mirror of
https://github.com/matrix-construct/construct
synced 2024-11-02 11:58:53 +01:00
565 lines
11 KiB
C++
565 lines
11 KiB
C++
// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2019 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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/// This should be a namespace but we're stuck in struct m::init for now, so
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/// this code should be portable for a future when m::init is unstructured.
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struct ircd::m::init::backfill
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{
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static bool handle_event(const room::id &, const event::id &, const string_view &hint);
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static void handle_missing(const room::id &);
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static void handle_room(const room::id &);
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static void worker();
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static void fini();
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static void init();
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static run::changed worker_terminator;
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static std::unique_ptr<context> worker_context;
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static conf::item<bool> enable;
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static conf::item<size_t> pool_size;
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static log::log log;
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};
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ircd::mapi::header
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IRCD_MODULE
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{
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"Matrix resynchronization backfilling",
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ircd::m::init::backfill::init,
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ircd::m::init::backfill::fini,
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};
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decltype(ircd::m::init::backfill::log)
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ircd::m::init::backfill::log
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{
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"m.init.backfill"
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};
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decltype(ircd::m::init::backfill::enable)
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ircd::m::init::backfill::enable
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{
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{ "name", "m.init.backfill.enable" },
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{ "default", true },
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};
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decltype(ircd::m::init::backfill::pool_size)
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ircd::m::init::backfill::pool_size
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{
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{ "name", "m.init.backfill.pool_size" },
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{ "default", 8L },
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};
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decltype(ircd::m::init::backfill::worker_context)
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ircd::m::init::backfill::worker_context;
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decltype(ircd::m::init::backfill::worker_terminator)
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ircd::m::init::backfill::worker_terminator{[]
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(const auto &level)
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{
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if(level == run::level::QUIT && worker_context)
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worker_context->terminate();
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}};
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void
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ircd::m::init::backfill::init()
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{
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if(!enable)
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{
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log::warning
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{
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log, "Initial synchronization of rooms from remote servers has"
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" been disabled by the configuration. Not fetching latest events."
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};
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return;
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}
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if(ircd::read_only || ircd::write_avoid)
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{
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log::warning
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{
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log, "Initial synchronization of rooms from remote servers has"
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" been disabled by the configuration to avoid write operations."
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};
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return;
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}
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assert(!worker_context);
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worker_context.reset(new context
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{
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"m.init.backfill",
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512_KiB,
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&worker,
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context::POST
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});
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}
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void
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ircd::m::init::backfill::fini()
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{
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if(!worker_context)
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return;
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log::debug
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{
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log, "Terminating worker context..."
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};
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worker_context.reset(nullptr);
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}
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void
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ircd::m::init::backfill::worker()
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try
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{
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// The common case is that we're in runlevel START when this context is
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// entered; we don't want to start this operation until we're in RUN.
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run::changed::dock.wait([]
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{
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return run::level != run::level::START;
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});
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// If some other level is observed here we shouldn't run this operation.
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if(run::level != run::level::RUN)
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return;
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// Prepare to iterate all of the rooms this server is aware of which
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// contain at least one member from another server in any state, and
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// one member from our server in a joined state.
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rooms::opts opts;
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opts.remote_only = true;
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opts.local_joined_only = true;
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// This is only an estimate because the rooms on the server can change
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// before this task completes.
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const auto estimate
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{
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1UL //rooms::count(opts)
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};
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if(!estimate)
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return;
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log::notice
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{
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log, "Starting initial backfill of rooms from other servers...",
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estimate,
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};
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// Prepare a pool of child contexts to process rooms concurrently.
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// The context pool lives directly in this frame.
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static const ctx::pool::opts pool_opts
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{
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512_KiB, // stack sz
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size_t(pool_size), // pool sz
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};
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ctx::pool pool
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{
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"m.init.backfill", pool_opts
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};
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ctx::dock dock;
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size_t count(0), complete(0);
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const auto each_room{[&estimate, &count, &complete, &dock]
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(const room::id &room_id)
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{
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const unwind completed{[&complete, &dock]
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{
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++complete;
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dock.notify_one();
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}};
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handle_room(room_id);
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ctx::interruption_point();
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handle_missing(room_id);
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ctx::interruption_point();
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log::info
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{
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log, "Initial backfill of %s complete:%zu", //estimate:%zu %02.2lf%%",
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string_view{room_id},
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complete,
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estimate,
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(complete / double(estimate)) * 100.0,
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};
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return true;
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}};
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// Iterate the room_id's, submitting a copy of each to the next pool
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// worker; the submission blocks when all pool workers are busy, as per
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// the pool::opts.
