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construct/include/ircd/ctx/context.h
2017-03-30 16:04:19 -07:00

101 lines
3.4 KiB
C++

/*
* charybdis: oh just a little chat server
* ctx.h: userland context switching (stackful coroutines)
*
* Copyright (C) 2016 Charybdis Development Team
* Copyright (C) 2016 Jason Volk <jason@zemos.net>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice is present in all copies.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#define HAVE_IRCD_CTX_CONTEXT_H
namespace ircd {
namespace ctx {
const size_t DEFAULT_STACK_SIZE
{
64_KiB
};
struct context
{
enum flags
{
POST = 1U << 0, // Defers spawn with an ios.post()
DISPATCH = 1U << 1, // (Defers) spawn with an ios.dispatch()
DETACH = 1U << 2, // Context deletes itself; see struct context constructor notes
INTERRUPTED = 1U << 3, // Marked
};
private:
std::unique_ptr<ctx> c;
public:
operator const ctx &() const { return *c; }
operator ctx &() { return *c; }
bool operator!() const { return !c; }
operator bool() const { return bool(c); }
bool joined() const { return !c || ircd::ctx::finished(*c); }
void interrupt() { ircd::ctx::interrupt(*c); }
void join(); // Blocks the current context until this one finishes
ctx *detach(); // other calls undefined after this call
// Note: Constructing with DETACH flag makes any further use of this object undefined.
context(const char *const &name,
const size_t &stack_size,
const flags &,
std::function<void ()>);
context(const char *const &name,
const size_t &stack_size,
std::function<void ()>,
const flags & = (flags)0);
context(const char *const &name,
const flags &,
std::function<void ()>);
context(const char *const &name,
std::function<void ()>,
const flags & = (flags)0);
context(std::function<void ()>,
const flags & = (flags)0);
context() = default;
context(context &&) = default;
context(const context &) = delete;
context &operator=(context &&) = default;
context &operator=(const context &) = delete;
~context() noexcept;
friend void swap(context &a, context &b) noexcept;
};
inline void
swap(context &a, context &b)
noexcept
{
std::swap(a.c, b.c);
}
} // namespace ctx
} // namespace ircd