mirror of
https://github.com/matrix-construct/construct
synced 2024-11-13 21:41:06 +01:00
82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
// Matrix Construct
|
|
//
|
|
// Copyright (C) Matrix Construct Developers, Authors & Contributors
|
|
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
|
|
//
|
|
// Permission to use, copy, modify, and/or distribute this software for any
|
|
// purpose with or without fee is hereby granted, provided that the above
|
|
// copyright notice and this permission notice is present in all copies. The
|
|
// full license for this software is available in the LICENSE file.
|
|
|
|
#pragma once
|
|
#define HAVE_IRCD_M_NODE_H
|
|
|
|
namespace ircd::m
|
|
{
|
|
struct node;
|
|
|
|
extern room nodes;
|
|
|
|
bool my(const node &);
|
|
bool exists(const id::node &);
|
|
node create(const id::node &, const json::members &args = {});
|
|
}
|
|
|
|
/// A node is an entity (lay: a server) participating in the matrix system. The
|
|
/// node may be a peer (ircd::server::peer) which is directly connected or it
|
|
/// may be indirect. The node may be a matrix "origin" or it may be a member
|
|
/// of a cluster perusing under the same origin.
|
|
///
|
|
/// First consider the node_id, which has the sigil ':'. A node which addresses
|
|
/// an origin as a whole has the mxid `::domain.tld` which has an empty
|
|
/// localpart. A node which is concerned with some entity within an origin has
|
|
/// an mxid `:somename:domain.tld`. This is essential for clustered multihoming
|
|
/// of our origin. Note that remote origins are supposed to be opaque, so there
|
|
/// is no real case for addressing a sub-entity other than ours.
|
|
///
|
|
struct ircd::m::node
|
|
{
|
|
struct room;
|
|
using id = m::id::node;
|
|
using key_closure = std::function<void (const string_view &)>; // remember to unquote()!!!
|
|
using ed25519_closure = std::function<void (const ed25519::pk &)>;
|
|
|
|
id node_id;
|
|
|
|
operator const id &() const;
|
|
|
|
id::room room_id(const mutable_buffer &) const;
|
|
id::room::buf room_id() const;
|
|
|
|
void key(const string_view &key_id, const ed25519_closure &) const;
|
|
void key(const string_view &key_id, const key_closure &) const;
|
|
|
|
node(const id &node_id)
|
|
:node_id{node_id}
|
|
{}
|
|
|
|
node() = default;
|
|
};
|
|
|
|
/// Every node has its own room acting as a database and log mechanism
|
|
/// for this node. This is similar to the user::room.
|
|
//
|
|
struct ircd::m::node::room
|
|
:m::room
|
|
{
|
|
m::node node;
|
|
id::room::buf room_id;
|
|
|
|
room(const m::node &node);
|
|
room(const m::node::id &node_id);
|
|
room() = default;
|
|
room(const room &) = delete;
|
|
room &operator=(const room &) = delete;
|
|
};
|
|
|
|
inline ircd::m::node::operator
|
|
const ircd::m::node::id &()
|
|
const
|
|
{
|
|
return node_id;
|
|
}
|