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const ctx::uninterruptible ui;
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rooms::for_each(opts, [&pool, &each_room, &count]
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(const room::id &room_id)
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{
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if(unlikely(ctx::interruption_requested()))
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return false;
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++count;
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pool([&each_room, room_id(std::string(room_id))]
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{
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each_room(room_id);
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});
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return true;
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});
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if(complete < count)
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log::dwarning
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{
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log, "Waiting for initial resynchronization count:%zu complete:%zu rooms...",
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count,
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complete,
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};
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if(unlikely(ctx::interruption_requested()))
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pool.terminate();
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// All rooms have been submitted to the pool but the pool workers might
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// still be busy. If we unwind now the pool's dtor will kill the workers
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// so we synchronize their completion here.
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dock.wait([&complete, &count]
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{
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return complete >= count;
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});
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if(unlikely(ctx::interruption_requested()))
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return;
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log::notice
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{
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log, "Initial resynchronization of %zu rooms completed.",
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count,
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};
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}
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catch(const ctx::interrupted &e)
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{
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log::derror
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{
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log, "Worker interrupted without completing resynchronization of all rooms."
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};
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throw;
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}
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catch(const ctx::terminated &e)
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{
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log::error
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{
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log, "Worker terminated without completing resynchronization of all rooms."
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};
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throw;
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}
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catch(const std::exception &e)
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{
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log::critical
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{
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log, "Worker fatal :%s",
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e.what(),
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};
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}
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void
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ircd::m::init::backfill::handle_room(const room::id &room_id)
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try
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{
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const m::room room
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{
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room_id
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};
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const room::origins origins
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{
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room
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};
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log::debug
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{
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log, "Resynchronizing %s with %zu joined servers.",
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string_view{room_id},
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origins.count(),
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};
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// When the room isn't public we need to supply a user_id of one of our
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// users in the room to satisfy matrix protocol requirements upstack.
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const auto user_id
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{
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m::any_user(room, my_host(), "join")
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};
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size_t respond(0), behind(0), equal(0), ahead(0);
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size_t exists(0), fetching(0), evaluated(0);
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std::set<std::string, std::less<>> errors;
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const auto &[top_event_id, top_depth, top_event_idx]
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{
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m::top(std::nothrow, room)
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};
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feds::opts opts;
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opts.op = feds::op::head;
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opts.room_id = room_id;
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opts.user_id = user_id;
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opts.closure_errors = false; // exceptions wil not propagate feds::execute
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opts.exclude_myself = true;
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feds::execute(opts, [&](const auto &result)
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{
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const m::event event
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{
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result.object.get("event")
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};
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// The depth comes back as one greater than any existing
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// depth so we subtract one.
