mirror of
https://github.com/matrix-construct/construct
synced 2024-11-15 14:31:11 +01:00
254 lines
4.7 KiB
C++
254 lines
4.7 KiB
C++
// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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#include <ircd/ircd.h> // must include because asio.h.gch is fPIC
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#include <ircd/asio.h>
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#include "construct.h"
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#include "signals.h"
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#include "console.h"
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namespace construct
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{
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namespace ph = std::placeholders;
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static void handle_cont();
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static void handle_usr1();
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static void handle_quit();
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static void handle_interrupt();
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static void handle_hangup();
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static void handle_signal(const int &);
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}
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construct::signals::signals(boost::asio::io_context &ios)
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:signal_set
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{
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std::make_unique<boost::asio::signal_set>(ios)
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}
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,runlevel_changed
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{
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std::bind(&signals::on_runlevel, this, ph::_1)
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}
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{
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signal_set->add(SIGHUP);
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signal_set->add(SIGINT);
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signal_set->add(SIGQUIT);
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signal_set->add(SIGTERM);
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signal_set->add(SIGUSR1);
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signal_set->add(SIGCONT);
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set_handle();
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}
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construct::signals::~signals()
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noexcept
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{
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}
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// Because we registered signal handlers with the io_context, ios->run()
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// is now shared between those handlers and libircd. This means the run()
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// won't return even if we call ircd::quit(). We use this callback to
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// cancel the signal handlers so run() can return and the program can exit.
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void
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construct::signals::on_runlevel(const enum ircd::run::level &level)
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{
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switch(level)
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{
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case ircd::run::level::HALT:
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signal_set.reset(nullptr);
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break;
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default:
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break;
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}
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}
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void
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construct::signals::on_signal(const boost::system::error_code &ec,
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int signum)
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noexcept
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{
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assert(!ec || ec.category() == boost::system::system_category());
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switch(ec.value())
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{
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// Signal received
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case boost::system::errc::success:
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break;
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// Shutdown
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case boost::system::errc::operation_canceled:
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return;
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// Not expected
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default:
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ircd::throw_system_error(ec);
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__builtin_unreachable();
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}
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handle_signal(signum);
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switch(ircd::run::level)
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{
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// Reinstall handler for next signal
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default:
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set_handle();
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break;
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// No reinstall of handler.
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case ircd::run::level::HALT:
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break;
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}
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}
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void
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construct::signals::set_handle()
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{
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static ircd::ios::descriptor desc
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{
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"construct.signals"
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};
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auto handler
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{
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std::bind(&signals::on_signal, this, ph::_1, ph::_2)
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};
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signal_set->async_wait(ircd::ios::handle(desc, std::move(handler)));
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}
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void
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construct::handle_signal(const int &signum)
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{
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switch(signum)
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{
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case SIGHUP: return handle_hangup();
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case SIGINT: return handle_interrupt();
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case SIGQUIT: return handle_quit();
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case SIGTERM: return handle_quit();
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case SIGUSR1: return handle_usr1();
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case SIGCONT: return handle_cont();
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default: break;
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}
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ircd::log::error
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{
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"Caught unhandled signal %d", signum
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};
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}
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void
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construct::handle_hangup()
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try
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{
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static bool console_disabled;
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console_disabled =! console_disabled;
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if(console_disabled)
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ircd::log::console_disable();
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else
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ircd::log::console_enable();
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}
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catch(const std::exception &e)
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{
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ircd::log::error
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{
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"SIGHUP handler: %s", e.what()
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};
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}
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void
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construct::handle_interrupt()
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try
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{
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if(ircd::run::level != ircd::run::level::RUN)
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{
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ircd::quit();
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return;
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}
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if(!console::active())
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console::spawn();
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else
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console::interrupt();
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}
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catch(const std::exception &e)
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{
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ircd::log::error
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{
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"SIGINT handler: %s", e.what()
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};
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}
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void
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construct::handle_quit()
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try
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{
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ircd::quit();
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}
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catch(const std::exception &e)
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{
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ircd::log::error
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{
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"SIGQUIT handler: %s", e.what()
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};
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}
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void
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construct::handle_usr1()
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try
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{
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// Spawning the context that follows this branch and doing a rehash
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// when not in a stable state like run::level::RUN will just make a mess
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// so any signal received is just dropped and the user can try again.
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if(ircd::run::level != ircd::run::level::RUN)
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{
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ircd::log::warning
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{
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"Not rehashing conf from SIGUSR1 in runlevel %s",
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reflect(ircd::run::level)
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};
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return;
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}
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// This signal handler (though not a *real* signal handler) is still
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// running on the main async stack and not an ircd::ctx. The reload
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// function does a lot of IO so it requires an ircd::ctx.
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ircd::context{[]
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{
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ircd::mods::import<void ()> reload_conf
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{
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"s_conf", "reload_conf"
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};
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reload_conf();
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}};
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}
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catch(const std::exception &e)
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{
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ircd::log::error
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{
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"SIGUSR1 handler: %s", e.what()
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};
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}
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void
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construct::handle_cont()
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try
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{
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ircd::cont();
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}
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catch(const std::exception &e)
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{
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ircd::log::error
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{
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"SIGCONT handler: %s", e.what()
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};
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}
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