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construct/include/ircd/ctx/ctx.h

154 lines
5.5 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_CTX_H
/// Userspace Contexts: cooperative threading from stackful coroutines.
///
/// This is the public interface to the userspace context system. No 3rd party
/// symbols are included from here. This file is included automatically in stdinc.h
/// and you do not have to include it manually.
///
/// There are two primary objects at work in the context system:
///
/// `struct context` <ircd/ctx/context.h>
/// Public interface emulating std::thread; included automatically from here.
/// To spawn and manipulate contexts, deal with this object.
///
/// `struct ctx` (ircd/ctx.cc)
/// Internal implementation of the context. This is not included here.
/// Several low-level functions are exposed for library creators. This file is usually
/// included when boost/asio.hpp is also included and calls are actually made into boost.
///
/// boost::asio is not included from here. To access that include boost in a
/// definition file with #include <ircd/asio.h>. That include contains some
/// devices we use to yield a context to asio.
///
namespace ircd::ctx
{
struct ctx;
IRCD_EXCEPTION(ircd::error, error)
IRCD_EXCEPTION(error, interrupted)
IRCD_EXCEPTION(error, timeout)
struct terminated {}; // Special exception
IRCD_OVERLOAD(threadsafe)
bool is_main_thread() noexcept;
void assert_main_thread();
const uint64_t &id(const ctx &) noexcept; // Unique ID for context
string_view name(const ctx &) noexcept; // User's optional label for context
const uint32_t &flags(const ctx &) noexcept; // Direct flags access
const int32_t &notes(const ctx &) noexcept; // Peeks at internal semaphore count
const uint64_t &epoch(const ctx &) noexcept; // Context switching counter
const ulong &cycles(const ctx &) noexcept; // Accumulated tsc (not counting cur slice)
const int8_t &ionice(const ctx &) noexcept; // IO priority nice-value
const int8_t &nice(const ctx &) noexcept; // Scheduling priority nice-value
bool interruptible(const ctx &) noexcept; // Context can throw at interruption point
bool interruption(const ctx &) noexcept; // Context was marked for interruption
bool termination(const ctx &) noexcept; // Context was marked for termination
bool finished(const ctx &) noexcept; // Context function returned (or exception).
bool started(const ctx &) noexcept; // Context was ever entered.
bool running(const ctx &) noexcept; // Context is the currently running ctx.
bool waiting(const ctx &) noexcept; // started() && !finished() && !running()
bool queued(const ctx &) noexcept; // !running() && notes() > 0
uint32_t &flags(ctx &) noexcept; // Direct flags access
int8_t ionice(ctx &, const int8_t &) noexcept; // IO priority nice-value
int8_t nice(ctx &, const int8_t &) noexcept; // Scheduling priority nice-value
void interruptible(ctx &, const bool &) noexcept; // False for interrupt suppression.
void interrupt(ctx &); // Interrupt the context.
void terminate(ctx &); // Interrupt for termination.
void signal(ctx &, std::function<void ()>); // Post function to context strand
void notify(ctx &, threadsafe_t); // Notify context with threadsafety.
bool notify(ctx &) noexcept; // Queue a context switch to arg
void yield(ctx &); // Direct context switch to arg
bool for_each(const std::function<bool (ctx &)> &);
const uint64_t &epoch() noexcept;
extern log::log log;
}
#include "prof.h"
#include "this_ctx.h"
#include "context.h"
#include "wait.h"
#include "sleep.h"
#include "stack.h"
#include "stack_usage_assertion.h"
#include "slice_usage_warning.h"
#include "critical_assertion.h"
#include "critical_indicator.h"
#include "exception_handler.h"
#include "uninterruptible.h"
#include "list.h"
#include "dock.h"
#include "latch.h"
#include "queue.h"
#include "mutex.h"
#include "shared_mutex.h"
#include "upgrade_lock.h"
#include "unlock_guard.h"
#include "condition_variable.h"
#include "scope_notify.h"
#include "view.h"
#include "shared_state.h"
#include "promise.h"
#include "future.h"
#include "when.h"
#include "async.h"
#include "pool.h"
#include "ole.h"
#include "fault.h"
#include "concurrent.h"
#include "concurrent_for_each.h"
#include "trit.h"
// Exports to ircd::
namespace ircd
{
//using yield = boost::asio::yield_context;
namespace this_ctx = ctx::this_ctx;
using ctx::timeout;
using ctx::context;
using ctx::sleep;
using ctx::promise;
using ctx::future;
using ctx::use_future_t;
using ctx::use_future;
using ctx::critical_assertion;
using ctx::critical_indicator;
using ctx::is_main_thread;
using ctx::assert_main_thread;
}
inline void
__attribute__((always_inline))
ircd::ctx::assert_main_thread()
{
assert(is_main_thread());
}
inline bool
__attribute__((always_inline))
ircd::ctx::is_main_thread()
noexcept
{
return current ||
std::this_thread::get_id() == ios::main_thread_id;
}