attempted(0);
std::set<std::string, std::less<>> fail;
missing.for_each(min_depth, [&]
(const auto &event_id, const int64_t &ref_depth, const auto &ref_idx)
{
if(unlikely(ctx::interruption_requested()))
return false;
auto it{fail.lower_bound(event_id)};
if(it == end(fail) || *it != event_id)
{
log::debug
{
log, "Fetching missing %s ref_depth:%zd in %s head_depth:%zu min_depth:%zd",
string_view{event_id},
ref_depth,
string_view{room.room_id},
room_depth,
min_depth,
};
if(!handle_event(room, event_id, opts))
fail.emplace_hint(it, event_id);
}
++attempted;
return true;
});
if(unlikely(ctx::interruption_requested()))
return;
if(attempted - ssize_t(fail.size()) > 0L)
log::info
{
log, "Fetched %zu recent missing events in %s attempted:%zu fail:%zu",
attempted - fail.size(),
string_view{room.room_id},
attempted,
fail.size(),
};
}
catch(const std::exception &e)
{
log::error
{
log, "Failed to synchronize missing %s :%s",
string_view{room.room_id},
e.what(),
};
}
bool
ircd::m::acquire::handle_event(const room &room,
const event::id &event_id,
const opts &opts)
try
{
fetch::opts fopts;
fopts.op = fetch::op::event;
fopts.room_id = room.room_id;
fopts.event_id = event_id;
fopts.backfill_limit = 1;
fopts.hint = opts.hint;
fopts.attempt_limit = opts.hint_only;
auto future
{
fetch::start(fopts)
};
m::fetch::result result
{
future.get()
};
const json::object response
{
result
};
const json::array &pdus
{
response["pdus"]
};
const m::event event
{
pdus.at(0), event_id
};
const auto &[viewport_depth, _]
{
m::viewport(room.room_id)
};
const bool below_viewport
{
json::get<"depth"_>(event) < viewport_depth
};
if(below_viewport)
log::debug
{
log, "Will not fetch children of %s depth:%ld below viewport:%ld in %s",
string_view{event_id},
json::get<"depth"_>(event),
viewport_depth,
string_view{room.room_id},
};
m::vm::opts vmopts;
vmopts.infolog_accept = true;
vmopts.phase.set(m::vm::phase::FETCH_PREV, !below_viewport);
vmopts.phase.set(m::vm::phase::FETCH_STATE, below_viewport);
vmopts.warnlog &= ~vm::fault::EXISTS;
vmopts.node_id = opts.hint;
vmopts.notify_servers = false;
m::vm::eval eval
{
event, vmopts
};
log::info
{
log, "acquired %s in %s depth:%ld viewport:%ld state:%b",
string_view{event_id},
string_view{room.room_id},
json::get<"depth"_>(event),
viewport_depth,
defined(json::get<"state_key"_>(event)),
};
return true;
}
catch(const std::exception &e)
{
log::derror
{
log, "Failed to acquire %s synchronizing %s :%s",
string_view{event_id},
string_view{room.room_id},
e.what(),
};
return false;
}