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const auto &depth
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{
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std::max(json::get<"depth"_>(event) - 1L, 0L)
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};
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++respond;
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ahead += depth > top_depth;
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equal += depth == top_depth;
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behind += depth < top_depth;
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const event::prev prev
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{
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event
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};
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return m::for_each(prev, [&](const string_view &event_id)
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{
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if(unlikely(ctx::interruption_requested()))
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return false;
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if(errors.count(event_id))
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return true;
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if(m::exists(event::id(event_id)))
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{
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++exists;
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return true;
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}
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++fetching;
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if(!handle_event(room_id, event_id, result.origin))
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{
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errors.emplace(event_id);
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return true;
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}
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++evaluated;
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return true;
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});
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});
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if(unlikely(ctx::interruption_requested()))
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return;
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log::info
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{
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log, "Acquired %s remote head; servers:%zu online:%zu"
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" depth:%ld lt:eq:gt %zu:%zu:%zu exist:%zu eval:%zu error:%zu",
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string_view{room_id},
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origins.count(),
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origins.count_online(),
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top_depth,
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behind,
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equal,
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ahead,
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exists,
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evaluated,
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errors.size(),
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};
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assert(ahead + equal + behind == respond);
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}
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catch(const std::exception &e)
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{
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log::error
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{
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log, "Failed to synchronize recent %s :%s",
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string_view{room_id},
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e.what(),
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};
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}
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void
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ircd::m::init::backfill::handle_missing(const room::id &room_id)
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try
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{
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const m::room room
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{
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room_id
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};
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const m::room::events::missing missing
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{
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room
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};
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const int64_t &room_depth
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{
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m::depth(std::nothrow, room)
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};
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const ssize_t &viewport_size
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{
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m::room::events::viewport_size
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};
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const int64_t min_depth
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{
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std::max(room_depth - viewport_size * 2, 0L)
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};
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ssize_t attempted(0);
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std::set<std::string, std::less<>> fail;
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missing.for_each(min_depth, [&room_id, &fail, &attempted, &room_depth, &min_depth]
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(const auto &event_id, const int64_t &ref_depth, const auto &ref_idx)
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{
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if(unlikely(ctx::interruption_requested()))
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return false;
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auto it{fail.lower_bound(event_id)};
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if(it == end(fail) || *it != event_id)
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{
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log::debug
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{
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log, "Fetching missing %s ref_depth:%zd in %s head_depth:%zu min_depth:%zd",
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string_view{event_id},
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ref_depth,
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string_view{room_id},
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room_depth,
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min_depth,
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};
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if(!handle_event(room_id, event_id, string_view{}))
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fail.emplace_hint(it, event_id);
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}
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++attempted;
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return true;
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});
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if(unlikely(ctx::interruption_requested()))
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return;
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if(attempted - ssize_t(fail.size()) > 0L)
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log::info
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{
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log, "Fetched %zu recent missing events in %s attempted:%zu fail:%zu",
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attempted - fail.size(),
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string_view{room_id},
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attempted,
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fail.size(),
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};
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}
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catch(const std::exception &e)
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{
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log::error
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{
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log, "Failed to synchronize missing %s :%s",
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string_view{room_id},
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e.what(),
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};
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}
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bool
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ircd::m::init::backfill::handle_event(const room::id &room_id,
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const event::id &event_id,
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const string_view &hint)
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try
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{
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fetch::opts opts;
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opts.op = fetch::op::event;
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opts.room_id = room_id;
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opts.event_id = event_id;
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opts.limit = 1;
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opts.hint = hint;
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auto future
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{
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fetch::start(opts)
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};
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m::fetch::result result
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{
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future.get()
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};
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const json::object response
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{
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result
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};
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const json::array &pdus
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{
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json::object(result).at("pdus")
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};
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const m::event event
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{
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pdus.at(0), event_id
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};
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const auto &[viewport_depth, _]
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{
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m::viewport(room_id)
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};
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const bool below_viewport
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{
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json::get<"depth"_>(event) < viewport_depth
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};
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if(below_viewport)
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log::debug
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{
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log, "Will not fetch children of %s depth:%ld below viewport:%ld in %s",
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string_view{event_id},
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json::get<"depth"_>(event),
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viewport_depth,
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string_view{room_id},
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};
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m::vm::opts vmopts;
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vmopts.infolog_accept = true;
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vmopts.fetch_prev = !below_viewport;
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vmopts.fetch_state = below_viewport;
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vmopts.warnlog &= ~vm::fault::EXISTS;
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vmopts.node_id = hint;
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m::vm::eval eval
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{
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event, vmopts
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};
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log::info
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{
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log, "acquired %s in %s depth:%ld viewport:%ld state:%b",
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string_view{event_id},
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string_view{room_id},
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json::get<"depth"_>(event),
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viewport_depth,
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defined(json::get<"state_key"_>(event)),
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};
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return true;
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}
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catch(const std::exception &e)
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{
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log::derror
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{
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log, "Failed to acquire %s synchronizing %s :%s",
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string_view{event_id},
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string_view{room_id},
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e.what(),
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};
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return false;
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}
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