mirror of
https://github.com/matrix-construct/construct
synced 2024-11-09 11:31:11 +01:00
119 lines
4.4 KiB
C++
119 lines
4.4 KiB
C++
// Matrix Construct
|
|
//
|
|
// Copyright (C) Matrix Construct Developers, Authors & Contributors
|
|
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
|
|
//
|
|
// Permission to use, copy, modify, and/or distribute this software for any
|
|
// purpose with or without fee is hereby granted, provided that the above
|
|
// copyright notice and this permission notice is present in all copies. The
|
|
// full license for this software is available in the LICENSE file.
|
|
|
|
#pragma once
|
|
#define HAVE_IRCD_CTX_CONTEXT_H
|
|
|
|
namespace ircd::ctx
|
|
{
|
|
struct context;
|
|
|
|
extern const size_t DEFAULT_STACK_SIZE;
|
|
|
|
void swap(context &a, context &b) noexcept;
|
|
}
|
|
|
|
/// Principal interface for a context.
|
|
///
|
|
/// This object creates, holds and destroys a context with an interface
|
|
/// similar to that of std::thread.
|
|
///
|
|
/// The function passed to the constructor is executed on a new stack. By
|
|
/// default this execution will start to occur before this object is even
|
|
/// fully constructed. To delay child execution pass the `POST` flag to
|
|
/// the constructor; the execution will then be posted to the io_service
|
|
/// event queue instead. `DISPATCH` is an alternative, see boost::asio docs.
|
|
///
|
|
/// When this object goes out of scope the context is interrupted and joined
|
|
/// if it has not been already; the current context will wait for this to
|
|
/// complete. If the child context does not cooperate the destructor will hang.
|
|
/// To prevent this behavior `detach()` the ctx from this handler object; the
|
|
/// detached context will free its own resources when finished executing.
|
|
///
|
|
/// To wait for the child context to finish use `join()`. Calling `interrupt()`
|
|
/// will cause an `interrupted` exception to be thrown down the child's stack
|
|
/// from the next interruption point; a context switch is an interruption point
|
|
/// and so the context will wake up in its exception handler.
|
|
///
|
|
struct ircd::ctx::context
|
|
{
|
|
enum flags :uint32_t;
|
|
using function = std::function<void ()>;
|
|
|
|
private:
|
|
std::unique_ptr<ctx> c;
|
|
|
|
public:
|
|
operator const ctx &() const { return *c; }
|
|
operator ctx &() { return *c; }
|
|
|
|
bool operator!() const { return !c; }
|
|
operator bool() const { return bool(c); }
|
|
bool joined() const { return !c || ircd::ctx::finished(*c); }
|
|
|
|
void terminate() { ircd::ctx::terminate(*c); }
|
|
void interrupt() { ircd::ctx::interrupt(*c); }
|
|
void join(); // Blocks the current context until this one finishes
|
|
ctx *detach(); // other calls undefined after this call
|
|
|
|
// Note: Constructing with DETACH flag makes any further use of this object undefined.
|
|
context(const string_view &name,
|
|
const size_t &stack_size,
|
|
const flags &,
|
|
function);
|
|
|
|
context(const string_view &name,
|
|
const size_t &stack_size,
|
|
function,
|
|
const flags & = (flags)0);
|
|
|
|
context(const string_view &name,
|
|
const flags &,
|
|
function);
|
|
|
|
context(const string_view &name,
|
|
function,
|
|
const flags & = (flags)0);
|
|
|
|
context(function,
|
|
const flags & = (flags)0);
|
|
|
|
context();
|
|
context(context &&) noexcept;
|
|
context(const context &) = delete;
|
|
context &operator=(context &&) noexcept;
|
|
context &operator=(const context &) = delete;
|
|
~context() noexcept;
|
|
|
|
friend void swap(context &a, context &b) noexcept;
|
|
};
|
|
|
|
enum ircd::ctx::context::flags
|
|
:uint32_t
|
|
{
|
|
POST = 0x0001, ///< Defers spawn with an ios.post()
|
|
DISPATCH = 0x0002, ///< Defers spawn with an ios.dispatch()
|
|
DEFER = 0x0004, ///< Defers spawn with an ios.defer()
|
|
DETACH = 0x0008, ///< Context deletes itself; see struct context constructor notes
|
|
NOINTERRUPT = 0x0010, ///< Interruption points won't throw while lit.
|
|
SLICE_EXEMPT = 0x0020, ///< The watchdog will ignore excessive cpu usage.
|
|
STACK_EXEMPT = 0x0040, ///< The watchdog will ignore excessive stack usage.
|
|
WAIT_JOIN = 0x0080, ///< Destruction of instance won't terminate ctx.
|
|
|
|
INTERRUPTED = 0x4000, ///< (INDICATOR) Marked
|
|
TERMINATED = 0x8000, ///< (INDICATOR)
|
|
};
|
|
|
|
inline void
|
|
ircd::ctx::swap(context &a, context &b)
|
|
noexcept
|
|
{
|
|
std::swap(a.c, b.c);
|
|
}
|